The Last Homely House
The Barrow-Downs => Deck Check => The Multiverse => Standard => Topic started by: sharkey on January 30, 2010, 08:30:20 PM
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20 Forest
4 Oran-Rief, the Vastwood
4 Llanowar Elves
1 Rampaging Baloths
4 Leatherback Baloth
4 Wolfbriar Elemental
3 Overrun
4 Terastodon
4 Garruk Wildspeaker
4 Explore
4 Harrow
4 Rampant Growth
3 Rampaging Baloths
4 Slingbow Trap
2 Fog
3 Great Sable Stag
3 Acidic Slime
Late-game aggro deck... because in this deck, turn 6 is late game. A turn 5 terastodon with a tapped oran rief + death.
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I'm a little thorn on Explore. It's great if it comes early, and it cycles itself, so, it's not really a DEAD card, but I can't like it late game without more ways to fetch lands, and I can't like it in less than 4 because you WANT it early. Have you played with it already? How does it play?
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Very well. I usually play it early, but if it comes late game, it basically plays a land regardless of how many you have in your hand (Including zero).
I redid this slightly. It is currently more like this:
20 Forest
4 Oran-Rief, the Vastwood
4 Llanowar Elves
2 Omanth, Locus of Mana
4 Leatherback Baloth
3 Wolfbriar Elemental
3 Master of the Wild Hunt
4 Terastodon
2 Overrun
2 Garruk Wildspeaker
4 Explore
3 Harrow
4 Rampant Growth
1 Howl of the Night Pack
2 Terra Stomper
1 Howl of the Night Pack
4 Windstorm
2 Bountiful Harvest
3 Great Sable Stag
3 Acidic Slime
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Also, Omanth is better than expected... he is good when not doombladed, and he is great as a big must-target for counter spells. Which is nice, because then you can safely play overrun with 5 wolves and a wolfbriar on the board :)