What's wrong with niche cards? Look at the cards that the star wars comitte has put together. I would argue that most of the cards are either
A) fixes/counters for abusive, negative play experience cards
B)niche cards
For example, I have 19 star wars decks, and most of the v cards don't fit in ANY of those decks.
From my experience, the joy of virtual cards is being able to make new decks that never existed before, or enhancing strategies that were fun, but impractical before. It takes niche cards to do that.
People seem to have their hopes set too high here. IMHO, if a v card fits into even 30% of decks, that means it's probably not balance well (how many cards do you know of that you can simply splash in 1/3 of your decks?)
Totally agree!
I personally think we have some cool niche cards ideas to aid some weak FOTR stategies here.
Here's are two variations that I think would be cool for the Uruk-hai discard strategy.
Option 1: (This is my personal favorite. Even
trackers could make use of this.)
Alive and Unspoiled Condition
Search. To play, exert an Uruk-hai.
Bearer must be a companion.
Response: If bearer is about to take a wound in a
skirmish involving an Uruk-hai, prevent that wound to
make the Free Peoples player discard the top card from
his or her draw deck.
Option 2:
Alive and Unspoiled Condition
Search. To play, exert an Uruk-hai.
Plays to your support area.
Uruk-hai may not be assigned to skirmish
Hobbit companions.
Each time a companion is killed, discard this
condition and the Free Peoples player must
discard the top 4 cards of his or her draw deck.
Are there any other ideas for this card at this time? If not, let's keep moving. I have some ideas for the other cards in this virtual set that I'd like to put out there.