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	<title>The Balrog, Flame of Udun (2R52) - Revision history</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
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{{NavBar|Lotr02052|Mines of Moria Index|The Balrog, Durin's Bane (2C51)|The Balrog, Flame of Udun (2R52T)}}&lt;br /&gt;
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{{LegacyCardInfoBox&lt;br /&gt;
| TLHHImage=LOTR02052&lt;br /&gt;
| WikiImage=LOTR02052&lt;br /&gt;
| SetNum=02&lt;br /&gt;
| CardNum=052&lt;br /&gt;
| SetName=Mines of Moria&lt;br /&gt;
| Side=Shadow&lt;br /&gt;
| Culture=Moria&lt;br /&gt;
| Twilight=14&lt;br /&gt;
| FullCardType=Minion • Balrog&lt;br /&gt;
| Stat1Name=Strength&lt;br /&gt;
| Stat1=17&lt;br /&gt;
| Stat2Name=Vitality&lt;br /&gt;
| Stat2=5&lt;br /&gt;
| Stat3Name=Site Number&lt;br /&gt;
| Stat3=4&lt;br /&gt;
| Stat4Name=&lt;br /&gt;
| Stat4=&lt;br /&gt;
| GameText=Damage +1. Fierce. To play, spot a [MORIA] Orc. Discard The Balrog if not underground. Shadow: Exert The Balrog and remove (2) to play a [MORIA] Orc from your discard pile.&lt;br /&gt;
| Lore=“...suddenly it drew itself up to a great height, and its wings were spread from wall to wall....”&lt;br /&gt;
| Rarity=R&lt;br /&gt;
| Notes=&lt;br /&gt;
}}&lt;br /&gt;
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= General Strategy =&lt;br /&gt;
&lt;br /&gt;
Unlike Durin's Bane, Flame of Udun can be played in conjunction with other minions, but it has to spot a [Moria] minion, so in most cases, you’ll see this Balrog in [moria] Orc decks. Note that while the regular Balrog can almost always be played at site 5, even against super choke decks, this Balrog is more expensive, so it’s a little bit trickier to play him. Being able to play him with other minions is a huge advantage however, as it means you’ll usually put pressure on your opponent, even if they can counter the Balrog himself. He can also play [moria] orcs from discard; this is not usually that useful, as there’s rarely enough twilight to make the most of this, but if you want a specific minion, or if your opponent floods the pool, this ability can also be handy.&lt;br /&gt;
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Another difference between this Balrog and Durin's Bane is that he does not skip the archery phase. This is useful for [moria] archers, as they don't want the Balrog preventing them from shooting, but if you don't have any archers, consider Fill with Fear, to protect the Balrog from Greenleaf/Aragorn's Bow.&lt;br /&gt;
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= Strengths and Weaknesses =&lt;br /&gt;
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=== Strong Versus... ===&lt;br /&gt;
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* In a fair fight, the Balrog is strong against pretty much everything. However, there are many specific counters to the Balrog, listed below.&lt;br /&gt;
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=== Weak Versus... ===&lt;br /&gt;
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* Armor/Gimli's Helm (Unless bearing a Whip of Many Thongs)&lt;br /&gt;
* Stealth/Gandalf's Staff&lt;br /&gt;
* Super Choke (Unless you have Goblin Runners)&lt;br /&gt;
* Mass Archery (Unless you have Fill with Fear)&lt;br /&gt;
* Horn of Boromir (Unless you have Such a Little Thing)&lt;br /&gt;
* Cannon Fodder, as it wastes the Balrog's potential. Examples are Haldir, Elf of the Golden Wood ; Dwarf Guard; Thrarin, Dwarven Smith and Lorien Elf&lt;br /&gt;
* Super Frodo (Using [[lotr02112|A Promise]], Sting, Mithril Coat, O Elbereth Gilthoniel, Bounder) - with enough strength bonuses + Mithril Coat, the Balrog will barely scratch Frodo.&lt;br /&gt;
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= Extra Information =&lt;br /&gt;
== Other Versions of The Balrog ==&lt;br /&gt;
&lt;br /&gt;
* [[lotr00010|Durin's Bane (P)]]&lt;br /&gt;
* [[lotr00030|Terror of Flame and Shadow (P)]]&lt;br /&gt;
* [[lotr02051|Durin's Bane]]&lt;br /&gt;
* [[lotr06076|Terror of Flame and Shadow]]&lt;br /&gt;
* [[lotr12079|The Terror of Khazad-dum]]&lt;br /&gt;
* [[lotr12079t|The Terror of Khazad-dum (T)]]&lt;br /&gt;
* [[lotr12f08|The Terror of Khazad-dum (F)]]&lt;br /&gt;
* [[lotr12o04|The Terror of Khazad-dum (O)]]&lt;br /&gt;
* [[lotr19018|Demon of Might]]&lt;br /&gt;
&lt;br /&gt;
== Other Prints of The Balrog, Flame of Udun ==&lt;br /&gt;
&lt;br /&gt;
* [[lotr02052t|Mines of Moria]]&lt;/div&gt;</summary>
		<author><name>IstariBot</name></author>
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