The Last Homely House
Middle-Earth => Archives of Minas Tirith => Topic started by: Silver on April 10, 2010, 02:04:36 PM
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If a companion with defender +1 fights against two minions (say: orcs), he'd receive only one wound instead of two as long as they don't overwhelm him, correct?
Now assuming a companion with the defender +1 ability fights against two minions, one of which has the ability damage +1, how many wounds will the companion take (assuming of course, he loses the skirmish but isn't overwhelmed)?
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Two minions with no damage bonus is one wound.
If one minion is damage +1, then two wounds.
If both minions are damage +1, then three wounds.
You get the idea.
-wtk
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Two wounds.
Each damage +1 adds an additional wound.So, for example:
A companion who loses to two damage +1 minions (e.g. two Uruk-hai), takes three wounds (1+1+1).
A companion who loses to a damage +2 minion and a minion without a damage bonus (e.g. a Goblin Backstabber and regular goblin), takes three wounds (1+2+0).
A companion who loses to two damage +2 minions (e.g. two Goblin Backstabber s) takes five wounds (1+2+2).
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If a companion with defender +1 fights against two minions (say: orcs), he'd receive only one wound instead of two as long as they don't overwhelm him, correct?
Yes.
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So basically the deference between a "normal" companion and a damage +1 companion losing a fight is that you subtract 1 wound from the grand total.
...and if a defender +2 companion is engaging three minions, you subtract 2 wounds from the grand total etc., right?
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You add those damage wounds to the total.
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The number of minions skirmishing a companion doesn't matter, just the total damage bonus:
When the winning side in a skirmish phase has one or more characters with the keyword damage +1, then each losing character takes one additional wound for each damage +1. (Damage +2 adds two wounds, and so on.) This is called a damage bonus, which may be added to or removed by various effects.
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a companion who is defender + X, and is skirmishing X minions, then loses will only take 1 wound (unless overwhelmed). If the minions have damage bonuses, then he'll take more. That is what makes defender so awesome. Which makes me wonder, if Gorn w/Anduril wins a Defender +1 skirmish, does each minion take 2 wounds, or 1 minon take 1 wound and the second minion take 2 wounds?
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*copies the example in the damage bonus entry*
Aragorn wins a skirmish while facing two Orcs. If Aragorn has damage +1, then each Orc takes two wounds. But if both Orcs have damage +1 and they win the skirmish, then Aragorn takes three wounds instead.
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Every losing minion takes the same number of wounds that it would if it was the only minion in the skirmish. So if the winning companion/ally has no damage bonuses, all losing minions will take 1 wound each. If the winner is damage +X all losing minions will take X+1 wounds each. A strong character with both damage and defender bonuses can smash a lot of minions (e.g. a damage +2 Aragorn who beats three 3-vitality [isengard] Orcs will kill them all).