The Last Homely House

Middle-Earth => Lothlórien => Expanded => Topic started by: TheJord on September 01, 2008, 05:19:09 AM

Title: Dwarf and Sauron Grind
Post by: TheJord on September 01, 2008, 05:19:09 AM
I already posted an [Orc]/[Sauron] Grind deck, now I'm going old school

*The One Ring, The Ring of Rings(11R1) 
*Gimli, Bearer of Grudges (RB)(9R+4) 

 
Sites 
(0) The Bridge of Khazad-Dum(12U186) 
(1)Cavern Entrance(11S232) 
(2)Barazinbar(11S229) 
(2)Chamber of Mazarbul(11S233) 
(2)Moria Stairway(11S248) 
(2)West Gate of Moria(11S263) 
(3) Mount Doom(15R193) 
(3)Caves of Aglarond(13S186) 
(3)Moria Guardroom(11S247) 

 
Fellowship (35) 
1x *Ring of Accretion(9R6) 
1x *Ring of Fury(9R+7) 
1x *Ring of Guile(9R8) 
1x *Ring of Retribution(9R9) 
1x *Durin III, Dwarven Lord(9R+3) 
1x *Linnar, Dwarven Lord(9R5) 
3x *Thrarin, Smith of Erebor(12U15) 
3x *Proud and Able(12U12) 
3x Battle Fury(1C4) 
3x Battle to the Last(11C4) 
2x Blood Runs Chill(8R3) 
2x Delving(1C6) 
1x *Gimli's Helm(1R15) 
2x Belt of Erebor(12U2) 
4x Dwarven Axe(1C9) 
3x Dwarven Bracers(2U3) 
3x Hand Axe(2C10) 

 
Shadow (35) 
4x Orc Bowmen(1R264) 
1x Spies of Mordor(2U92) 
3x Tower Of Barad-Dur(3R104) 
3x Under the Watching Eye(1C281) 
4x Hate(1R250) 
3x *Grishnakh, Orc Captain(5R100) 
2x *Orc Archer Troop(7U294) 
3x *Orc Cutthroat(5U104) 
3x *Orc Patrol(5U107) 
4x *Orc Seeker(7R306) 
3x Orc Scouting Band(1U270) 
2x Orc Stalker(7U307) 

I know its NPE
Title: Re: Dwarf and Sauron Grind
Post by: Gil-Estel on September 01, 2008, 06:07:07 AM
well, it isn''t NPE to the max, for the shadow can be torn apart...without the conditions they are crap...and in expanded you run into Namarië which means farewell...litteraly to all your conditions
Title: Re: Dwarf and Sauron Grind
Post by: Pepin The Breve on September 01, 2008, 06:03:49 PM
   I have a  [Sauron] Grind deck and i just cutted off the Bowman. In fact they can be really evil but they have high cost and a rohirrim shield or sort of can really mess up thing a little bit. I prefer just to don´t run too many conditions because cards like Namarië and Sleep Caradhras just cracks the whole thing. But i guess it´s a personal choice.

   Seems you are trying to get benefit for Orc Seeker and Archer Troop text with Tower of Barad-Dur. If you want a advice i would say to drop ToBD cause the risk of get one or two discarded just colapses this goal and your UtWE already exert your minions to be played, but if you wanna stay with that meta i would say add a Flames Within, it´s free, don´t have requiriments to play and can boost you guys really good. I just think archery and direct wounding will have painfull consequences but thats one of  [Sauron] Grind disavantages. generally i play only UtWE and add some cards like Gothmog´s Warg.

   Other problem that maybe you feel playing this deck is the great quantity of unique minions... My deck have similar minions with a few less copies of each and sometimes i get my hand a little clogged by repeated unique minions. But the worst part is if your opponent doubles and the minions stay at table, you have twilight and just can´t play the guys... #-o
    Maybe you can drop a copy of Seeker and Grishnak and add two Orc Slaughterer. Since your conditions and events exerts you can have a big guy there...

    I cant...hold...on... Well, Put Grond, HotU in there!  :twisted:  discard possession isn´t so common than condition (at least at Movie Block) and i can guarantee you that if you get your hands at it before the midle of the game and your opponent cannot get rid of it you will mass up many freeps strategy. The only Sauron way to directly get rid of artifacts and possessions (or at leats the one of the most effectives).