The Last Homely House
Middle-Earth => Chamber of Mazarbul => Topic started by: menace64 on September 08, 2008, 05:36:14 PM
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Conquering.
When a card with culture X has more Y culture tokens on it than any other culture token, it is conquered.
So, as an example:
When Noble Leaders has more [Sauron] tokens on it than [Gondor] tokens, it is considered conquered.
What does conquering do? Well, it's rather heinous... A conquered card cannot use it's game text, and can be spotted as a conquered card. However, you can only conquer cards that have tokens on them already.
[3] •Grond, Weapon of the NOLINKDark Lord [Sauron]
Artifact • Support Area
To play, spot 3 [Sauron] minions (or 5 Orcs).
Shadow: Exert 2 Orcs (or a Troll) to conquer a Free Peoples condition with a [Sauron] token.
Regroup: If you can spot 3 conquered Free Peoples cards, discard 2 minions (or Grond) to discard 4 cards at random from the Free Peoples player's hand.
Like it?
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it certainly opens up interesting possibilities...
like possibly M64 is spending too much time thinking up new card mechanics
;)
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So, how do you plan on gettting the tokens on the cards, eh?
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Nice mechanic, grond needs a bit of work, i reckon the taking advantage of conquered cards bit could be better but generally cool idea. Shame you never actually use any of your new mechanics or card ideas in a DC set. Theyre just hit and run thoughts....
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It's fun, but what if you're opponent doesn't have any token cards? I would suggest you can conquer any condition and as part of defence against it in the context of a DC set you could have Free Peoples cards which add tokens to cards that aren't supposed to have them.
Thranduil
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Yeah, I'd be curious to see how you get Shadow tokens on those conditions as well. But it seems a fun idea, especially if you could come up with a way (as Thran suggested) of conquering token-less cards as well.