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	<title>The Nine Walkers (1R79) - Revision history</title>
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	<updated>2026-05-09T13:47:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://lotrtcgwiki.com/mw/index.php?title=The_Nine_Walkers_(1R79)&amp;diff=9230&amp;oldid=prev</id>
		<title>IstariBot: IstariBot mass importing articles from the old DokuWiki instance.</title>
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		<updated>2020-08-23T11:05:02Z</updated>

		<summary type="html">&lt;p&gt;IstariBot mass importing articles from the old DokuWiki instance.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
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{{NavBar|Lotr01079|Fellowship of the Ring Index|Mysterious Wizard (1C78)|Ottar, Man of Laketown (1R80)}}&lt;br /&gt;
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{{LegacyCardInfoBox&lt;br /&gt;
| TLHHImage=LOTR01079&lt;br /&gt;
| WikiImage=LOTR01079&lt;br /&gt;
| SetNum=01&lt;br /&gt;
| CardNum=079&lt;br /&gt;
| SetName=Fellowship of the Ring&lt;br /&gt;
| Side=Free Peoples&lt;br /&gt;
| Culture=Gandalf&lt;br /&gt;
| Twilight=1&lt;br /&gt;
| FullCardType=Condition&lt;br /&gt;
| Stat1Name=&lt;br /&gt;
| Stat1=&lt;br /&gt;
| Stat2Name=&lt;br /&gt;
| Stat2=&lt;br /&gt;
| Stat3Name=&lt;br /&gt;
| Stat3=&lt;br /&gt;
| Stat4Name=&lt;br /&gt;
| Stat4=&lt;br /&gt;
| GameText=To play, spot Gandalf. Plays to your support area. Each time you play a companion whose race you cannot spot, that companion's twilight cost is -2.&lt;br /&gt;
| Lore=“‘Nine companions to match the Nine Ringwraiths... So be it.'”&lt;br /&gt;
| Rarity=R&lt;br /&gt;
| Notes=&lt;br /&gt;
}}&lt;br /&gt;
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= General Strategy =&lt;br /&gt;
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A rare condition with generally fringe benefits, The Nine Walkers provides twilight choking when playing a race not spotted. The Nine Walkers can be particularly helpful absorbing the twilight cost of a splashed Ent, as they tend to be expensive, or when replacing a dead character's race with another character of that race. It works well in multi-race fellowships (For example, start Gandalf, have Gimli, Aragorn and Legolas in deck). From Movie Block onwards, it is possible to design a whole deck around this card, as there are 8 Free Peoples races to play one companion each from (Hobbit, Wizard, Man, Elf, Dwarf, Ent, Wraith, Tree).&lt;br /&gt;
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The Nine Walkers has synergy with Gandalf, the Grey Wizard and Gandalf's Wisdom in a choke deck.&lt;br /&gt;
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The Nine Walkers effect stacks for each copy in play; however, most players would agree that even including one copy of The Nine Walkers sacrifices a valuable deck slot and limits the ability to cycle in most decks, and more than 1 are needed to guarantee an early draw.&lt;br /&gt;
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= Strengths and Weaknesses =&lt;br /&gt;
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=== Strong Versus... ===&lt;br /&gt;
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* Expensive shadow decks&lt;br /&gt;
* Works well with Multicultural Free Peoples&lt;br /&gt;
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=== Weak Versus... ===&lt;br /&gt;
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* Condition discard&lt;br /&gt;
* Too Great and Terrible, or Gandalf-targeting cards before The Nine Walkers is in play&lt;br /&gt;
* Multicultural Hatred, such as One Of You Must Do This or Orc Insurgent&lt;br /&gt;
* Grows less and less useful the later in the game it is drawn&lt;br /&gt;
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= Rules and Clarifications =&lt;br /&gt;
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* Note that The Nine Walkers references race, not culture. With this Gandalf in play, Ghan-Buri-Ghan would have a twilight cost of -[2] (making it, effectively, zero). If you then wanted to play Faramir, Son of Denethor, his twilight cost would be the ordinary [3], even if you could not spot another [Gondor] character.&lt;/div&gt;</summary>
		<author><name>IstariBot</name></author>
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