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Difference between revisions of "Lotr01102"
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− | + | {{NavBar|Set|Left|Right}} | |
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− | + | {{LegacyCardInfoBox | |
− | + | |SetNum=01 | |
− | | | + | |CardNum=102 |
− | | | + | | SetName=The Fellowship of the Ring |
− | | Culture | + | |Side=Free People |
− | + | | Culture=Gondor | |
− | | | + | |Twilight=0 |
− | | | + | | FullCardType=Event |
− | | Lore | + | | GameText=Skirmish: Make a[GONDOR] or[SHIRE] companion bearing a hand weapon strength +2 and damage +1. |
− | | Rarity | + | | Lore=''Every warrior needs a sword, bow, or axe - but sometimes, a dagger is enough.'' |
− | | Notes | + | | Rarity=C |
− | + | | Notes=Version: +. | |
+ | }} | ||
− | + | = General Strategy = | |
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+ | Generic yet powerful skirmish event, Dagger Strike is on a very short list of cards that apply damage bonuses to the[Shire] culture. While most damage bonuses in[Gondor] are associated with possessions and artifacts (with a few outliers in Movie Block, such as Still Sharp and Noble Leaders), Dagger Strike is an efficient way to apply extra wounds to minions. | ||
− | + | While Dagger Strike costs 0 twilight to play, the event is not universal, as it is only playable on characters bearing a Hand Weapon. For Hobbits, this means a version of Sting,[[lotr01299|Hobbit Sword]], or Frying Pan must remain in play, while Gondor Men have several options. That said, a copy of Aragorn bearing Ranger's Sword, Flaming Brand or Anduril, Flame of the West becomes a strength 12, '''!damage +2''' companion with just one Dagger Strike, enough to kill the majority of minions in Fellowship Block. | |
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− | While Dagger Strike | ||
Dagger Strike is also a versatile event in solo-Hobbit decks as it is not a stealth event, which can be cancelled or prevented by cards like Wariness, Relentless, or Seeking It Always. | Dagger Strike is also a versatile event in solo-Hobbit decks as it is not a stealth event, which can be cancelled or prevented by cards like Wariness, Relentless, or Seeking It Always. | ||
− | + | = Strengths and Weaknesses = | |
=== Strong Versus... === | === Strong Versus... === | ||
− | + | * Adds damage bonus to[Gondor] and[Shire], one of very few events to do so | |
− | + | * Multicultural skirmish pump, playable across two cultures | |
=== Weak Versus... === | === Weak Versus... === | ||
− | + | * Possession discard - this event is unplayable without a hand weapon in play | |
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+ | = Extra Information = | ||
− | + | == Other Prints of Dagger Strike == | |
− | [[ | + | [[lotr07084|The Return of the King]] |
Revision as of 19:37, 3 August 2020
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Set: | The Fellowship of the Ring | ||
Kind: | Free People | ||
Culture: | Gondor | ||
Twilight: | 0 | ||
Card Type: | Event | ||
Game Text: | Skirmish: Make a[GONDOR] or[SHIRE] companion bearing a hand weapon strength +2 and damage +1. | ||
Lore: | Every warrior needs a sword, bow, or axe - but sometimes, a dagger is enough. | ||
Rarity: | C | ||
Notes: | Version: +. | ||
The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.
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General Strategy
Generic yet powerful skirmish event, Dagger Strike is on a very short list of cards that apply damage bonuses to the[Shire] culture. While most damage bonuses in[Gondor] are associated with possessions and artifacts (with a few outliers in Movie Block, such as Still Sharp and Noble Leaders), Dagger Strike is an efficient way to apply extra wounds to minions.
While Dagger Strike costs 0 twilight to play, the event is not universal, as it is only playable on characters bearing a Hand Weapon. For Hobbits, this means a version of Sting,Hobbit Sword, or Frying Pan must remain in play, while Gondor Men have several options. That said, a copy of Aragorn bearing Ranger's Sword, Flaming Brand or Anduril, Flame of the West becomes a strength 12, !damage +2 companion with just one Dagger Strike, enough to kill the majority of minions in Fellowship Block.
Dagger Strike is also a versatile event in solo-Hobbit decks as it is not a stealth event, which can be cancelled or prevented by cards like Wariness, Relentless, or Seeking It Always.
Strengths and Weaknesses
Strong Versus...
- Adds damage bonus to[Gondor] and[Shire], one of very few events to do so
- Multicultural skirmish pump, playable across two cultures
Weak Versus...
- Possession discard - this event is unplayable without a hand weapon in play