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Middle-Earth => Archives of Minas Tirith => Topic started by: Panch on January 10, 2013, 05:28:27 PM

Title: Hardy Garrison
Post by: Panch on January 10, 2013, 05:28:27 PM
I used the combo Rohirrim guard and hardy garrison on a 2 vitality minion during a game on gemp, and it came up with the response that hardy garrison triggers first then the extertion from the guard. Is this true? or gemp messing up? or should i have just passed, resolved exertion and then mayb there would have been another opp to wound the minion with garrison. idk
Title: Re: Hardy Garrison
Post by: bibfortuna25 on January 10, 2013, 06:24:10 PM
It goes like this:

-Activate Rohirrim Guard's text
---Discard a card from hand
------Losing initiative automatically triggers
------Hardy Garrison triggers and wounds a minion
---Rohirrim Guard exerts the minion
Title: Re: Hardy Garrison
Post by: Panch on January 10, 2013, 08:09:51 PM
ah ok thank you!
Title: Re: Hardy Garrison
Post by: Panch on January 11, 2013, 02:27:57 AM
Wait, so even if it has one vitality, i can discard to exert, which does nothing, but then trigger hardy and kill the minion?
Title: Re: Hardy Garrison
Post by: Ringbearer on January 11, 2013, 02:30:57 AM
Yes, because of the timing system the wound goes first.
Title: Re: Hardy Garrison
Post by: bibfortuna25 on January 11, 2013, 06:08:39 AM
Wait, so even if it has one vitality, i can discard to exert, which does nothing, but then trigger hardy and kill the minion?
Yes, with these two cards, Hardy Garrison will always wound the minion before Rohirrim Guard can exert it.