The Last Homely House

General => Council of Cobra => Topic started by: Ivaylo on August 23, 2015, 04:43:01 AM

Title: New LOTR TCG online project?
Post by: Ivaylo on August 23, 2015, 04:43:01 AM
Hi there!

My name is Ivaylo and I am a developer from Bulgaria.

From two weeks I am thinking of a new hobby software project. Someting that I can do in my free time to improve my programming skills. Yesterday i was cleaning my room and I came across my old decks of LOTR TCG game. I check on the internet and I realized that there is no more LOTR TCG. The only place that I fount to play the game online is here: www.gempukku.com/gemp-lotr/

I am thinking about starting a new open source project. Implementing the old LOTR TCG game seems like a good idea to me. gemp-lotr is a little bit old, ugly and there are some bugs. I didn't find an opensource repository for it.

Do you think that starting a new LOTR TCG online project is a good idea. Do you have some skills and time to help me developing this?

Title: Re: New LOTR TCG online project?
Post by: Ivaylo on August 23, 2015, 05:20:04 AM
Any feedback is wellcomed!
Title: Re: New LOTR TCG online project?
Post by: Dictionary on August 26, 2015, 04:39:27 AM
I don't want to put you off your project, but Gemp is actually a pretty solid platform. The developer is still around, even though he's not been that active this year, so it's still possible that he will return to do some bug fixing, he implemented a new league type to the website only a couple of weeks ago. The existing bugs are fairly minor, I pretty much always find when something goes awry that it's me making the mistake, not the program. I can understand why some might find the interface ugly, but it's a card game, and I think graphics aside from the cards themselves are a low priority.

Of course, if you're doing this for fun, then don't let me dissuade you ;) But personally I am a big fan of Gemp. I believe there is, or at least was, another platform called GCCG, but I have no idea whether it's still active, having never played on it myself.
Title: Re: New LOTR TCG online project?
Post by: Ivaylo on August 28, 2015, 05:44:32 AM
Hi!

Thank you for your answers!

I see that Gemp is ok and it is playable. However I find this project very interesting. I am going to implement the game. I want it to make much better then anything else been done before. I am going to start in one or two weeks. I will be very happy if at some point you help me with testing and bug reports.

I am sure that if there is a better alternative game some of you will migrate.

I came accross a dude that is making the hobbit TCG. I may work with him to make the expansion playebal online!

I will keep you up with the progress of the new online game.
Title: Re: New LOTR TCG online project?
Post by: exarrkun on August 28, 2015, 07:18:36 AM
I'll gladly test and provide advice if you need any.
I'm a full stack web developer so I can definitely help with the client side of things (do a lot of javascript these days). Server side i mostly do .NET, so it will depend on what tech you choose there.

I thought about this myself, but unfortunately I simply lack the time to undertake a project of this size in my spare time.
Title: Re: New LOTR TCG online project?
Post by: Ivaylo on August 28, 2015, 10:14:18 AM
I'll gladly test and provide advice if you need any.
I'm a full stack web developer so I can definitely help with the client side of things (do a lot of javascript these days). Server side i mostly do .NET, so it will depend on what tech you choose there.

I thought about this myself, but unfortunately I simply lack the time to undertake a project of this size in my spare time.

I am verry happy to read this!

I am not a big fan of .NET because of the microsoft relation and the need of expensive windows server.

I am thinking of a technology that i dont know verry well. In order to force myself to learn it.

I see the technology stack this way:
1. Ruby or Python
2. Websocket - to make the game more dinamic
3. Angular or React for the frontend. I am thinking of a three.js 3d visualization. To make it fancyer.
Title: Re: New LOTR TCG online project?
Post by: Not a Zombie on August 28, 2015, 01:06:26 PM
I'd start with the hobbit TCG that you mentioned, it would potentially generate more interest and playtesters for your project, since GEMP is already so well established. I'd help playtest, and I have some experience with python, but nothing this large scale.
Title: Re: New LOTR TCG online project?
Post by: Ivaylo on August 29, 2015, 07:10:10 AM
Starting with the hobbit seems like a good idea. But I cant release the hobbit game withoud having the full frontend and backend game engine.
Title: Re: New LOTR TCG online project?
Post by: exarrkun on August 31, 2015, 08:17:37 AM
I'll gladly test and provide advice if you need any.
I'm a full stack web developer so I can definitely help with the client side of things (do a lot of javascript these days). Server side i mostly do .NET, so it will depend on what tech you choose there.

I thought about this myself, but unfortunately I simply lack the time to undertake a project of this size in my spare time.

I am verry happy to read this!

I am not a big fan of .NET because of the microsoft relation and the need of expensive windows server.

I am thinking of a technology that i dont know verry well. In order to force myself to learn it.

I see the technology stack this way:
1. Ruby or Python
2. Websocket - to make the game more dinamic
3. Angular or React for the frontend. I am thinking of a three.js 3d visualization. To make it fancyer.


the .NET runtime runs on linux now too ;)
Angular and React are great, check out Aurelia.io too, my personal favorite
Title: Re: New LOTR TCG online project?
Post by: Ivaylo on September 14, 2015, 11:19:56 PM
I'll gladly test and provide advice if you need any.
I'm a full stack web developer so I can definitely help with the client side of things (do a lot of javascript these days). Server side i mostly do .NET, so it will depend on what tech you choose there.

I thought about this myself, but unfortunately I simply lack the time to undertake a project of this size in my spare time.

I am verry happy to read this!

I am not a big fan of .NET because of the microsoft relation and the need of expensive windows server.

I am thinking of a technology that i dont know verry well. In order to force myself to learn it.

I see the technology stack this way:
1. Ruby or Python
2. Websocket - to make the game more dinamic
3. Angular or React for the frontend. I am thinking of a three.js 3d visualization. To make it fancyer.


the .NET runtime runs on linux now too ;)
Angular and React are great, check out Aurelia.io too, my personal favorite

You cant develop .NET on linux in a good way. :P
Title: Re: New LOTR TCG online project?
Post by: Chrispy77 on January 25, 2016, 01:46:00 PM
Has this project been abandoned?