Difference between revisions of "Lotr01153"

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====== Uruk Slayer (1U153) ======
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__NOTOC__
{{description>Full card information and wiki for Uruk Slayer (1U153) from LotR TCG}}
 
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<WRAP 240px center><WRAP 80px db centeralign>[[lotr01152|{{:previous.gif|Previous Card}}]]</WRAP>
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{{NavBar|Set|Left|Right}}
<WRAP 80px db centeralign>[[set1|{{:home.gif|Go to The Fellowship of the Ring Index}}]]</WRAP>
 
<WRAP 80px db centeralign>[[lotr01154|{{:next.gif|Next Card}}]]</WRAP></WRAP>
 
  
<WRAP 500px db rightalign>[[lotr01153|{{cards:lotr01153.jpg|Uruk Slayer (1U153) Card Image}}]]</WRAP>
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{{LegacyCardInfoBox
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|SetNum=01
| Set:| The Fellowship of the Ring|
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|CardNum=153
| [[Kinds_of_Cards|Kind]]:| Shadow|
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| SetName=The Fellowship of the Ring
| Culture:| [[Isengard Culture|Isengard]]|
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|Side=Shadow
| [[Twilight Cost|Twilight]]:| 4|
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| Culture=Isengard
| Card Type:| Minion &#149; Uruk-Hai|
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|Twilight=4
| Strength:| 9|
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| FullCardType=Minion &#149; Uruk-Hai
| Vitality:| 2|
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| Stat1Name=Strength
| Site:| 5|
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|Stat1=9
| Game Text:| Damage +1. Skirmish: Remove (1) to make this minion strength +1 (limit +3).|
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| Stat2Name=Vitality
| Lore:| //A foe who is willing to kill or die outright is a foe to be feared indeed.//|
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|Stat2=2
| Rarity:| U|
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| Stat3Name=Site
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|Stat3=5
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| GameText=Damage +1. Skirmish: Remove (1) to make this minion strength +1 (limit +3).
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| Lore=''A foe who is willing to kill or die outright is a foe to be feared indeed.''
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| Rarity=U
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| Notes=
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= General Strategy =
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<WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
 
 
 
 
 
====== Uruk Slayer (1U153) Wiki ======
 
 
 
===== General Strategy =====
 
  
 
A versatile uruk for when the player lacks minions, or can't use up all the twilight with their current combination of cards. It's not uncommon to have 1 or 2 twilight left over after the shadow phase, which this minion can then monopolize on. Uruk Slayer is also effective against most Free Peoples events, as they add twilight. This makes it better suited to dealing with pumps such as Flurry of Blows or Defiance. Maneuver phase triggers such as Shoulder to Shoulder are also hampered by this minion. Uruk Slayer synergises well with other cards that manipulate twilight, such as Tower of Orthanc and Uruk-hai Rampage. It also works well with Saruman's Ambition and strength pumps, as the player does not need to use them if there is twilight, or they could go all out and aim for an overwhelm.
 
A versatile uruk for when the player lacks minions, or can't use up all the twilight with their current combination of cards. It's not uncommon to have 1 or 2 twilight left over after the shadow phase, which this minion can then monopolize on. Uruk Slayer is also effective against most Free Peoples events, as they add twilight. This makes it better suited to dealing with pumps such as Flurry of Blows or Defiance. Maneuver phase triggers such as Shoulder to Shoulder are also hampered by this minion. Uruk Slayer synergises well with other cards that manipulate twilight, such as Tower of Orthanc and Uruk-hai Rampage. It also works well with Saruman's Ambition and strength pumps, as the player does not need to use them if there is twilight, or they could go all out and aim for an overwhelm.
  
===== Strengths and Weaknesses =====
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= Strengths and Weaknesses =
  
 
=== Strong Versus... ===
 
=== Strong Versus... ===
  
  * Events
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* Events
  * Special Abilities that add twilight
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* Special Abilities that add twilight
  * Followers
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* Followers
  * Decks that flood the twilight pool
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* Decks that flood the twilight pool
  
 
=== Weak Versus... ===
 
=== Weak Versus... ===
  
  * Archery or Wounding
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* Archery or Wounding
  * Choke
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* Choke
  
===== Extra Information =====
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= Extra Information =
  
  * Ability is very similar to that of Ulaire Attea, Keeper of Dol Guldur.
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* Ability is very similar to that of Ulaire Attea, Keeper of Dol Guldur.

Revision as of 19:42, 3 August 2020


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Set: The Fellowship of the Ring
Kind: Shadow
Culture: Isengard
Twilight: 4
Card Type: Minion &#149; Uruk-Hai
Strength: 9
Vitality: 2
Site: 5
Game Text: Damage +1. Skirmish: Remove (1) to make this minion strength +1 (limit +3).
Lore: A foe who is willing to kill or die outright is a foe to be feared indeed.
Rarity: U

The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

General Strategy

A versatile uruk for when the player lacks minions, or can't use up all the twilight with their current combination of cards. It's not uncommon to have 1 or 2 twilight left over after the shadow phase, which this minion can then monopolize on. Uruk Slayer is also effective against most Free Peoples events, as they add twilight. This makes it better suited to dealing with pumps such as Flurry of Blows or Defiance. Maneuver phase triggers such as Shoulder to Shoulder are also hampered by this minion. Uruk Slayer synergises well with other cards that manipulate twilight, such as Tower of Orthanc and Uruk-hai Rampage. It also works well with Saruman's Ambition and strength pumps, as the player does not need to use them if there is twilight, or they could go all out and aim for an overwhelm.

Strengths and Weaknesses

Strong Versus...

  • Events
  • Special Abilities that add twilight
  • Followers
  • Decks that flood the twilight pool

Weak Versus...

  • Archery or Wounding
  • Choke

Extra Information

  • Ability is very similar to that of Ulaire Attea, Keeper of Dol Guldur.