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====== Saruman's Staff, Wizard's Device (4R174) ======
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__NOTOC__
  
{{description>Full card information and wiki for Saruman's Staff, Wizard's Device (4R174) from LotR TCG}}
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{{NavBar|Set|Left|Right}}
  
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{{LegacyCardInfoBox
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|SetNum=04
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|CardNum=174
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| SetName=The Two Towers
  
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|Side=Shadow
  
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| Culture=Isengard
  
<WRAP 240px center><WRAP 80px db centeralign>[[lotr04173t|{{:previous.gif|Previous Card}}]]</WRAP>
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|Twilight=2
  
<WRAP 80px db centeralign>[[set4|{{:home.gif|Go to The Two Towers Index}}]]</WRAP>
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| FullCardType=Artifact • Staff
  
<WRAP 80px db centeralign>[[lotr04175|{{:next.gif|Next Card}}]]</WRAP></WRAP>
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| Strength=+2
  
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| GameText=Plays on Saruman. He is fierce and damage +1. Maneuver: Make the first sentence of Saruman's game text not apply until the regroup phase.
  
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| Lore=''"His hand clutched his heavy black staff like a claw."''
  
<WRAP 500px db rightalign>[[lotr04174|{{cards:lotr04174.jpg|Saruman's Staff, Wizard's Device (4R174) Card Image}}]]</WRAP>
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| Rarity=R
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| Notes=
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}}
  
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= General Strategy =
 
 
| Set:| The Two Towers|
 
 
 
| [[Kinds_of_Cards|Kind]]:| Shadow|
 
 
 
| Culture:| [[Isengard Culture|Isengard]]|
 
 
 
| [[Twilight Cost|Twilight]]:| 2|
 
 
 
| Card Type:| Artifact • Staff|
 
 
 
| Strength:| +2|
 
 
 
| Game Text:| Plays on Saruman. He is fierce and damage +1. Maneuver: Make the first sentence of Saruman's game text not apply until the regroup phase.|
 
 
 
| Lore:| //"His hand clutched his heavy black staff like a claw."//|
 
 
 
| Rarity:| R|
 
 
 
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<WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
 
 
 
 
 
 
 
 
 
====== Saruman's Staff, Wizard's Device (4R174) Wiki ======
 
 
 
===== General Strategy =====
 
  
 
Saruman, Black Traitor. Saruman, Keeper of Isengard. Saruman, Rabble Rouser. Saruman, Servant of the Eye. Saruman, Master of Foul Folk. Each copy of Saruman offers great support ability at the expense of a fighting minion--until the release of Saruman's Staff, Wizard's Device.
 
Saruman, Black Traitor. Saruman, Keeper of Isengard. Saruman, Rabble Rouser. Saruman, Servant of the Eye. Saruman, Master of Foul Folk. Each copy of Saruman offers great support ability at the expense of a fighting minion--until the release of Saruman's Staff, Wizard's Device.
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Saruman has the potential to decimate fellowships with his staff, but only if he can win skirmishes. Men Will Fall is the only skirmish event that will benefit him in The Two Towers, but Bill Ferny, Swarthy Sneering Fellow is a strength pump of sorts, or Saruman's Snows to prevent an opponent from beating him with pumps.
 
Saruman has the potential to decimate fellowships with his staff, but only if he can win skirmishes. Men Will Fall is the only skirmish event that will benefit him in The Two Towers, but Bill Ferny, Swarthy Sneering Fellow is a strength pump of sorts, or Saruman's Snows to prevent an opponent from beating him with pumps.
  
===== Strengths and Weaknesses =====
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= Strengths and Weaknesses =
  
 
=== Strong Versus... ===
 
=== Strong Versus... ===
  
  * Archery and Wounding decks
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* Archery and Wounding decks
  * Hobbits
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* Hobbits
  * Fellowships that don't have a large "tank" companion
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* Fellowships that don't have a large "tank" companion
  * Natural synergy with Saruman, Black Traitor and Saruman, Servant of the Eye
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* Natural synergy with Saruman, Black Traitor and Saruman, Servant of the Eye
  
 
=== Weak Versus... ===
 
=== Weak Versus... ===
  
  * Artifact discard (Roll of Thunder, Something Draws Near, Catapult, Fall Back, Disarmed)
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* Artifact discard (Roll of Thunder, Something Draws Near, Catapult, Fall Back, Disarmed)
  * Effects that could discard Saruman from hand (Such as Foul Creation or A New Light)
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* Effects that could discard Saruman from hand (Such as Foul Creation or A New Light)
  * Companions strong enough to defeat Saruman if the Staff were used (Eomer, Third Marshal of Riddermark, Gandalf, Mithrandir, Treebeard)
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* Companions strong enough to defeat Saruman if the Staff were used (Eomer, Third Marshal of Riddermark, Gandalf, Mithrandir, Treebeard)

Revision as of 20:39, 3 August 2020


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Set: The Two Towers
Kind: Shadow
Culture: Isengard
Twilight: 2
Card Type: Artifact • Staff
Game Text: Plays on Saruman. He is fierce and damage +1. Maneuver: Make the first sentence of Saruman's game text not apply until the regroup phase.
Lore: "His hand clutched his heavy black staff like a claw."
Rarity: R




The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

General Strategy

Saruman, Black Traitor. Saruman, Keeper of Isengard. Saruman, Rabble Rouser. Saruman, Servant of the Eye. Saruman, Master of Foul Folk. Each copy of Saruman offers great support ability at the expense of a fighting minion--until the release of Saruman's Staff, Wizard's Device.

Saruman's Staff, Wizard's Device is fairly versatile. Saruman, Servant of the Eye, can self-assign with his own text and Saruman, Black Traitor, who can retrieve the artifact from your discard pile. The other versions of Saruman do not necessarily benefit as much from the staff: for example, Saruman, Rabble-Rouser can use it but could possibly take wounds while skirmishing. It is worth noting that as an artifact, Saruman's Staff, Wizard's Device is not retrievable via Saruman, Master of Foul Folk's game text, which only tutors possessions.

The post-Shadows expansion minion versions of Saruman could access the Assignment and Skirmish phases without this Staff (besides Saruman, Instigator of Insurrection), and Staff of Saruman, Fallen Istar's Stave was introduced as an alternative, although Saruman's Staff still offers a damage bonus and Fierce boon.

Saruman has the potential to decimate fellowships with his staff, but only if he can win skirmishes. Men Will Fall is the only skirmish event that will benefit him in The Two Towers, but Bill Ferny, Swarthy Sneering Fellow is a strength pump of sorts, or Saruman's Snows to prevent an opponent from beating him with pumps.

Strengths and Weaknesses

Strong Versus...

  • Archery and Wounding decks
  • Hobbits
  • Fellowships that don't have a large "tank" companion
  • Natural synergy with Saruman, Black Traitor and Saruman, Servant of the Eye

Weak Versus...

  • Artifact discard (Roll of Thunder, Something Draws Near, Catapult, Fall Back, Disarmed)
  • Effects that could discard Saruman from hand (Such as Foul Creation or A New Light)
  • Companions strong enough to defeat Saruman if the Staff were used (Eomer, Third Marshal of Riddermark, Gandalf, Mithrandir, Treebeard)