The Last Homely House

Middle-Earth => Lothlórien => Standard => Topic started by: Haszor on December 28, 2010, 12:40:36 PM

Title: Wounding orcs (Shadow)
Post by: Haszor on December 28, 2010, 12:40:36 PM
The purpose of this deck is to wound enemy companions using the minions effects.

4x Scouting Orc
4x Black Gate Sentry
4x Veteran War Chief
4x Relentless Warg
4x Goblin Hordes
3x Threatening Warg
2x Vicious Warg
2x Black Land Chieftain
2x Orkish Invader
2x Orkish Lackey
Title: Re: Wounding orcs (Shadow)
Post by: TheJord on December 28, 2010, 02:00:20 PM
Goblin Hordes and Unforgiving Depths. Black Land Chieftain would be nice as well.
Title: Re: Wounding orcs (Shadow)
Post by: Haszor on December 29, 2010, 06:38:33 AM
Yeah those would probably work... I was thinking about using freeps side that has underground sites like dwarf so i wouldnt need to have the Unforgiving depths.
Title: Re: Wounding orcs (Shadow)
Post by: TheJord on December 29, 2010, 12:01:21 PM
And this is Standard legal
Title: Re: Wounding orcs (Shadow)
Post by: leokula on December 29, 2010, 12:23:15 PM
I'd suggest finding room for:

2x Orkish Invader
4x Orkish Lackey
4x Black Land Overlord
2x Lemenya, ET

This way you'll add more threats and then use the threats as you want before you kill someone with black land overlord. Orkish invader is ace in this deck, obviously, and the lackey finishes off companions very easily.
Title: Re: Wounding orcs (Shadow)
Post by: TheJord on December 29, 2010, 03:23:21 PM
How did I forget Orkish Invader! He is the perfect decoy. No one knows if you have the cards in hand to use him, so they usually don't take the risk.
Title: Re: Wounding orcs (Shadow)
Post by: Haszor on December 29, 2010, 03:46:44 PM
So if I add those I'd need more conditions than what I currently have.  Also I don't really think the nazgul would work well as most people I play with have only 1 freeps culture.
Title: Re: Wounding orcs (Shadow)
Post by: TheJord on December 29, 2010, 04:10:24 PM
They only play mono-culture? Always having a RB with the same culture?
Title: Re: Wounding orcs (Shadow)
Post by: TheHobbit13 on December 29, 2010, 06:03:00 PM
I'd suggest finding room for:

2x Orkish Invader
4x Orkish Lackey
4x Black Land Overlord
2x Lemenya, ET

This way you'll add more threats and then use the threats as you want before you kill someone with black land overlord. Orkish invader is ace in this deck, obviously, and the lackey finishes off companions very easily.

I also think Gats would be useful in this deck. Also I think you should cut down on your wargs so that you can add more condition for lackey and company.
Title: Re: Wounding orcs (Shadow)
Post by: Haszor on December 30, 2010, 07:08:14 AM
Gats might work but I would prefer to have vitality boosting possessions/conditions which is why the wargs are there, so I'd rather not get rid of them as that would mean my minions could only wound a companion once instead of three times.  And yea must people I know have the R RBs so Lemenya wouldn't be of much help.