Views
Actions
Difference between revisions of "Lotr04184"
From LotR TCG Wiki
(Created page with "====== Uruk Defender (4C184) ====== {{description>Full card information and wiki for Uruk Defender (4C184) from LotR TCG}} <WRAP dbshell><WRAP 990px center> <WRAP 240px cente...") |
(IstariBot mass importing articles from the old DokuWiki instance.) |
||
Line 1: | Line 1: | ||
− | + | __NOTOC__ | |
− | |||
− | |||
− | + | {{NavBar|Set|Left|Right}} | |
− | |||
− | |||
− | + | {{LegacyCardInfoBox | |
− | + | |SetNum=04 | |
− | | | + | |CardNum=184 |
− | | | + | | SetName=The Two Towers |
− | | Culture | + | |Side=Shadow |
− | | | + | | Culture=Isengard |
− | | | + | |Twilight=4 |
− | | Strength | + | | FullCardType=Minion • Uruk-Hai |
− | | Vitality | + | | Stat1Name=Strength |
− | | Site | + | |Stat1=9 |
− | | | + | | Stat2Name=Vitality |
− | | Lore | + | |Stat2=2 |
− | | Rarity | + | | Stat3Name=Site |
− | + | |Stat3=5 | |
+ | | GameText=Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +2. | ||
+ | | Lore=''Saruman's Uruk army trained in formation tactics.'' | ||
+ | | Rarity=C | ||
+ | | Notes= | ||
+ | }} | ||
− | + | = General Strategy = | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
While Uruk Defender's ability is useful in principle, it is hindered by the fact that the Free Peoples player can simply do his skirmish first (Since the Lurker keyword was not created until much later on). Having defeated this uruk in a skirmish (Or exerted him via a mount), he will be unable to pump another uruk, and cannot use his ability to save himself. This can be prevented by playing multiple copies of him, playing him in conjunction with Uruk Rear Guard, using strength pumps and other support cards or by discarding mounts via Uruk Spear. | While Uruk Defender's ability is useful in principle, it is hindered by the fact that the Free Peoples player can simply do his skirmish first (Since the Lurker keyword was not created until much later on). Having defeated this uruk in a skirmish (Or exerted him via a mount), he will be unable to pump another uruk, and cannot use his ability to save himself. This can be prevented by playing multiple copies of him, playing him in conjunction with Uruk Rear Guard, using strength pumps and other support cards or by discarding mounts via Uruk Spear. | ||
− | + | = Strengths and Weaknesses = | |
=== Strong Versus... === | === Strong Versus... === | ||
− | + | * Weak-to-average strength companions | |
=== Weak Versus... === | === Weak Versus... === | ||
− | + | * Archery/wounding | |
− | + | * Mounts (Shadowfax, Brego, Firefoot) | |
− | + | * Strong companions |
Revision as of 20:40, 3 August 2020
![]() |
![]() ![]() |
[{{fullurl:{{{4}}}}} ![]() |
Set: | The Two Towers | ||
Kind: | Shadow | ||
Culture: | Isengard | ||
Twilight: | 4 | ||
Card Type: | Minion • Uruk-Hai | ||
Strength: | 9 | ||
Vitality: | 2 | ||
Site: | 5 | ||
Game Text: | Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +2. | ||
Lore: | Saruman's Uruk army trained in formation tactics. | ||
Rarity: | C | ||
The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.
|
General Strategy
While Uruk Defender's ability is useful in principle, it is hindered by the fact that the Free Peoples player can simply do his skirmish first (Since the Lurker keyword was not created until much later on). Having defeated this uruk in a skirmish (Or exerted him via a mount), he will be unable to pump another uruk, and cannot use his ability to save himself. This can be prevented by playing multiple copies of him, playing him in conjunction with Uruk Rear Guard, using strength pumps and other support cards or by discarding mounts via Uruk Spear.
Strengths and Weaknesses
Strong Versus...
- Weak-to-average strength companions
Weak Versus...
- Archery/wounding
- Mounts (Shadowfax, Brego, Firefoot)
- Strong companions