The Last Homely House
Middle-Earth => Chamber of Mazarbul => Topic started by: Kev-La on June 16, 2010, 03:47:16 AM
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This post will slowly become more relevant to the Chamber of Mazarbul... I promise...Please bear with me...
I started collecting TLotRTCG when it first appeared, but "capped" my collection at the first card of Shadows. So I only own (nearly all of) the first ten sets plus a card from set 11. Most of the friends I play against use cards from my collection.
We like Reflections and we like the Weta Promos released prior to Shadows (maybe others too if I get hold of them).
We don't like being told we can't use cards (that good money's been paid for).
We usually play with cards from sets 1-10 and King Sites (plus those Weta promos and 11R1). We sometimes cap the allowable sets and use the relevant sites (at the moment I'm teaching my girlfriend to play using cards from set 1 only). Whichever "format" we play, we use text from the same relatively short list of errata to "replace" the text on the relevant cards (most of which were officially X-listed).
Ah! The relevancy at last!
Here's the first bunch for your perusal. More will follow. Please note, everything is the same as the original card except the title and game-text. (O) denotes an official erratum; (H) denotes a house erratum. Sorry I haven't yet learnt the keyboard acrobatics to make these prettier... :-[
1 U 12 *Gimli ~ Dwarf of Erebor (O)
Damage +1.
Fellowship: If the twilight pool has fewer than 2 twilight tokens, add 2 to place a card from hand beneath your draw deck.
1 R 40 *Elrond ~ Lord of Rivendell (H)
To play, spot Gandalf or an Elf.
At the start of each of your turns, you may exert Elrond to heal every other ally whose home is site 3.
Fellowship: Exert Elrond twice to draw a card.
1 C 43 *Far-seeing Eyes (O)
Plays to your support area. Each time you play an Elf, choose an opponent to discard a card from hand.
1 R 45 *Galadriel ~ Lady of Light (H)
To play, spot Aragorn or an Elf.
At the start of each of your turns, you may exert Galadriel to heal every other ally whose home is site 6.
Fellowship: Exert Galadriel to play an Elf. That Elf's twilight cost is -2.
1 U 46 *Gift of Boats (O)
To play, exert an Elf ally. Plays to your support area.
When the fellowship moves from a river during the fellowship phase, the move limit for this turn is +1.
1 R 50 *Legolas ~ Greenleaf (H) New erratum, currently under playtest :-k
Archer.
Archery: If you can spot more minions than wounds on Legolas, exert Legolas to wound a minion. Legolas does not add to the fellowship archery total.
1 R 55 *The Mirror of Galadriel (O)
Plays to your support area. Each ally whose home is site 6 is strength +1.
Manoeuvre: If an opponent has at least 7 cards in hand, exert Galadriel to look at 2 of those cards at random. Discard one card and replace the other.
If you cannot look at a Shadow player's hand, the effect of the above special ability is ignored.
1 R 80 *Ottar ~ Man of Laketown (H)
To play, spot Gandalf.
Fellowship: Exert Ottar and discard 2 cards from hand to draw a card.
1 U 108 No Stranger to the Shadows (H)
Bearer must be Aragorn or Faramir. Bearer must be a ranger. Limit 1 per bearer.
Each time the fellowship moves, you may spot a minion to remove 1.
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I actually like them quite a bit, with the exception of Legolas, Greenleaf. If you errata him, you have to errata Aragorn's Bow. The questions would be raised about Sam, Son of Hamfast for one exertion = one burden.
Just a thought. If your playgroup likes that, run with it. I just play cards as they're meant to be played though.
-wtk
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What do the (O) and (H) mean?
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(O) denotes an official erratum; (H) denotes a house erratum.
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Where'd you find that at? :mrgreen: :lol:
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I actually like them quite a bit,...
Cool! Thanks :)
...with the exception of Legolas, Greenleaf. If you errata him, you have to errata Aragorn's Bow. The questions would be raised about Sam, Son of Hamfast for one exertion = one burden...
As far as I'm aware, whereas Legolas was X-listed at the time Mount Doom was the newest set, Aragorn's Bow and Son of Hamfast never were. I imagine it was felt these cards weren't overpowered like Greenleaf.
...Just a thought. If your playgroup likes that, run with it. I just play cards as they're meant to be played though.
Thanks for the feedback :gp:
I must admit to being unsure as to your meaning with "as they're meant to be played". Could you clarify for me, please? :)
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...Just a thought. If your playgroup likes that, run with it. I just play cards as they're meant to be played though.
Thanks for the feedback :gp:
I must admit to being unsure as to your meaning with "as they're meant to be played". Could you clarify for me, please? :)
I think he means they are meant to be played using only Decipher's erratas.
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I think he means they are meant to be played using only Decipher's erratas.
Ah, I see :) My own personal viewpoint is that every game of any sort is meant to be played in exactly the way agreed upon by the people who are playing it :uh-huh:
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Does anybody have any more feedback for me regarding these first few errata? I can post the rest tomorrow if anybody's interested?
:-|
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If there are more, post them.
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There's more, so since there's at least one person who wants me to, I'll post them tomorrow (if I remember to bring them in to work with me - I don't have internet access at home).
Thanks, MR. Lurtzy. Have a biscuit :gp:
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Thanks, MR. Lurtzy. Have a biscuit :gp:
And let me give you another one so you now have 200 oatmeal cookies.
Hear that everyone?! I gave Lurtzy his 200th :gp:.
-wtk
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1 R 50 *Legolas ~ Greenleaf (H) New erratum, currently under playtest :-k
Archer.
Archery: If you can spot more minions than wounds on Legolas, exert Legolas to wound a minion. Legolas does not add to the fellowship archery total.
I'm really not at all convinced that Legolas needs errata, especially as his original text is really quite elegant and tagging on an inelegant clause doesn't sit very well with me. Aragorn's Bow shouldn't change either. But I would strongly consider bringing in errata for Son of Hamfast.
1 U 108 No Stranger to the Shadows (H)
Bearer must be Aragorn or Faramir. Bearer must be a ranger. Limit 1 per bearer.
Each time the fellowship moves, you may spot a minion to remove 1.
I see the fix and it's interesting, but I don't see any flavour reason why you should have to spot a minion. I think the post-Movie block fix (to put it on the R-list) is the best solution to the card, and then you could allow it for any ranger. I would just make it unique.
Otherwise, the erratas you've proposed seem very good and sensible to me. Any more?
Thranduil
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I'm really not at all convinced that Legolas needs errata, especially as his original text is really quite elegant and tagging on an inelegant clause doesn't sit very well with me. Aragorn's Bow shouldn't change either. But I would strongly consider bringing in errata for Son of Hamfast.
We've been using an erratum for each of the cards that was X-listed at the time I stopped collecting newly released cards. When we first started doing this, we used the following for Legolas ~ Greenleaf:
Archer.
Archery: Exert Legolas to wound a minion. Legolas does not add to the fellowship archery total. Limit once per minion you can spot.
...but that proved a bit too confusing in-game. Hence the new erratum we're currently trying out. However, perhaps you're right about him never having needed to be X-listed. Decipher are quite obviously not infallible, after all (but then, no-one is, in my humble opinon). I, too, am perfectly happy with Aragorn's Bow. Regarding Sam ~ Son of Hamfast, again, perhaps you're right. Any suggestions as to how you might amend his text if you were I, please?
I see the fix (for No Stranger to the Shadows) and it's interesting, but I don't see any flavour reason why you should have to spot a minion. I think the post-Movie block fix (to put it on the R-list) is the best solution to the card, and then you could allow it for any ranger. I would just make it unique.
Good point. The same thing occurred to me, but I could see no other way of restricting its use to moves made in the Regroup phase and only then when a minion or minions is present. We might try out your suggestion and see how it works for us.
Otherwise, the erratas you've proposed seem very good and sensible to me. Any more?
Thank you very much for your constructive feedback. It is greatly appreciated :gp: There are indeed more errata to follow, but unfortunately I've once again forgotten to bring them in to work with me #-o To quote the excellent movie The Conversation (which I watched again last night), "Sunday, maybe?", "Sunday, definitely." :)
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Bizarre ... I watched The Conversation last night for the first time ever. Interesting film ... I hated it and loved it at the same time.
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Bizarre ... I watched The Conversation last night for the first time ever. Interesting film ... I hated it and loved it at the same time.
:o Splendid! And weird! I'll send you a message privately so we can discuss the film
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OK, here's the rest of the errata we're using at present...
1U113 A Ranger's Versatility (O)
Manoeuvre: Exert a ranger at a river or forest to exhaust a minion.
1R139 Savagery to Match Their Numbers (H)
Skirmish: Make an Uruk-hai strength +2, or spot 6 companions to make an Uruk-hai both strength +4 and fierce until the regroup phase.
1R195 Relics of Moria (H)
Plays to your support area.
Shadow: Spot 5 Moria minions and remove 2 to play a Moria possession from your discard pile (limit 1).
1U234 *Ulaire Nertea ~ Messenger of Dol Guldur (H)
When you play Ulaire Nertea, you may spot 6 companions (or 5 companions and Bill the Pony) to play a Nazgul from your discard pile.
1C248 Forces of Mordor (H)
Shadow: Exert X Sauron minions and discard a Sauron card from hand to add X.
1R282 The Weight of a Legacy (H)
To play, exert a Sauron Orc. Bearer must be a Gondor Man.
If this condition is played on Aragorn, you may discard a card borne by him (except Anduril).
1R313 *Sting (H)
Bearer must be Frodo.
Fellowship or Regroup: Exert Frodo to reveal up to 4 cards at random from an opponent's hand. Remove 1 for each Orc revealed. Limit once per turn.
1R318 *Thror's Map (O)
Plays to your support area.
Fellowship or Regroup: Exert 2 Hobbits and discard Thror's Map to play the fellowship's next site (replacing opponent's site if necessary).
2R32 Flaming Brand (H)
Bearer must be a Man.
This weapon may be borne in addition to 1 other hand weapon.
While skirmishing a Nazgul, bearer is strength +2 and damage +1. Discard this possession at the start of the regroup phase.
3R38 *Aragorn ~ Heir to the White City (H)
Ranger.
Each time the fellowship moves, you may remove 1 for each Anduril or The Shards of Narsil you can spot.
3R42 *Horn of Boromir (H)
Bearer must be Boromir.
Manoeuvre: Exert Boromir and spot an ally. Until the regroup phase, that ally participates in archery fire and skirmishes. Discard this possession at the start of the regroup phase.
3C48 We Must Go Warily (O)
Response: If the fellowship moves in the regroup phase, exert a Gondor companion twice to make each minion's twilight cost +1 until the next regroup phase.
3R67 *Palantir of Orthanc (H)
To play, spot an Isengard minion. Plays to your support area.
Shadow: If the Free Peoples player has 5 or more cards in hand, spot an Isengard minion and remove 1 to look at a card at random from that player's hand. Place that card on top of their draw deck. Limit once per site.
3R68 *Saruman ~ Keeper of Isengard (H)
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
Response: If an Isengard Uruk-hai is about to take a wound in a skirmish, exert Saruman to prevent that wound or to make that Uruk-hai fierce until the regroup phase.
3U106 *Bill the Pony (H)
Bearer must be Sam.
Fellowship: Exert Sam to make the Shadow number of the fellowship's next site -1. Limit once per turn. Discard Bill the Pony when at an underground site.
3C108 Frying Pan (H)
Bearer must be Sam.
Skirmish: Exert Sam to wound an Orc he is skirmishing. Discard this possession at the start of the regroup phase.
4U236 Howl of Harad (O)
Plays to your support area.
Each time a companion or ally loses a skirmish involving a Southron, you may remove 4 to make the Free Peoples player wound a Ringbound companion.
4R237 *Ithilien Wilderness (O)
Plays to your support area.
At the end of each phase during which the fellowship moved to site 7T, 8T or 9T and the twilight pool has fewer than 7 twilight tokens, you may add 8.
Skirmish: Discard this condition to make a Raider Man strength +2.
7U49 *Steadfast Champion (H)
Bearer must be Gandalf.
Each minion gains this ability:
"Assignment: Assign this minion to Gandalf."
Regroup: Discard this condition to heal another companion 3 times and discard a minion.
7C96 Gondorian Captain (H)
Knight.
Fellowship: While this companion is not at a sanctuary, spot a threat and discard a fortification to remove a threat.
8C1 Aggression (H)
Fellowship: Spot a Dwarf who is damage +X to draw X cards (limit 3). Discard this condition.
10U2 *Memories of Darkness (H)
Each time you lose initiative (except during the fellowship phase), you may play a Dwarven condition from hand. Its twilight cost is -1.
10R11 *Galadriel ~ Lady Redeemed (H)
When Galadriel is in your starting fellowship, her twilight cost is -3.
Fellowship or Regroup: If the total number of Shadow conditions and Shadow possessions you can spot is 3 or more, discard an Elven event from hand to discard one such Shadow card (limit 1).
10C91 Mordor Fiend (H)
When you play this minion, if you cannot spot another minion and there are fewer than 4 twilight tokens in the twilight pool, add 3.
\:D/
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1R195 Relics of Moria (H)
Plays to your support area.
Shadow: Spot 5 Moria minions and remove 2 to play a Moria possession from your discard pile (limit 1).
Not sure I like this one hugely. Just don't see why for flavour reasons you would have to spot a swarm of Orcs. I think leave it at the original text, with a limit once per phase.
1U234 *Ulaire Nertea ~ Messenger of Dol Guldur (H)
When you play Ulaire Nertea, you may spot 6 companions (or 5 companions and Bill the Pony) to play a Nazgul from your discard pile.
I think the parentheses here are pretty meaningless, but otherwise a great errata!
1C248 Forces of Mordor (H)
Shadow: Exert X Sauron minions and discard a Sauron card from hand to add X.
Is discarding a card a worthwhile cost? I could see it working with just exertions.
2R32 Flaming Brand (H)
Bearer must be a Man.
This weapon may be borne in addition to 1 other hand weapon.
While skirmishing a Nazgul, bearer is strength +2 and damage +1. Discard this possession at the start of the regroup phase.
Really nice fix, well done! Obviously, a flaming torch goes out. I would put the "Discard this..." on a new line, however, or it looks like it's conditional on skirmishing a Nazgûl.
3R38 *Aragorn ~ Heir to the White City (H)
Ranger.
Each time the fellowship moves, you may remove 1 for each Anduril or The Shards of Narsil you can spot.
Interesting idea, but I do sort of have an issue with a card requiring both Andúril and the Shards it came from. I might try something like this:
"Each time the fellowship moves during the regroup phase, you may spot a [Gondor] artifact to remove [1] (or [2] if that artifact is Andúril or the Shards of Narsil)."
Alternatively, I might play on the fact that Citadel of Minas Tirith and fortifications representing the White City are conditions and reference conditions instead.
3R42 *Horn of Boromir (H)
Bearer must be Boromir.
Manoeuvre: Exert Boromir and spot an ally. Until the regroup phase, that ally participates in archery fire and skirmishes. Discard this possession at the start of the regroup phase.
I don't see any reason why it should be discarded in the regroup phase over when you use the ability. How about "... and skirmishes. Discard this possession." Also, are you English (or Canadian)? You're using English (and should I say, correct!) spellings of manoeuvre.
3C108 Frying Pan (H)
Bearer must be Sam.
Skirmish: Exert Sam to wound an Orc he is skirmishing. Discard this possession at the start of the regroup phase.
Again I don't get this discard at the start of the regroup business. It makes sense for a flaming torch that's going out, but what's a Frying Pan going to do? I think it should also be discarded immediately if you're going to go that route, which seems like a fairly good route to go down.
7U49 *Steadfast Champion (H)
Bearer must be Gandalf.
Each minion gains this ability:
"Assignment: Assign this minion to Gandalf."
Regroup: Discard this condition to heal another companion 3 times and discard a minion.
I'm probably missing something here, but how is this any better? Have you not just swapped the order of the clauses? Wouldn't Fruit Loops still work?
8C1 Aggression (H)
Fellowship: Spot a Dwarf who is damage +X to draw X cards (limit 3). Discard this condition.
This no longer looks like a condition, and is still very very powerful. Could you change the type-line (the template is the same) to "Event • Fellowship" and have something like "Exert your Dwarf who is damage +X to draw X cards." Makes it a lot like Delving.
Alternatively, I would keep it a condition and instead keep the first line instead of the second.
Otherwise, it all looks good to me.
Thranduil
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:up:;D
That's probably the most helpful piece of criticism I've ever received on a forum before. I'm sat here in Manchester using my friend's (and fellow player's) computer and we're both grateful. We'll probably implement most of what you suggest straight off the bat because it rings so true. I'll study further and respond at greater length when I've had more time to digest your feedback.
I'm normally in Stafford, where it's practically compulsory to be English... ???
And nobody mention Steadfast Champion to me for 1 week starting now as I've obviously cocked up there somewhere!
:gp:
Cheers, Thranduil!
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I'm sat here in Manchester using my friend's (and fellow player's) computer and we're both grateful.
I'm normally in Stafford, where it's practically compulsory to be English... ???
WHOAH! YOU'RE IN MANCHESTER? You need to email me! NOW! ;)
Thranduil
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WHOAH! YOU'RE IN MANCHESTER? You need to email me! NOW! ;)...
I tend to visit Manchester every month or so to catch up with my friends and buy comics and stuff. I returned home to Stafford yesterday, and only just read this - sorry.
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Hey Kev-La! Glad to see your trying some of this stuff out. Kev-la, I know you've already seen this, but here is the errata that my playing group uses, in case others want to take a look and compare some of our ideas. Click here. (http://files.me.com/tlbiesterfeld/vxbtkl)
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7U49 *Steadfast Champion (H)
Bearer must be Gandalf.
Each minion gains this ability:
"Assignment: Assign this minion to Gandalf."
Regroup: Discard this condition to heal another companion 3 times and discard a minion.
I'm probably missing something here, but how is this any better? Have you not just swapped the order of the clauses? Wouldn't Fruit Loops still work?
I think I must have originally amended this card properly, and made a mistake in copying it down somewhere along the way. To help me remember exactly why this card was X-listed in the first place, please could you enlighten me as to what Fruit Loops is? :-[
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Hey Kev-La! Glad to see your trying some of this stuff out. Kev-la, I know you've already seen this, but here is the errata that my playing group uses, in case others want to take a look and compare some of our ideas. Click here. (http://files.me.com/tlbiesterfeld/vxbtkl)
Hi Tbiesty! Thanks! Any feedback to offer on my errata, please? :)
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7U49 *Steadfast Champion (H)
Bearer must be Gandalf.
Each minion gains this ability:
"Assignment: Assign this minion to Gandalf."
Regroup: Discard this condition to heal another companion 3 times and discard a minion.
I'm probably missing something here, but how is this any better? Have you not just swapped the order of the clauses? Wouldn't Fruit Loops still work?
I think I must have originally amended this card properly, and made a mistake in copying it down somewhere along the way. To help me remember exactly why this card was X-listed in the first place, please could you enlighten me as to what Fruit Loops is? :-[
Treebeard, Keeper of the Watchwood with Steadfast Champion.
This is the key part of Fruit loops, and as you might see, just those 2 cards provide complete healing and minion discard. If you wanna see the whole combo, click here. (http://lotrtcgdb.com/forums/index.php/topic,237.0.html)
Anyway, there are several way to errata that card, a possibility would be making the text to "(...) and heal 3 companions" or "(...) heal a companion 3 times (limit once per turn)." or something like that. Just make the Combo with Treebeard gone.
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...please could you enlighten me as to what Fruit Loops is? :-[
Treebeard, Keeper of the Watchwood with Steadfast Champion.
This is the key part of Fruit loops, and as you might see, just those 2 cards provide complete healing and minion discard. If you wanna see the whole combo, click here. (http://lotrtcgdb.com/forums/index.php/topic,237.0.html)
Anyway, there are several way to errata that card, a possibility would be making the text to "(...) and heal 3 companions" or "(...) heal a companion 3 times (limit once per turn)." or something like that. Just make the Combo with Treebeard gone.
Thanks, Witchkingx5. Have some chocolate-chip goodness... :gp:
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I've created an updated errata list for our "Custom Format" and should have chance shortly to post it here for review. In the meantime, I've bought one copy of 12R118 The Mouth of Sauron ~ Lieutenant of Barad-dur on eBay and am planning to add him to our game :whistle:
Any thoughts or suggestion, please? :)
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I've created an updated errata list for our "Custom Format" and should have chance shortly to post it here for review. In the meantime, I've bought one copy of 12R118 The Mouth of Sauron ~ Lieutenant of Barad-dur on eBay and am planning to add him to our game :whistle:
Any thoughts or suggestion, please? :)
Why would you want to errata him? At first, I liked your idea. However now, I'm starting to think that you have errata-ed way too many cards.
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Why would you want to errata him? At first, I liked your idea. However now, I'm starting to think that you have errata-ed way too many cards.
I haven't amended The Mouth of Sauron in any way - I'm just thinking he would make a nice addition as he is. It'd be cool to have the option of fielding that character in the the games we play.
We find our errata to be perfectly manageable in size. In fact, as you'll see when I post it soon, I've added Consorting With Wizards to it!
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Here's the custom errata list as it stands. I've juggled quite a few things around, chiefly due to the very useful feedback I've received above from Thranduil and others. Please keep it coming, folks!
And I've just had a rethink and removed Consorting With Wizards again. Any thoughts on this card within the game environment I've described? I thought it might be too powerful for Bilbo ~ Bearer of Things Burgled, but perhaps it's only fair to give him the advantage the card represents?
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Why would you want to errata him? At first, I liked your idea. However now, I'm starting to think that you have errata-ed way too many cards.
I haven't amended The Mouth of Sauron in any way - I'm just thinking he would make a nice addition as he is. It'd be cool to have the option of fielding that character in the the games we play.
We find our errata to be perfectly manageable in size. In fact, as you'll see when I post it soon, I've added Consorting With Wizards to it!
Oh sorry, then I've misunderstood you. BTW, you don't need to make an errata for Consorting With Wizards, Bilbo RB is one of the weakest RB you can have (if not the weakest). Let him have his condition! :D
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Oh sorry, then I've misunderstood you.
No problem :)
BTW, you don't need to make an errata for Consorting With Wizards, Bilbo RB is one of the weakest RB you can have (if not the weakest). Let him have his condition! :D=
:lol: Yeah, I'm sure you're right. Another brainfart on my part! :-[ I've removed this card from the errata again. Please let me know if there's any others you'd vote to remove as I'm always up for shortening the list if possible :uh-huh:
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I would remove the errata on Legolas, GL and the one on Weight of a Legacy as they are not X-Listed or causing crazy loops.
If you want to make an errata of Weight of a Legacy only because it is really bad, there are tons of other cards you would have to edit as well.
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I would remove the errata on Legolas, GL and the one on Weight of a Legacy as they are not X-Listed or causing crazy loops.
If you want to make an errata of Weight of a Legacy only because it is really bad, there are tons of other cards you would have to edit as well.
Greenleaf was x-listed at the time of Mount Doom, wasn't he? Although, you're not the first person to point out this might not need an erratum.
We decided to select The Weight of a Legacy as a Rare that really needed some worth, but this does not mean that we "have to" introduce errata for any other particular cards.
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If the general consensus on here is that we should use Legolas ~ Greenleaf with the text on the card, considering the game environment I have described (usually sets 1-10 with the odd later card thrown in, but with the ability to use the same errata for formats with a more limited range of cards), then perhaps we should remove the erratum for him.
I'm also particularly curious to know what people think of the new versions of Horn of Boromir (should he lose it if he's exhausted rather than if he's wounded twice? Should it make the ally +3? Should it have you spot 4 minions?) and We Must Go Warily (should it only exert once instead of twice, or any Gondor Man? Does the current text allow two different Gondor rangers to be exerted, each once?)
There's cookies for those who dare... ;)
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For Horn of Boromir, I'd just replace the cost by 'Discard this possession...'.
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For Horn of Boromir, I'd just replace the cost by 'Discard this possession...'.
A fair suggestion, I feel. The erratum for Horn of Boromir I originally posted on this thread was more in that vein. However, if possible, I'd rather have text that connects to the book (and films) somehow (the loss of the horn when Boromir is mortally wounded, rather than when he blows it).
EDIT: I've amended Horn of Boromir slightly; he now loses the horn if he is exhausted by minion archery fire, rather than if he is merely wounded twice at the same site. I re-read Bearer of Council and it seems that this would be fairer on the Free Peoples player using these two cards in conjunction. Any thoughts, please?
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Keep in mind that We Must Go Warily already has an errata.
-wtk
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1R282 The Weight of a Legacy (H)
To play, exert a Sauron Orc. Bearer must be a Gondor Man.
If this condition is played on Aragorn, you may discard a card borne by him (except Anduril).
Cool errata, even if it is unnecessary.
3R42 *Horn of Boromir (H)
Bearer must be Boromir.
Manoeuvre: Exert Boromir and spot an ally. Until the regroup phase, that ally participates in archery fire and skirmishes. Discard this possession at the start of the regroup phase.
How about, "If you can spot more minions than companions..." I think that fits how Boromir uses the horn in the books and movies.
3C108 Frying Pan (H)
Bearer must be Sam.
Skirmish: Exert Sam to wound an Orc he is skirmishing. Discard this possession at the start of the regroup phase.
I like that you made it Sam exclusive, but I don't like that you have to discard it. Maybe just make it "exert twice", and give it a strength bonus again.
8C1 Aggression (H)
Fellowship: Spot a Dwarf who is damage +X to draw X cards (limit 3). Discard this condition.
I would prefer it if you focused on the other effect of the card instead, which I think is more important.
10R11 *Galadriel ~ Lady Redeemed (H)
When Galadriel is in your starting fellowship, her twilight cost is -3.
Fellowship or Regroup: If the total number of Shadow conditions and Shadow possessions you can spot is 3 or more, discard an Elven event from hand to discard one such Shadow card (limit 1).
Good errata. I still think it's better if she can't be played in your starting fellowship though.
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Keep in mind that We Must Go Warily already has an errata.
-wtk
Thanks Ket! I'd somehow missed that and decided it needed further changing. I've reverted it to the official erratum now. Have a munch on this: :gp:
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1R282 The Weight of a Legacy
Cool errata, even if it is unnecessary.
Thanks!;D
3R42 *Horn of Boromir...
How about, "If you can spot more minions than companions..." I think that fits how Boromir uses the horn in the books and movies.
Hmm, I see what you mean but I'm not sure. I think spotting 4 minions (see the updated errata on page 2 of this thread) is better as it prevents the Horn being abused by Boromir ~ Bearer of Council. I feel sure this erratum needs some more analysis, though... :-k
3C108 Frying Pan...
I like that you made it Sam exclusive, but I don't like that you have to discard it. Maybe just make it "exert twice", and give it a strength bonus again.
As I pointed out when I posted the original errata here, only the game text has been changed. Therefore, I never removed the strength bonus. However, I have revised the text slightly.
8C1 Aggression...
I would prefer it if you focused on the other effect of the card instead, which I think is more important.
Again, please see the updated errata I've already posted here. But thanks anyway, dude ;)
10R11 *Galadriel ~ Lady Redeemed...
Good errata. I still think it's better if she can't be played in your starting fellowship though.
Thanks for all your feedback. Please let me know if the updated errata at all improves things in your eyes. Cheers! :gp:
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1R282 The Weight of a Legacy (H)
To play, exert a Sauron Orc. Bearer must be a Gondor Man.
If this condition is played on Aragorn, you may discard a card borne by him (except Anduril).
Still seems a little useless. But it does keep the strength -1 right? How about "Bearer must be a companion (except the Ring-bearer). If this condition is played on a [Gondor] Man, you may discard a non-artifact card borne by him or her."
1R313 *Sting (H)
Bearer must be Frodo.
Fellowship or Regroup: Exert Frodo to reveal up to 4 cards at random from an opponent's hand. Remove 1 for each Orc revealed. Limit once per turn.
Is better. But I'm not sure the underlying problem has been solved (the problem not being power level but the fact that there's no reason you wouldn't play this card in any deck). The way to solve that would be to make it only applicable to a particular strategy, for example Baggins Heirloom.
3R67 *Palantir of Orthanc (H)
To play, spot an Isengard minion. Plays to your support area.
Shadow: If the Free Peoples player has 5 or more cards in hand, spot an Isengard minion and remove 1 to look at a card at random from that player's hand. Place that card on top of their draw deck. Limit once per site.
Seems fine.
3R68 *Saruman ~ Keeper of Isengard (H)
Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
Response: If an Isengard Uruk-hai is about to take a wound in a skirmish, exert Saruman to prevent that wound or to make that Uruk-hai fierce until the regroup phase.
Interesting! I like it.
3U106 *Bill the Pony (H)
Bearer must be Sam.
Fellowship: Exert Sam to make the Shadow number of the fellowship's next site -1. Limit once per turn. Discard Bill the Pony when at an underground site.
Seems good.
7C96 Gondorian Captain (H)
Knight.
Fellowship: While this companion is not at a sanctuary, spot a threat and discard a fortification to remove a threat.
Simple fix.
10U2 *Memories of Darkness (H)
Each time you lose initiative (except during the fellowship phase), you may play a Dwarven condition from hand. Its twilight cost is -1.
I would recommend for this one instead to return a [Dwarven] condition from your discard pile to your hand.
10R11 *Galadriel ~ Lady Redeemed (H)
When Galadriel is in your starting fellowship, her twilight cost is -3.
Fellowship or Regroup: If the total number of Shadow conditions and Shadow possessions you can spot is 3 or more, discard an Elven event from hand to discard one such Shadow card (limit 1).
Again I don't think the main problem has been fixed. It's not that her ability was too powerful (which it was), it was the fact she could be in almost ANY deck. She can still be in any deck now.
Thranduil
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Well, I want to add something to the LR strategy... it seems good that someone tries to find an erratum for that card, but it's just OP. But by just banning it, Decipher made a big mistake: Elven now don't have any possesion removal anymore. I'm trying to build some competitive Elven Decks at the moment (Besides Elven Hunters) and I get regularly crushed by Grond, Corsairs etc. so a Gandalf Splash actually is nearly a must in an Elven Deck. But a Gandalf Splash makes the deck bigger and less copnsistent, which is also a problem...
So how about fixing it like that:
10R11 *Galadriel, Lady Redeemed
If you can Spot 2 Elves, Galadriel's Twilight cost is -3.
Fellowship: Discard an Elven Event from hand to discard a Shadow possesion.
Simple as that. Make her only playable in Decks with lots of Elves and make her just discard possesions. Also make her ability fellowship only so that you can't take advantage of the extra Cycling she provides during regroup.
That's what I think. Still a good card (many errata just make her really bad :( and thus, unplayable) and solves the Possesion problem.
Those were my two cents. Amen.
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The spotting requirement makes sense. But the other issue with LR was that she made any of your cards that happened to be useless in your hand into a powerful event. So personally, I think the discarding cards from hand was entirely the wrong avenue to go. I think one of the easiest fixes would be to change her ability to exert as well as discard.
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Actually, there's alot of cards that turn useless cards in hand into powerful effects, (e.g. Don't look at them), so I actually don't think it's too bad. And it also can be included in the initiative strategy, but can also destroy it. I'm not sure about it yet, maybe just exerting could be the way to go?
But I'd definitely like to make LR an Elven card that discards possesions. :up:
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Thanks for the further feedback, Thranduil and Witchkingx5. I admit I haven't at all considered the issue of a card being useful in too many decks. Have a cookie each, but please mind your crumbs :gp: :gp:
Thranduil: The errata you quoted from above seem to be the originals, which I posted prior to your first round of feedback. The private message I sent you was asking if you wouldn't mind please taking a look at the revised errata, which are found as an attachment at the bottom of page 2 of this thread. If you feel like perusing those and offering some more feedback, it will be very much appreciated :up:
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Thanks for the email, Thranduil. The weather forecast is for sunshine with a very high chance of cookie showers...
:gp: :gp: :gp:
:)
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Once again, I've made some significant changes to several of the house errata, in response to feedback from several helpful fellow forum-users, not least of whom is Thranduil. Thanks very much, folks.
Here's the latest version, which is still the subject of ongoing playtesting.
Of course, any more feedback will be gratefully received :)
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I'm currently considering bringing in an erratum for 1C311 Sam ~ Son of Hamfast, and also possibly modifying the existant erratum for 1R313 Sting.
Any suggestions at all, please?
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Sam constantly kills corruption just by hitting the table and eating 3 burdens, 5 when you run cards like Hard Choice, which can be really awful. Maybe limit it to once per turn, but I wouldn't do too much. Just as annotation, 7 of 8 Decks from Worlds back then (2004?) had at least one Sam, SoH.
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While I know you don't take my opinion or experience with much aplomb, but I do have a few thoughts that may help your local play group have a better gaming experience.
I would suggest not changing Sam, Son of Hamfast. He is a single splash card and everyone runs one. If you want to play corruption, you have to plan for Sam to be there.
As for Sting, I actually have brought up before that Decipher should have un-banned that. As alternate Ring-Bearers are prevalent in movie block, Sting is not as common because, well, Frodo isn't.
If you think that un-banning Sting will have everyone running Frodo, you could have him exert twice as the cost. I would exert twice most big turns to get a look at my opponent's hand...
But when it all comes down to it, Decipher made these rulings for a reason and I think sticking with Decipher's format is always the best and most enjoyable way to play.
-wtk
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Sam constantly kills corruption just by hitting the table and eating 3 burdens, 5 when you run cards like Hard Choice, which can be really awful. Maybe limit it to once per turn, but I wouldn't do too much. Just as annotation, 7 of 8 Decks from Worlds back then (2004?) had at least one Sam, SoH.
Yes, he certainly always seemed like the 'go-to' anti-burden companion. I was thinking something along those lines - something that only limits his ability slightly.
Corruption hasn't happened much in our games for a while and I'm wondering if a tweak of Sam might make it come to the fore more often.
:gp:
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The errata for Sam, Son of Hamfast that my playing group uses is "Exert Sam twice to remove a burden."
The errata for Sting that my playing group uses is "Exert Frodo to reveal 2 cards at random from an opponent's hand. Remove [1] for each Orc revealed (limit [4])."
Both are small, simple tweaks that get the job done. It's nice not having an X-list. :-)
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While I know you don't take my opinion or experience with much aplomb, but I do have a few thoughts that may help your local play group have a better gaming experience.
I was irked by your conduct, sir, not your opinion or experience. Thank you for your offer of help :up:
I would suggest not changing Sam, Son of Hamfast. He is a single splash card and everyone runs one. If you want to play corruption, you have to plan for Sam to be there.
I know what you mean; changing this card, even only a bit, could have a drastic effect on the game as it is played as a whole. I think maybe we'll leave him be for now and give it some consideration before playtesting an erratum next time we fancy throwing a fun spanner in the works :)
As for Sting, I actually have brought up before that Decipher should have un-banned that. As alternate Ring-Bearers are prevalent in movie block, Sting is not as common because, well, Frodo isn't.
If you think that un-banning Sting will have everyone running Frodo, you could have him exert twice as the cost. I would exert twice most big turns to get a look at my opponent's hand...
At the moment, exerting Frodo in either the fellowship or regroup phase (once per turn) allows you to reveal up to 4 of your opponent's cards at random, removing [1] for each Orc revealed. This has seemed to me to 'blunt' Sting just about the right amount, but some earlier feedback suggested maybe it's still too universally useful. I take your point about alternate Ringbearers very seriously: after all, I need an erratum that can be read identically for Custom Fellowship, Custom Towers, Custom Towers Standard, Custom King and Custom Movie formats. I'll give it some more thought :-k_,~
But when it all comes down to it, Decipher made these rulings for a reason and I think sticking with Decipher's format is always the best and most enjoyable way to play.
-wtk
I appreciate the caveat and how it might colour your advice. Thanks again.
:gp:
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The errata for Sam, Son of Hamfast that my playing group uses is "Exert Sam twice to remove a burden."
I like this. I think I'd be more inclined to go for this over the obvious alternative of "Exert Sam to remove a burden (limit once per turn)."
The errata for Sting that my playing group uses is "Exert Frodo to reveal 2 cards at random from an opponent's hand. Remove [1] for each Orc revealed (limit [4])."
Slightly more limiting than the one we're using, though this is balanced out by the ability to use it more than once per turn. Again, I can see this being an effective erratum.
Both are small, simple tweaks that get the job done. It's nice not having an X-list. :-)
Thanks for sharing, Tbiesty. And yes indeed, I think so too :uh-huh:
:gp: