The Last Homely House

Middle-Earth => Lothlórien => Expanded => Topic started by: Knight-Who-Says-Nee on February 28, 2010, 07:08:12 AM

Title: Best Shadow Sides For Expanded
Post by: Knight-Who-Says-Nee on February 28, 2010, 07:08:12 AM
Just wondering what your opinion is on the top 10 best shadow sides for expanded.

Title: Re: Best Shadow Sides For Expanded
Post by: sharkey on February 28, 2010, 10:56:59 AM
Broken Lurkers.
Title: Re: Best Shadow Sides For Expanded
Post by: Witchkingx5 on February 28, 2010, 11:04:08 AM
I don't post themin correct order, but here are my favorites from Standard:

[Orc] Lurkers
[Orc] Trolls
[Orc] Weapons
[Orc] Wargs
[Orc] Conditions
[Raider] Corsairs
[Wraith] Forestguls
[Wraith] Turbo Corruption
[Gollum] Ninja
[Men] archery

and as most Expanded Decks are based on Standard, you can ake those as some of the best Decks.
Title: Re: Best Shadow Sides For Expanded
Post by: TheJord on February 28, 2010, 02:49:41 PM
Rapid Reload Demoralized
Title: Re: Best Shadow Sides For Expanded
Post by: jdizzy001 on February 28, 2010, 11:37:41 PM
resistence uruks... this is rare intensive, but if you're playing on gccg it doesn't matter.
Title: Re: Best Shadow Sides For Expanded
Post by: legolas3333 on March 01, 2010, 12:58:14 AM
Rapid Reload Demoralized

with 4 demoralized to add twilight and whistling death, elevated fire or precision targeting to finish them off
Title: Re: Best Shadow Sides For Expanded
Post by: Gil-Estel on March 02, 2010, 03:47:21 AM
One of the best decks in Expanded is Hornfilter, and for shadow lttg with forest nazguls as a cycle. Must be one of the best decks, if not the best deck.
Title: Re: Best Shadow Sides For Expanded
Post by: legolas3333 on March 02, 2010, 04:33:46 AM
yeah no kidding, 4x moving this way, 4x goblin runner and 4x gollum, DaD...
Title: Re: Best Shadow Sides For Expanded
Post by: Mythdracon on April 02, 2010, 09:38:50 PM
Can someone post an Orc culture Lurker deck? I've had trouble making them work.
Title: Re: Best Shadow Sides For Expanded
Post by: Ishmar on August 18, 2010, 06:56:24 AM
Ehm any tip of turbo corruption nazgul deck= can't find any
Title: Re: Best Shadow Sides For Expanded
Post by: TheJord on August 18, 2010, 04:03:13 PM
For turbo corruption you need 4x Gates of the Dead City, Dark Fell About Him and various Nazgul burden adding tools.
Title: Re: Best Shadow Sides For Expanded
Post by: macheteman on August 18, 2010, 04:13:31 PM
if i remember right, turbo is different from auto. didn't the turbo involve replaying events like it wants to be found and keening wail?

the auto corrupt uses 4xgates 4x dark fell about him 4x lingering shadow, and then a bunch of enduring nazzies. heal and drop dfah in regroup.
Title: Re: Best Shadow Sides For Expanded
Post by: Witchkingx5 on August 19, 2010, 12:50:23 AM
you're right about it, I definitely meant Turbo Corruption, not Auto-Corruption as Auto-Corruption is too Combo intensive and can be destroyed reall easily by any culture (condition discard). But with Sam, Son of Hamfast being banned in Expanded, you can easily Corrupt cultures like ELves and Dwarves, so basically it's something like:

4x Keening Wail
4x Morgul Skulker (to replay any card you need)
4x Enquea, ToTo (obvious)
2-3x Echo of Hooves
2-3x Shadowy Mount (play with Echo of Hooves to exert Enquea, ToTo, gain extra vitality and fierce for more tricks)
3x BNAP (another 2 Burdens with Enquea)
2-3x Ring of Rancor (Extra vitality and backup to replay Enquea, ToTo over and over again)

that's basically the center of my Turbo Corruption, it's not so good against chocke, but doesn't need any cards from sets 15 on and works actually pretty well against any alternate Ring-Bearer (Bearer of Obligation, anyone), and it's very much fun to play, even if not as good as Horn/ lttg and rapid reload/ demoralized.
Title: Re: Best Shadow Sides For Expanded
Post by: hawkeyetowers on April 03, 2011, 09:07:22 PM
you're right about it, I definitely meant Turbo Corruption, not Auto-Corruption as Auto-Corruption is too Combo intensive and can be destroyed reall easily by any culture (condition discard). But with Sam, Son of Hamfast being banned in Expanded, you can easily Corrupt cultures like ELves and Dwarves, so basically it's something like:

4x Keening Wail
4x Morgul Skulker (to replay any card you need)
4x Enquea, ToTo (obvious)
2-3x Echo of Hooves
2-3x Shadowy Mount (play with Echo of Hooves to exert Enquea, ToTo, gain extra vitality and fierce for more tricks)
3x BNAP (another 2 Burdens with Enquea)
2-3x Ring of Rancor (Extra vitality and backup to replay Enquea, ToTo over and over again)

that's basically the center of my Turbo Corruption, it's not so good against chocke, but doesn't need any cards from sets 15 on and works actually pretty well against any alternate Ring-Bearer (Bearer of Obligation, anyone), and it's very much fun to play, even if not as good as Horn/ lttg and rapid reload/ demoralized.


About how many burdens do you add on an average game. I go up against a Ringbearer with 14 resistance (Frodo Resolute and the One Ring ROR), and this combined with a bit of burden removal I have barely been able to achieve burdens close to corrupting.
Title: Re: Best Shadow Sides For Expanded
Post by: legolas3333 on April 04, 2011, 01:34:26 AM
Most corruption decks have to be able to add 8-10 burdens without trying and 12-14 burdens with some luck and 16+  if you see every card in the deck. For example, my movie block [wraith] - [Sauron] corruption deck will add 8 easily , 12-14 with a little luck, and 18+ if I can cycle through the entire deck.

So witchkings deck could easily add 20+ burdens, if he was playing an opponent who flooded the twilight pool and was pretty lucky to boot. but with the wrong draws or any type of hobbit or choke deck, there's no way he'd get more than 5-6, which brings us to the issue of balance and cycling, not to digress but he's already got 21-24 cards and none of them draw or discard, no cycling, plus he has only 4 nazgul which means he'll need at least 10-12 more, bringing the total up to at least 31, possibly ballooning up to 35/36, with most of the cards being high cost (The nazzies, BNAP, Keening wail) and no cyclin cards. In fact, the skulkers at that point would hurt not help as they would put more cards back in the deck. So costly minions, no cycling, and a high card count, I think it would be hard for any deck like that to function well.
Title: Re: Best Shadow Sides For Expanded
Post by: Yrael on May 17, 2011, 03:42:59 PM
Can someone give me an example of an [Orc] lurker deck?

As for the decks I use right now, my best is either my [Orc] troll/weapon deck, or my [Uruk] resistance deck. I also use a damage swarm deck with mostly [Uruk] Uruks, [Isengard] Uruks, and a few [Sauron] Orcs (the type that exert to wound a companion they are skirmishing). This deck has been fairly effective vs. alternate ringbearer deck, especially my brother's Durin deck.
Title: Re: Best Shadow Sides For Expanded
Post by: TheJord on May 18, 2011, 11:28:45 AM
4x Demoralized (11U114)
4x Goblin Hordes (11R123)
3x *Horror of Harad (14R13)
4x *Rallying Orc (12R100)
4x Emboldened Orc (11R119)
3x Howling Orc (13S109)
3x Mountain-Troll (15R112)
3x Orc Strategist (12U97)
3x Picket Denizen (13S118)
3x Prowling Orc (11C136)

The larger the fellowship, the more exerts and the more twilight you get. Depending on your FP, you might swap something for Unforgiving Depths.