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	<title>Orthanc Assassin (1R131) - Revision history</title>
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	<updated>2026-05-12T09:58:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://lotrtcgwiki.com/mw/index.php?title=Orthanc_Assassin_(1R131)&amp;diff=9262&amp;oldid=prev</id>
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		<updated>2020-08-23T11:05:11Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
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{{NavBar|Lotr01131|Fellowship of the Ring Index|No Ordinary Storm (1U130)|Parry (1R132)}}&lt;br /&gt;
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{{LegacyCardInfoBox&lt;br /&gt;
| TLHHImage=LOTR01131&lt;br /&gt;
| WikiImage=LOTR01131&lt;br /&gt;
| SetNum=01&lt;br /&gt;
| CardNum=131&lt;br /&gt;
| SetName=Fellowship of the Ring&lt;br /&gt;
| Side=Shadow&lt;br /&gt;
| Culture=Isengard&lt;br /&gt;
| Twilight=5&lt;br /&gt;
| FullCardType=Minion • Uruk-hai&lt;br /&gt;
| Stat1Name=Strength&lt;br /&gt;
| Stat1=10&lt;br /&gt;
| Stat2Name=Vitality&lt;br /&gt;
| Stat2=3&lt;br /&gt;
| Stat3Name=Site Number&lt;br /&gt;
| Stat3=5&lt;br /&gt;
| Stat4Name=&lt;br /&gt;
| Stat4=&lt;br /&gt;
| GameText=Archer. Damage +1.&lt;br /&gt;
| Lore=Black-feathered arrows from Uruk-hai bows reign over the corpses of Saruman's enemies.&lt;br /&gt;
| Rarity=R&lt;br /&gt;
| Notes=&lt;br /&gt;
}}&lt;br /&gt;
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= General Strategy =&lt;br /&gt;
&lt;br /&gt;
The only [Isengard] Archer minion in Fellowship Block (besides Lurtz, Servant of Isengard), Orthanc Assassin is among the stronger minions in the format with a base strength of 10. With the damage bonus shared with most Uruk-Hai and a stout 3 vitality, Orthanc Assassin is also a good choice for exertions from cards like Cloud of Arrows, Saruman's Power, Beyond the Height of Men, or weather conditions.&lt;br /&gt;
&lt;br /&gt;
A solid addition to [Isengard] archery shadows in Towers Standard and beyond, Orthanc Assassin is somewhat limited by his uniqueness, though he can be replayed by Uruk Captain or even Evil-Smelling Fens if appropriate. His twilight cost can be reduced by Ranged Commander in the Towers Standard format.&lt;br /&gt;
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= Strengths and Weaknesses =&lt;br /&gt;
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=== Strong Versus... ===&lt;br /&gt;
&lt;br /&gt;
* 3 vitality for exertions, such as from Cloud of Arrows, Beyond the Height of Men, or weather conditions&lt;br /&gt;
* Base strength beats most companions and allies without skirmish pumps (besides Treebeard and Tom Bombadil, the Master)&lt;br /&gt;
&lt;br /&gt;
=== Weak Versus... ===&lt;br /&gt;
&lt;br /&gt;
* Unique minion with a relatively high twilight cost&lt;br /&gt;
* Weaker than Lurtz and significantly more expensive than Uruk Lieutenant or (possibly) Uruk Ravager&lt;/div&gt;</summary>
		<author><name>IstariBot</name></author>
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