The Last Homely House

Middle-Earth => Lothlórien => Open => Topic started by: macheteman on January 20, 2010, 08:07:52 PM

Title: cycle engine
Post by: macheteman on January 20, 2010, 08:07:52 PM
This was possibly already hashed through before, but i haven't seen it. unfortunately the combo only works in open, thanks to the banning of the shire countyside. but, nevertheless, i have been searching for a combo to break for ages, and i think i might have found it. its a steep number of cards to pull together, so i haven't had a chance to knock up a decklist. but i'll lay out the combo.

2 hobbits
2 knights
arwen

arwen's dagger
catapult

a light in his mind
the shire countryside

here's the dealio: using catapult and arwen's dagger you draw/discard to gain/lose initiative, therby removing a burden, and healing arwen. letting you continue to use the combo. and by doing that, you should be able to draw your whole deck, unless i'm missing something.
Title: Re: cycle engine
Post by: sharkey on January 20, 2010, 08:54:44 PM
It's even Manuever, so rule of 4 is useless. Good job, I don't see any problems.
Title: Re: cycle engine
Post by: macheteman on January 20, 2010, 09:39:22 PM
now we just need to impliment it into a competitive open format deck!
Title: Re: cycle engine
Post by: macheteman on January 21, 2010, 05:31:50 AM
ach, i just found that there's no way to add burdens in the maneuver. so you can only do it as many times as you have burdens.
Title: Re: cycle engine
Post by: legolas3333 on January 21, 2010, 05:48:08 AM
technically couldn't you use a ring like such a weight to carry and constantly wear the ring?
Title: Re: cycle engine
Post by: macheteman on January 21, 2010, 07:29:42 AM
i took a glance at that. i suppose that falls under the cost effect rule. you can keep paying the cost without the effect. sweet. i'll double check with a post in the archives.
Title: Re: cycle engine
Post by: legolas3333 on January 21, 2010, 07:40:13 AM
and why do you have catapult?
Title: Re: cycle engine
Post by: macheteman on January 21, 2010, 07:43:35 AM
to discard 2 cards, thusly losing initiative, triggering a light in his mind, and removing a burden, triggering the shire countryside, healing arwen, and letting you repeat the cycle.

-cheers!
Title: Re: cycle engine
Post by: Smeagollum on January 21, 2010, 07:56:08 AM
i took a glance at that. i suppose that falls under the cost effect rule. you can keep paying the cost without the effect. sweet. i'll double check with a post in the archives.
I think you can not. You can only take on the ring once, unless you've pulled it of. But not certain about it.

But imagine what would could happen if Gil-galad, High King of the Noldor wasn't errated? You then only need to find a way to remove threats in the maneuver. That should be possible... another reason why it's good Gil-galad, High King of the Noldor got an errata.
Title: Re: cycle engine
Post by: legolas3333 on January 21, 2010, 09:42:53 AM
ah yes

but why would you want to discard your entire deck, unless you have like 4x the shire countryside and heal all your companions...
Title: Re: cycle engine
Post by: legolas3333 on January 21, 2010, 09:49:31 AM
wait a sec, with gondor you could use ?Madril, Loyal Lieutenant another gondor companion and 4x ithilien blade to discard all minions healing with 4x the shire countryside
Title: Re: cycle engine
Post by: TheJord on January 21, 2010, 12:31:34 PM
And 4x Last Throw and Radagast means a 1st turn site 9 run
Title: Re: cycle engine
Post by: macheteman on January 21, 2010, 03:41:51 PM
how is 4x last throw and 1x radagast a 1st turn site 9 run? i see that getting me to site 8.

however! with mirror of galadriel, dangerous guide i think you could cancievably filter all fellowship cards out of your deck! that is useful.

Title: Re: cycle engine
Post by: Not a Zombie on January 21, 2010, 07:19:47 PM
indeed you could :D The cycling is great and all, but what will you make it do?
Title: Re: cycle engine
Post by: macheteman on January 21, 2010, 07:36:18 PM
indeed you could :D The cycling is great and all, but what will you make it do?

eat a cheesepuff?
Title: Re: cycle engine
Post by: legolas3333 on January 21, 2010, 11:37:44 PM
how is 4x last throw and 1x radagast a 1st turn site 9 run? i see that getting me to site 8.

however! with mirror of galadriel, dangerous guide i think you could cancievably filter all fellowship cards out of your deck! that is useful.



great just what we need another horn deck
Title: Re: cycle engine
Post by: alextrigw on October 20, 2012, 09:54:02 AM
hm what does it help u to draw ur whole deck in the maneuver phase?
Title: Re: cycle engine
Post by: legolas3333 on November 08, 2012, 07:29:00 AM
Well, if you have a ton of maneuver/archery/skirmish events, and could make the move limit +8 or more. You could easily go from 1 to 9 in one turn. Or using Mirror of Galadriel, you could take out all your free peoples cards to set up a shadow side.
Title: Re: cycle engine
Post by: macheteman on December 05, 2012, 04:50:30 PM
you know, you wouldn't even need that many events, just enough to last a few sites, because once their hand gets jammed with fellowship cards... its pretty much over.
Title: Re: cycle engine
Post by: Not a Zombie on December 05, 2012, 10:54:05 PM
Someone should make a deck and post a replay link. I wanna see it work.
Title: Re: cycle engine
Post by: macheteman on December 06, 2012, 08:36:27 AM
problem is. you have to get it to set up. that could easily take a few sites...