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	<title>Despair (1R243) - Revision history</title>
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	<updated>2026-05-30T09:50:41Z</updated>
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	<entry>
		<id>https://lotrtcgwiki.com/mw/index.php?title=Despair_(1R243)&amp;diff=9402&amp;oldid=prev</id>
		<title>IstariBot: IstariBot mass importing articles from the old DokuWiki instance.</title>
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		<updated>2020-08-23T11:05:50Z</updated>

		<summary type="html">&lt;p&gt;IstariBot mass importing articles from the old DokuWiki instance.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
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{{NavBar|Lotr01243|Fellowship of the Ring Index|The Dark Lord's Summons (1U242)|Desperate Defense of the Ring (1R244)}}&lt;br /&gt;
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{{LegacyCardInfoBox&lt;br /&gt;
| TLHHImage=LOTR01243&lt;br /&gt;
| WikiImage=LOTR01243&lt;br /&gt;
| SetNum=01&lt;br /&gt;
| CardNum=243&lt;br /&gt;
| SetName=Fellowship of the Ring&lt;br /&gt;
| Side=Shadow&lt;br /&gt;
| Culture=Sauron&lt;br /&gt;
| Twilight=2&lt;br /&gt;
| FullCardType=Event&lt;br /&gt;
| Stat1Name=&lt;br /&gt;
| Stat1=&lt;br /&gt;
| Stat2Name=&lt;br /&gt;
| Stat2=&lt;br /&gt;
| Stat3Name=&lt;br /&gt;
| Stat3=&lt;br /&gt;
| Stat4Name=&lt;br /&gt;
| Stat4=&lt;br /&gt;
| GameText=Maneuver: If the total number of burdens and companions in the dead pile is at least 12, spot a [SAURON] Orc to corrupt the Ring-bearer.&lt;br /&gt;
| Lore=“‘The Nameless Enemy has arisen again. Smoke rises once more from Orodruin that we call Mount Doom.'”&lt;br /&gt;
| Rarity=R&lt;br /&gt;
| Notes=&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
= General Strategy =&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;winner takes all&amp;quot; event, Despair creates an instant win when certain conditions are met by the Shadow player. Despair requires [2] twilight in the Maneuver phase, a [Sauron] Orc in play, and a combination of twelve burdens or companions in the dead pile. In theory, the event sounds reasonable enough--such a complete attack should have the opponent against the ropes. In practice, the card is not very playable. While the [2] twilight and Orc are easy enough spotting requirements, the combination of burdens and dead companions is remarkably high at 12. At even numbers, 6 burdens and 6 companions in the dead pile suggests the Shadow player is already incredibly close to winning the game in most cases. In fact, many decks--particularly in Fellowship Block format--do not contain more than 5 companions in total, meaning the Shadow player would need eight burdens and the four companions killed.&lt;br /&gt;
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= Strengths and Weaknesses =&lt;br /&gt;
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=== Strong Versus... ===&lt;br /&gt;
&lt;br /&gt;
* Ulaire Enquea, Lieutenant of Morgul can spot burdens to weaken or kill companions&lt;br /&gt;
* Desperate Defense of the Ring, Thin and Stretched, and The Ring Is Mine are solid [Sauron] burden cards&lt;br /&gt;
&lt;br /&gt;
=== Weak Versus... ===&lt;br /&gt;
&lt;br /&gt;
* Hand clog early in the game&lt;br /&gt;
* Incredibly situational&lt;br /&gt;
* Alternate Ring-Bearers are often corrupted long before the card can be played&lt;/div&gt;</summary>
		<author><name>IstariBot</name></author>
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