Difference between revisions of "Lotr04184"

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====== Uruk Defender (4C184) ======
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__NOTOC__
{{description>Full card information and wiki for Uruk Defender (4C184) from LotR TCG}}
 
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<WRAP 240px center><WRAP 80px db centeralign>[[lotr04183|{{:previous.gif|Previous Card}}]]</WRAP>
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{{NavBar|Set|Left|Right}}
<WRAP 80px db centeralign>[[set4|{{:home.gif|Go to The Two Towers Index}}]]</WRAP>
 
<WRAP 80px db centeralign>[[lotr04185|{{:next.gif|Next Card}}]]</WRAP></WRAP>
 
  
<WRAP 500px db rightalign>[[lotr04184|{{cards:lotr04184.jpg|Uruk Defender (4C184) Card Image}}]]</WRAP>
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{{LegacyCardInfoBox
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|SetNum=04
| Set:| The Two Towers|
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|CardNum=184
| [[Kinds_of_Cards|Kind]]:| Shadow|
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| SetName=The Two Towers
| Culture:| [[Isengard Culture|Isengard]]|
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|Side=Shadow
| [[Twilight Cost|Twilight]]:| 4|
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| Culture=Isengard
| Card Type:| Minion &#149; Uruk-Hai|
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|Twilight=4
| Strength:| 9|
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| FullCardType=Minion &#149; Uruk-Hai
| Vitality:| 2|
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| Stat1Name=Strength
| Site:| 5|
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|Stat1=9
| Game Text:| Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +2.|
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| Stat2Name=Vitality
| Lore:| //Saruman's Uruk army trained in formation tactics.//|
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|Stat2=2
| Rarity:| C|
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| Stat3Name=Site
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|Stat3=5
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| GameText=Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +2.
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| Lore=''Saruman's Uruk army trained in formation tactics.''
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| Rarity=C
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| Notes=
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}}
  
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= General Strategy =
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<WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
 
 
 
 
 
====== Uruk Defender (4C184) Wiki ======
 
 
 
===== General Strategy =====
 
  
 
While Uruk Defender's ability is useful in principle, it is hindered by the fact that the Free Peoples player can simply do his skirmish first (Since the Lurker keyword was not created until much later on). Having defeated this uruk in a skirmish (Or exerted him via a mount), he will be unable to pump another uruk, and cannot use his ability to save himself. This can be prevented by playing multiple copies of him, playing him in conjunction with Uruk Rear Guard, using strength pumps and other support cards or by discarding mounts via Uruk Spear.
 
While Uruk Defender's ability is useful in principle, it is hindered by the fact that the Free Peoples player can simply do his skirmish first (Since the Lurker keyword was not created until much later on). Having defeated this uruk in a skirmish (Or exerted him via a mount), he will be unable to pump another uruk, and cannot use his ability to save himself. This can be prevented by playing multiple copies of him, playing him in conjunction with Uruk Rear Guard, using strength pumps and other support cards or by discarding mounts via Uruk Spear.
  
===== Strengths and Weaknesses =====
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= Strengths and Weaknesses =
  
 
=== Strong Versus... ===
 
=== Strong Versus... ===
  
  * Weak-to-average strength companions
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* Weak-to-average strength companions
  
 
=== Weak Versus... ===
 
=== Weak Versus... ===
  
  * Archery/wounding
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* Archery/wounding
  * Mounts (Shadowfax, Brego, Firefoot)
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* Mounts (Shadowfax, Brego, Firefoot)
  * Strong companions
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* Strong companions

Revision as of 20:40, 3 August 2020


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Set: The Two Towers
Kind: Shadow
Culture: Isengard
Twilight: 4
Card Type: Minion &#149; Uruk-Hai
Strength: 9
Vitality: 2
Site: 5
Game Text: Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +2.
Lore: Saruman's Uruk army trained in formation tactics.
Rarity: C

The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

General Strategy

While Uruk Defender's ability is useful in principle, it is hindered by the fact that the Free Peoples player can simply do his skirmish first (Since the Lurker keyword was not created until much later on). Having defeated this uruk in a skirmish (Or exerted him via a mount), he will be unable to pump another uruk, and cannot use his ability to save himself. This can be prevented by playing multiple copies of him, playing him in conjunction with Uruk Rear Guard, using strength pumps and other support cards or by discarding mounts via Uruk Spear.

Strengths and Weaknesses

Strong Versus...

  • Weak-to-average strength companions

Weak Versus...

  • Archery/wounding
  • Mounts (Shadowfax, Brego, Firefoot)
  • Strong companions