The Last Homely House
Middle-Earth => Bag End => Topic started by: Gil-Estel on August 24, 2011, 12:50:09 PM
-
Yesterday I played a game with King. I have met him in person and as far as I'm concerned, I like him. He has a foul mouth, but that only adds to the fun I have with him. Especially his attempts to speak dutch, resulting in only knowing the bad words, are sometimes hilarious. However, it appears we have both a different idea of what fun in LotR is. Prior to the game I asked him whether he would play with a nice deck and he assured me he would. Since I don't feel he is a liar, I found out that playing discard/discard is his idea of fun. That kind of decks make me want to close my laptop and watch some TV. I hate that deck with a passion. You put serious thinking into a deck, and you see your idea gone up in smoke....
King really thought he was playing a fun game, and that I respect. It makes me wonder though what others think is fun.
My idea of fun is making a unusual card, being an event, possession, companion or whatever work in an somewhat competitive deck. Cards like Lady Undomiel, Lost to the Goblin, These are my People, etc.
-
A fun game is good clash- meaning the fp and the shadow should be both hammering each other some amount. I hear what you're saying, I had some guys get ticked at me when I ran three hunters/Moria at a 3 player "fun game." I always thought Moria was a fun deck, because you get to do all sorts of crazy stuff, but it's by no means undefeatable. Got accused of being NPE, and when I killed the guy's RB off at 5, the other guy forfeited.
So if its a powerful vs powerful deck, or a low-power vs low-power deck, its a fun game (fruit loops vs mordor fiend or, say, token hobbits vs naith elves).
-
I remember us fighting a game where you used fruitloops....:D I won..that was epic, though very, very lucky on my side ;)
-
My idea of a fun game is a game in which both players are able to accomplish their strategies and then the winner is the one with the best strategy, you know? It sucks to lose when you didn't really set up your fellowship or your shadow, or had bad draws.
I also love theme decks and totally hate abusing cards and doing stuff that wasn't meant to, like putting wargs on keyward or playing mixed culture shadow sides.
-
I like having games with 2 odd as can be deck.
-
Go knock your self out Ket
-
I love seeing or playing original decks, even if they don't quite work. Even more fun when they do :D
-
Games where I die to Dead Ones
-
where is the option LotR is NEVER fun? I guess I'll have to wait to vote until I get the option I need.
-
I would vote here if Leoluka's exact response was an option.
-wtk
Cheers, ket.
Go knock your self out Ket
You actually included it!! LMAO I hadn't voted yet, but I just did on my own response :up:
-
What Gil-Estel understands as "fun game" is a game with casual decks, as opposed to competitive. Maybe you should have just asked for a game of "casual LotR". :)
For me, the "fun LotR (or any other)" game, is when the game is really close, and the winner is not decided until very very late, with a few twists and turns on the way, shifting the balance during the game a few times.
For me - any strategy, no matter how cheesy, is a viable one and I wouldn't mind playing against it. If something is considered too powerful - well that's what X and R lists are for, to preserve deck balance in the environment.
-
For me, most games are fun, as long as its not discard.
-
once me and two friends went to a tournament, each with a discard deck. that was fun. :lol:
there was a girl that played and lost to two of us and then dropped. :(
-
I like decks that work well against each other--not too imbalanced. I've had games where both players could tell who the winner would be well ahead of time, which makes the rest of the game feel dull and punishing for the loser.
I find that starter decks with bonus cards tend to work well. The TTT decks which are edited for the official card game comp program (tutorial) are good, I think.
-
back in the old days we had a girl, who always played elves. we always beat her, though it was always close. the fun was to kill her legolas and hear her complaining (she used to be quite impulsive and loud). >:(
that´s a plus for personal face-to-face play. if you beat your opponent, you want a reaction in his face. you don´t get that online.
we had another girl, who lost really every game. she was sort of: alas, i lost again. hm. that was bad luck. :-|
playing her was not fun, it was rather work. you had nothing to win, just to lose.
-
i think you should just feel lucky you had girls in your playergroup. i know a lot of groups didn't.
-
What Gil-Estel understands as "fun game" is a game with casual decks, as opposed to competitive. Maybe you should have just asked for a game of "casual LotR". :)
Well, that is not true. I like to win, and I am competitive. But I don't mind losing, as long as it is vs a good deck. The better a deck -and better means to me: there is thought about strategy in order to win the game- and the less obvious, since discard is perhaps the easiest deck to make, I mean I can create such a deck in less then a minute, and I am not the best deckbuilder, the more I appreciate it. I like hardcore decks, but they shouldn't be shallow.
-
Only played against two female opponents that were "competitors" I.E. Beating people who were top 20 DGMA players at the major events like Contenentals and Worlds... Lisa Gansky (sp) and Kim Caton. But only at major events did I hang out with them... The local playgroup population had maybe a 1/2 dozen girls with rankings under 1600.
-
What Gil-Estel understands as "fun game" is a game with casual decks, as opposed to competitive. Maybe you should have just asked for a game of "casual LotR". :)
Well, that is not true. I like to win, and I am competitive. But I don't mind losing, as long as it is vs a good deck. The better a deck -and better means to me: there is thought about strategy in order to win the game- and the less obvious, since discard is perhaps the easiest deck to make, I mean I can create such a deck in less then a minute, and I am not the best deckbuilder, the more I appreciate it. I like hardcore decks, but they shouldn't be shallow.
If a deck that is considered competitive is losing to another deck, no matter how cheesy the strategy is (discard), then either it's a bad choice of deck for the meta (if discard deck beats everything), or you're just not packing cards against this specific match-up. Maybe you should consider adding some cards against this archetype. As far as I remember, with discard it's quite easy to find cards/strategies that beat it pretty heavily.