The Last Homely House

The Barrow-Downs => Deck Check => The Multiverse => Standard => Topic started by: sharkey on February 11, 2010, 03:34:12 PM

Title: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 11, 2010, 03:34:12 PM
So, I saw Joraga, Strength of the Tajuru, and Oran-Rief, and realized they had a great synergy. With mana accel (wich elves are great at), it is not hard to have 5 or more 5/5's or more down by turn 5. It still has some holes, but that is why I am asking for advice here. So here we go:


16   Forest      
4   Oran-Rief, the Vastwood      
      
4   Nissa's Chosen   
4   Elvish Archdruid   
4   Llanowar Elves   
4   Elvish Visionary   
4   Arbor Elf   
4   Joraga Warcaller
4      Cyclian Elf
               
4   Strength of the Tajuru   
4   Canopy Cover
4   Eldrazi Monument

Sideboard:      
            
3   Windstorm   
4   Naturalize   
4   Overrun
4   Fog


Sideboard has the usuall option of a mono-green deck.

Here are the important cards:

Joraga Warcaller: An elf lord for 3 mana... what isn't too like? If you have a oran-rief of two down, you can essentially kick him for half price. Pay as much of the rest of the kicker cost as you can, and all our elves have at least +2, usually +4 or more.

Elvish Archdruid: Both lords and adds mana for another multi-kick or 4.

Nissa's Chosen and Elvish Visionary: Nissa's Chosen is a great strong elf for swinging with if your warcaller pumps him.  Visionary draws cards, which is always great.

Strength of the Tajuru: Allows you to add even more counters to your warcaller, make him and all other elves a lot stronger.

Vines of Vastwood: Joraga will have a big cross hair painted in his forehead for removal, so anything like this is great. Other options include Canopy Cover and Regenerate.

Harrow: Useful for mana-accel, as the lands come into play untapped.

This deck can be VERY explosive... I just played a game where Joraga was kicked 8 times with 8 elves (9 total and 2 archdruids) on the field, and an overrun in hand. On turn 5. That is 9 11/11 creatures on turn 5.
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: FM on February 12, 2010, 06:43:16 AM
I think you could use Garruk, maindecked. Does not hurt your mana acceleration that much (he DOES essentially come down for 2 measly mana, after all), and packs an overrun efect on his own.
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: lem0nhead on February 12, 2010, 07:40:04 AM
Id use Nissa Revane in that deck, but it looks pretty sweet as it is, groundswell is a good card there as well, as it looks like youll always have played a land. Id drop strength of the tajuru, it isnt a massively good card and it costs a lot to get the best out of it.

 :up:
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: Witchkingx5 on February 12, 2010, 12:01:56 PM
I like this deck, but in this Standard, just forget it. Jund and a maximum of 8 Wraths leaves you absolutely defenseless.
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 12, 2010, 02:07:18 PM
Strength of the Tajuru allows me to essesntially kick Joraga Warcaller again. I I have 9 mana to spend, I put 7 +1/+1 counters on Joraga Warcaller, and all my elves have +7/+7, in addition to my archdruids and other kicks on Joraga. As for wrath effects... this can end the game before they can be played. Turn 4 DoJ is the eareliest possible, and this deck will be swinging for critical damage before then. Also, regenerate allows me to keep some players on the field.

I tried Nissa and Garruk, but they slowed down the deck too much. If it end up needing something more permament, I'd prefer Eldrazi monument.
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: Witchkingx5 on February 12, 2010, 02:25:42 PM
I'd run Garruk anyway, using him as token-adding-canonfodder, just try to overrun your opponent with him, and even if you have just 2 copies in this Deck, this shouldn't be a big problem.
did I already mention how powerful Planeswalkers were in the lategame?  ;)
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 12, 2010, 02:57:10 PM
With this deck, there is no lategame :)

Garruk may end up finding hiw way in over Overrun, but for right now, 9 11/11s on turn 5 is not something that I think needs drastic changes.
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 16, 2010, 08:03:11 AM
Played a few more games with this, ended up vs R/W/B control and beat it on turn 9 with 8 19/19 creatures on the field. Fun times.

Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: FM on February 17, 2010, 08:10:04 AM
I'm getting intrigued, I'll try my hand at this deck when I can spare some time.
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 17, 2010, 08:16:30 AM
Let's see, I need to re-edit the deck a little. I changed some stuff. I'm thinking about losing the windstorms because of the added monument. Mostly it is just there to prevent an annoying Day of Judgement, but since doesn't need both...
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 17, 2010, 10:58:03 AM
Okay, new round of edits:

MD:

- 4 Eldrazi Mon., +4 Vines of Vastwood

SB:

-3 windstorm, -1 fog, + 4 Eldrazi monument
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: lem0nhead on February 18, 2010, 01:03:02 AM
Im actually making this deck im that intrigued by its potential. Just need 1 warcaller and 1 archdruid to be complete! Any1 got them?
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 18, 2010, 05:23:32 AM
Also, I removed 4 lands and added 4 cyclian elfs. Greenweaver druid is also accpetable. It is only having trouble vs wrath effects, of course, but Eldrazi monument helps out there.
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 18, 2010, 09:37:13 AM
Yeah, this deck works really well for me. The only trouble is the more removal they have, the harder it gets, but eldrazi monument is great to solve even that. I hope it works well for you!

BTW, it will not always go 9 11/11 by turn 5, but it happens a little less than 50%. When it doesn't, it happens just a tad slower, by turn 7 max. You can also go lower earlier, like 5 6/6s by turn 3. It varies and you have to figure out will will work best from your oppening hand. I reccomend mulling if you have more than 2 lands in your hand and some mana dorks. Ideally you want 2 dorks, one land, oran rief, a joraga, an archdruid, and a vines in your opening hand. But work with it, you'll figure it out quickly. Have fun watching your opponents try to figure out how you did so much in so little time :)
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 23, 2010, 08:56:01 AM
Have you been able to make/ play it yet?
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: FM on February 23, 2010, 12:42:16 PM
Not really, life has been taking a lot of time lately, but I plan on solving that soon enough! Gogogo TCGs! :D
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: lem0nhead on February 24, 2010, 01:17:19 AM
I made it and ran it last night, was pretty awesome. Mind you i wasnt using any eldrazi but fortunately wasnt facing creature kill. Out of 4 games 2 of them went pretty well getting each creature to like 9/9 by turn 5 or 6 etc, let down by lack of trample but eventually wore em down. One of the games was insane, drew 3 strength of the tajuru, 1 archdruid and 2 warcallers with about 16 mana at my disposal. By turn 7 i had 6 53/53 creatures on the table, i only didnt kill him before as he naya charm tapped all my elves! But swinging for 300 damage was SWEET.

Last game i got punished due to lack of warcaller. The deck REALLY falls down without him. I need a way of getting him faster.
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 24, 2010, 05:37:28 AM
Great to hear!

Yes the deck has problems without warcaller, however, an acceptable alternative comes in the form of: An archdruid, strength, eldrazi monument. With those, each elf should get at least +3/+3, and probably more. So you should have more than a few 4/4s and hopefully some 5/5s or better. Not great, but enough to do the job. Trample can also really help that. It has options without warcaller, but it does have more trouble. Very awesome.
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 24, 2010, 09:13:51 AM
I am trying to decide on a new deck to get (IRL), and so far I've decided it's either this one or my life gain deck. Both are very powerful, and though my life gain deck is better, I'm afraid that it will not work as well without wall of reverence, which is probably going to be rotating out with alara (unless it is in M11). Decisions, decisions...
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: Witchkingx5 on February 24, 2010, 09:17:13 AM
I am trying to decide on a new deck to get (IRL), and so far I've decided it's either this one or my life gain deck. Both are very powerful, and though my life gain deck is better, I'm afraid that it will not work as well without wall of reverence, which is probably going to be rotating out with alara (unless it is in M11). Decisions, decisions...

I'd keep this one. Life gaining sucks, mostly.

Elves Rule!
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: lem0nhead on February 25, 2010, 03:49:02 AM
I have a friend that runs the life gain with walls of reverence and i hate it. Its well hard and annoying, but i can honestly say the wall is what makes it awesome. I sadisitic sacramented the deck and i removed his walls and his deck was good but manageable without it. Thought haemorrhage and maelstrom pulse (and sacrament) all screw the deck over.

So if your worried about rotation of that card id say go elves because with the loss of the wall the deck wont go as well im guessing. (If its like my mates anyway).
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 25, 2010, 06:04:55 AM

I'd keep this one. Life gaining sucks, mostly.

Elves Rule!

My life gain deck beats Jund all the time, Boros most, Jacerator most, Naya all, RDW all, WW most, eldrazi most, vampires always, etc...

My life gain does NOT suck. It's better than just about every top deck in the format.

As for wall of rev, it doesn't go out til october, and I think when it does, ruin ghost + Serji step will be a decent alternative.
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: lem0nhead on February 25, 2010, 06:43:43 AM
I know its #$&*@! good, its insanely hard to stop, but I dont think thats a good enough replacement to be honest.
Title: Re: Mono-Green Mono-Elves (Joraga Junk)
Post by: sharkey on February 25, 2010, 07:06:49 AM
Well, to each his own. I'll test to see if it works.

BTW, I was telling witchking that it was good, not you :)