The Last Homely House

Middle-Earth => Lothlórien => Movie => Topic started by: foxmaster on November 29, 2015, 01:23:38 PM

Title: dwarf / twilight nazgul
Post by: foxmaster on November 29, 2015, 01:23:38 PM
Dwarf / twilight nazgul

Ring-bearer:

Gimli, BoG
ATAR

Free peoples: 37

1x Durin III, DL  [starting]
1x Linnar, DL  [starting]
2x Uri, DL
1x Sam, SoH
1x Radagast, The Brown

3x Dwarven Axe
3x Dwarven Bracers
4x Hand Axe
1x Gimli's Helm
1x Gimli's Battle Axe
1x Ring of Guile
1x Ring of Retribution
2x Ring of Fury
1x Ring of Accretion

4x Lord of Moria
1x Greatest Kingdom of My People

4x Delving
3x Flurry of Blows
2x Blood Runs Chill

Shadow : 37

4x The Witch-king, Lord of the Nazgul
2x Ulaire Enquea, Lieutenant of Morgul
2x Ulaire Enquea, Ringwraith in Twilight
3x Ulaire Nelya, Ringwraith in Twilight
1x Ulaire Toldea, Messenger of Morgul
1x Gollum, Dark as Darkness
2x Bill Ferny, Swarthy Sneering Fellow

4x Fell Beast
3x Nazgul Sword
1x The Pale Blade
2x Ring of Asperity

4x Captured by the Ring
4x Resistance Becomes Unbearable
2x Return to Its Master

2x His Terrible Servants

Path:

Dunharrow Plateau
West Road
Hall of the Kings
Pelennor Prairie
Pelennor Flat
Minas Tirith Second Circle
Ruined Capitol
Northern Ithilien
Slag Mounds
Title: Re: dwarf / twilight nazgul
Post by: Eukalyptus on November 29, 2015, 02:24:14 PM
I had limited success with Twilight Nazgul due to them being pretty unplayable unless they can hit very early... That being said: first of all, check your twilight WK and throw out the Return to Its Master. Stronghold is pretty useless in late game and bad enough not play it, least 4 to get it early. Away with it. Which leaves you with 33 cards and a more acceptable size. Gollum is not bad, but uses up a LOT of space. Ask yourself if you really need that one threat or rather play 3 - 4 Gollum instead. Further, think about Morgul Brute and a very necessary Twilight Nazgul card: It Wants To Be Found.

Switch the numbers of Dwarven Axe and Bracers. Gimli's Battle Axe just gives needless pool. You don't want to get Gimli into a skirmish unless you absolutely have to. If it's about the added damage bonus, go Axe of Erebor. That one at least has synergy with the conditions. I like to almost always use 2 Ring of Guile to get an event back.
Title: Re: dwarf / twilight nazgul
Post by: foxmaster on November 29, 2015, 05:59:52 PM
thx for advices, slighty changed my shadow removed
-2x Return to Its Master
-2x Stronghold of Minas Morgul it was mistake, I mean His Terrible Servants
-3x Nazgul Sword
-2x Ring of Asperity
-1x Fell Beast
-1x Captured by the Ring
-1x Ulaire Enquea, Lieutenant of Morgul


-1x Gimli's Helm in 15 games didn't used it even once
switched Gimli's Axes as u suggested
-1x Delving

+1 Ring of Guile just noticed i could also get Blood Runs Chill

+4x Morgul Brute
+2x All Blades Perish helps vs wounding FP coz they usually calculate exactly how much wounds they send in archery/skirmish phase
+2x Winged Mount
+2x Black Flail wona test how it's work
+2x Ring of Rancor