The Last Homely House
Middle-Earth => Lothlórien => Poorman's => Topic started by: GarrisonofGondor on May 08, 2009, 03:41:55 PM
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Here is an unlikely Elven Archery
Starting:
Frodo, Tired Traveller, w/ The One Ring, The Ruling Ring
Legolas, Son of Tharanduil
Rumil, Brother of Haldir
Smeagol, Anyone! :up:
Sites:
Dammed-Gate Stream
Window in the West
Cavern Entrance
Chamber of Mazarbul
West Gate of Moria
The Bridge of Khazad-dum
Abandoned Mine Shaft
Caves of Aglarond
Breeding Pit of Isengard
Fellowship:
Naith Troop
Arwen, Staunch Defender
Haldir, Emissary of the Galadhirm
2x Orophin, Brother of Haldir
Rumil, Brother of Haldir
Lorien Guardian
Silinde, Elf of Mirkwood
Uruviel, Maid of Lorien
Erestor, Chief Advisor to Elrond
Saelbeth, Elven Councilor
Orophin, Lorien Bowman
Rumil, Elven Protector
2x Elven Sword
2x Elven Bow
Something Slimy
2x Farewell to Lorien
4x Many Miles
4x Nocked
2x Forewarned
3x Taking the High Ground
Basically go first and use Something Slimy. Pull Taking the High Ground. Use your characters to kill during the archery phase. All the Undergrounds bring them back.
Comments?
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smeagol, scout and guide is rare. With taking the high ground, it doesn't bring them back, does it? just puts them from play into your hand.
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Sweet_Stuff is right, Taking the High Ground pulls your companions from play back into hand (after you have added twilight for them)
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can you say Lorien elf! that kinda ruins the deck...I always thought it'd be a kewl idea if it worked.
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Well, they can take 2 wounds and then take them back into hand and discard :up: