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	<title>Mount Doom (15R193) - Revision history</title>
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	<updated>2026-05-03T10:25:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://lotrtcgwiki.com/mw/index.php?title=Mount_Doom_(15R193)&amp;diff=12093&amp;oldid=prev</id>
		<title>IstariBot: IstariBot mass importing articles from the old DokuWiki instance.</title>
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		<updated>2020-08-23T11:18:21Z</updated>

		<summary type="html">&lt;p&gt;IstariBot mass importing articles from the old DokuWiki instance.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
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{{NavBar|Lotr15193|The Hunters Index|Isengard Ruined (15U192)|Westfold Village (15S194)}}&lt;br /&gt;
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{{LegacyCardInfoBox&lt;br /&gt;
| TLHHImage=LOTR15193&lt;br /&gt;
| WikiImage=LOTR15193&lt;br /&gt;
| SetNum=15&lt;br /&gt;
| CardNum=193&lt;br /&gt;
| SetName=The Hunters&lt;br /&gt;
| Side=None&lt;br /&gt;
| Culture=&lt;br /&gt;
| Twilight=3&lt;br /&gt;
| FullCardType=Site&lt;br /&gt;
| Stat1Name=&lt;br /&gt;
| Stat1=&lt;br /&gt;
| Stat2Name=&lt;br /&gt;
| Stat2=&lt;br /&gt;
| Stat3Name=&lt;br /&gt;
| Stat3=&lt;br /&gt;
| Stat4Name=&lt;br /&gt;
| Stat4=&lt;br /&gt;
| GameText=Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced. &lt;br /&gt;
| Lore=&lt;br /&gt;
| Rarity=R&lt;br /&gt;
| Notes=&lt;br /&gt;
}}&lt;br /&gt;
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= General Strategy =&lt;br /&gt;
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Mount Doom is notable for many things. It is the only rare site ever released and has an effect that lasts until the end of the game. It also has 3 different keywords and a variety of applications.&lt;br /&gt;
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Mount Doom is a useful deterrent against players who like to switch sites in and out (Mithlond, Buckland Homestead, Courtyard parapet etc.). Playing this site at the beginning of a region forces them to use the site but not be able get it back, or delay playing it until later.&lt;br /&gt;
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Similarly, Mount Doom can be used to trap sites that an opponent has played that the user does not wish to see again.&lt;br /&gt;
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Alternatively, Mount Doom can be used to lock the user's own sites in position if they fear having those sites swapped out by the opponent on their turn.&lt;br /&gt;
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Playing Mount Doom at a Sanctuary (Or playing Mount Doom then playing another Sanctuary site) prevents the opponent from using Steward's Tomb for that Sanctuary.&lt;br /&gt;
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= Strengths and Weaknesses =&lt;br /&gt;
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=== Strong Versus... ===&lt;br /&gt;
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* Decks that replace sites often&lt;br /&gt;
* Sites that benefit from being replaced often&lt;br /&gt;
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=== Weak Versus... ===&lt;br /&gt;
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* Decks with no site switching&lt;br /&gt;
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= Rules and Clarifications =&lt;br /&gt;
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* Like all sites, Mount Doom's text does not activate until a fellowship moves there (Or starts a turn there). Playing it in advance but not moving to it will not trigger its text, so it is replaceable at this time.&lt;br /&gt;
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= Extra Information =&lt;br /&gt;
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* Mount Doom is the only rare site ever released.&lt;/div&gt;</summary>
		<author><name>IstariBot</name></author>
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