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Author Topic: cycle engine  (Read 14285 times)

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January 20, 2010, 08:07:52 PM
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macheteman

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cycle engine
« on: January 20, 2010, 08:07:52 PM »
This was possibly already hashed through before, but i haven't seen it. unfortunately the combo only works in open, thanks to the banning of the shire countyside. but, nevertheless, i have been searching for a combo to break for ages, and i think i might have found it. its a steep number of cards to pull together, so i haven't had a chance to knock up a decklist. but i'll lay out the combo.

2 hobbits
2 knights
arwen

arwen's dagger
catapult

a light in his mind
the shire countryside

here's the dealio: using catapult and arwen's dagger you draw/discard to gain/lose initiative, therby removing a burden, and healing arwen. letting you continue to use the combo. and by doing that, you should be able to draw your whole deck, unless i'm missing something.
« Last Edit: January 21, 2010, 07:50:26 PM by macheteman »

January 20, 2010, 08:54:44 PM
Reply #1

sharkey

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Re: cycle engine
« Reply #1 on: January 20, 2010, 08:54:44 PM »
It's even Manuever, so rule of 4 is useless. Good job, I don't see any problems.

January 20, 2010, 09:39:22 PM
Reply #2

macheteman

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Re: cycle engine
« Reply #2 on: January 20, 2010, 09:39:22 PM »
now we just need to impliment it into a competitive open format deck!

January 21, 2010, 05:31:50 AM
Reply #3

macheteman

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Re: cycle engine
« Reply #3 on: January 21, 2010, 05:31:50 AM »
ach, i just found that there's no way to add burdens in the maneuver. so you can only do it as many times as you have burdens.

January 21, 2010, 05:48:08 AM
Reply #4

legolas3333

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Re: cycle engine
« Reply #4 on: January 21, 2010, 05:48:08 AM »
technically couldn't you use a ring like such a weight to carry and constantly wear the ring?
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January 21, 2010, 07:29:42 AM
Reply #5

macheteman

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Re: cycle engine
« Reply #5 on: January 21, 2010, 07:29:42 AM »
i took a glance at that. i suppose that falls under the cost effect rule. you can keep paying the cost without the effect. sweet. i'll double check with a post in the archives.

January 21, 2010, 07:40:13 AM
Reply #6

legolas3333

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Re: cycle engine
« Reply #6 on: January 21, 2010, 07:40:13 AM »
and why do you have catapult?
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January 21, 2010, 07:43:35 AM
Reply #7

macheteman

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Re: cycle engine
« Reply #7 on: January 21, 2010, 07:43:35 AM »
to discard 2 cards, thusly losing initiative, triggering a light in his mind, and removing a burden, triggering the shire countryside, healing arwen, and letting you repeat the cycle.

-cheers!

January 21, 2010, 07:56:08 AM
Reply #8

Smeagollum

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Re: cycle engine
« Reply #8 on: January 21, 2010, 07:56:08 AM »
i took a glance at that. i suppose that falls under the cost effect rule. you can keep paying the cost without the effect. sweet. i'll double check with a post in the archives.
I think you can not. You can only take on the ring once, unless you've pulled it of. But not certain about it.

But imagine what would could happen if Gil-galad, High King of the Noldor wasn't errated? You then only need to find a way to remove threats in the maneuver. That should be possible... another reason why it's good Gil-galad, High King of the Noldor got an errata.

January 21, 2010, 09:42:53 AM
Reply #9

legolas3333

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Re: cycle engine
« Reply #9 on: January 21, 2010, 09:42:53 AM »
ah yes

but why would you want to discard your entire deck, unless you have like 4x the shire countryside and heal all your companions...
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January 21, 2010, 09:49:31 AM
Reply #10

legolas3333

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Re: cycle engine
« Reply #10 on: January 21, 2010, 09:49:31 AM »
wait a sec, with gondor you could use ?Madril, Loyal Lieutenant another gondor companion and 4x ithilien blade to discard all minions healing with 4x the shire countryside
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January 21, 2010, 12:31:34 PM
Reply #11

TheJord

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Re: cycle engine
« Reply #11 on: January 21, 2010, 12:31:34 PM »
And 4x Last Throw and Radagast means a 1st turn site 9 run
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January 21, 2010, 03:41:51 PM
Reply #12

macheteman

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Re: cycle engine
« Reply #12 on: January 21, 2010, 03:41:51 PM »
how is 4x last throw and 1x radagast a 1st turn site 9 run? i see that getting me to site 8.

however! with mirror of galadriel, dangerous guide i think you could cancievably filter all fellowship cards out of your deck! that is useful.


January 21, 2010, 07:19:47 PM
Reply #13

Not a Zombie

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Re: cycle engine
« Reply #13 on: January 21, 2010, 07:19:47 PM »
indeed you could :D The cycling is great and all, but what will you make it do?
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I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!

January 21, 2010, 07:36:18 PM
Reply #14

macheteman

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Re: cycle engine
« Reply #14 on: January 21, 2010, 07:36:18 PM »
indeed you could :D The cycling is great and all, but what will you make it do?

eat a cheesepuff?

January 21, 2010, 11:37:44 PM
Reply #15

legolas3333

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Re: cycle engine
« Reply #15 on: January 21, 2010, 11:37:44 PM »
how is 4x last throw and 1x radagast a 1st turn site 9 run? i see that getting me to site 8.

however! with mirror of galadriel, dangerous guide i think you could cancievably filter all fellowship cards out of your deck! that is useful.



great just what we need another horn deck
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October 20, 2012, 09:54:02 AM
Reply #16

alextrigw

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Re: cycle engine
« Reply #16 on: October 20, 2012, 09:54:02 AM »
hm what does it help u to draw ur whole deck in the maneuver phase?

November 08, 2012, 07:29:00 AM
Reply #17

legolas3333

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Re: cycle engine
« Reply #17 on: November 08, 2012, 07:29:00 AM »
Well, if you have a ton of maneuver/archery/skirmish events, and could make the move limit +8 or more. You could easily go from 1 to 9 in one turn. Or using Mirror of Galadriel, you could take out all your free peoples cards to set up a shadow side.
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December 05, 2012, 04:50:30 PM
Reply #18

macheteman

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Re: cycle engine
« Reply #18 on: December 05, 2012, 04:50:30 PM »
you know, you wouldn't even need that many events, just enough to last a few sites, because once their hand gets jammed with fellowship cards... its pretty much over.

December 05, 2012, 10:54:05 PM
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Not a Zombie

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Re: cycle engine
« Reply #19 on: December 05, 2012, 10:54:05 PM »
Someone should make a deck and post a replay link. I wanna see it work.
No one loves you like I do.
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I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!

December 06, 2012, 08:36:27 AM
Reply #20

macheteman

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Re: cycle engine
« Reply #20 on: December 06, 2012, 08:36:27 AM »
problem is. you have to get it to set up. that could easily take a few sites...