The Last Homely House
Middle-Earth => Archives of Minas Tirith => Topic started by: Elrohir on November 24, 2009, 04:39:45 PM
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If Shelob paralises a companion, and dies afterwards, or is discarded, may I play another Shelob (at next shadowphase, if Fellowship did move), to poison another companion? So there are two companions who can not be assigned?
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That makes two--her effect lasts until the end of the turn.
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If Shelob paralises a companion, and dies afterwards, or is discarded, may I play another Shelob (at next shadowphase, if Fellowship did move), to poison another companion? So there are two companions who can not be assigned?
I like your way of thinking about it -- paralyze, nice flavor. Never caught that before - thanks! :gp: