Difference between revisions of "Lotr04245"

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====== Southron Archer (4R245) ======
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__NOTOC__
{{description>Full card information and wiki for Southron Archer (4R245) from LotR TCG}}
 
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<WRAP 240px center><WRAP 80px db centeralign>[[lotr04244|{{:previous.gif|Previous Card}}]]</WRAP>
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{{NavBar|Set|Left|Right}}
<WRAP 80px db centeralign>[[set4|{{:home.gif|Go to The Two Towers Index}}]]</WRAP>
 
<WRAP 80px db centeralign>[[lotr04246|{{:next.gif|Next Card}}]]</WRAP></WRAP>
 
  
<WRAP 500px db rightalign>[[lotr04245|{{cards:lotr04245.jpg|Southron Archer (4R245) Card Image}}]]</WRAP>
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{{LegacyCardInfoBox
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|SetNum=04
| Set:| The Two Towers|
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|CardNum=245
| [[Kinds_of_Cards|Kind]]:| Shadow|
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| SetName=The Two Towers
| Culture:| [[Raider Culture|Raider]]|
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|Side=Shadow
| [[Twilight Cost|Twilight]]:| 3|
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| Culture=Raider
| Card Type:| Minion &#149; Man|
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|Twilight=3
| Strength:| 6|
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| FullCardType=Minion &#149; Man
| Vitality:| 2|
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| Stat1Name=Strength
| Site:| 4|
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|Stat1=6
| Game Text:| Southron. Archer. While you can spot another Southron, the minion archery total is +1 for each site you control.|
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| Stat2Name=Vitality
| Lore:| //"'They have passed on to the Black Gate; but more may follow.'"//|
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|Stat2=2
| Rarity:| R|
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| Stat3Name=Site
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|Stat3=4
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| GameText=Southron. Archer. While you can spot another Southron, the minion archery total is +1 for each site you control.
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| Lore=''"'They have passed on to the Black Gate; but more may follow.'"''
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| Rarity=R
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| Notes=
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}}
  
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= General Strategy =
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<WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
 
 
 
 
 
====== Southron Archer (4R245) Wiki ======
 
 
 
===== General Strategy =====
 
  
 
Since the Raider culture has very weak site controlling capability and doesn't do much with what it has, Southron Archer is often largely overlooked. The ability of Southron Archer is however very powerful and when combined with a good site controlling shadow and some mechanism to resurrect Southron Archer at the right time. Generally besiegers are the best at site controlling, although Dunland and Uruks can get the job done too. Two possibilities for keeping Southron Archer from clogging your hand early while still allowing play are Gimli, Dwarf of Erebor and Preparations/Rest By Blind Night. Both allow Southron Archer to be put back in the deck. Gimli, DOE allows it to stay a surprise while Preparations allows Southron Archer to potentially be played multiple times.   
 
Since the Raider culture has very weak site controlling capability and doesn't do much with what it has, Southron Archer is often largely overlooked. The ability of Southron Archer is however very powerful and when combined with a good site controlling shadow and some mechanism to resurrect Southron Archer at the right time. Generally besiegers are the best at site controlling, although Dunland and Uruks can get the job done too. Two possibilities for keeping Southron Archer from clogging your hand early while still allowing play are Gimli, Dwarf of Erebor and Preparations/Rest By Blind Night. Both allow Southron Archer to be put back in the deck. Gimli, DOE allows it to stay a surprise while Preparations allows Southron Archer to potentially be played multiple times.   
  
===== Strengths and Weaknesses =====
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= Strengths and Weaknesses =
  
 
=== Strong Versus... ===
 
=== Strong Versus... ===
  
  * Any form of healing deck because all the wounds are applied in the archery phase
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* Any form of healing deck because all the wounds are applied in the archery phase
  * Choke, 6 twilight is all you need vs 3 or fewer companions if there are enough sites controlled
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* Choke, 6 twilight is all you need vs 3 or fewer companions if there are enough sites controlled
  * Skirmish Fellowships, they won't make it to the skirmish phase
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* Skirmish Fellowships, they won't make it to the skirmish phase
  
 
=== Weak Versus... ===
 
=== Weak Versus... ===
  
  * Elendil, The Tall or other site liberation cards
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* Elendil, The Tall or other site liberation cards
  * Legolas, Greenleaf and Aragorn's Bow, can be avoided with High Vantage
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* Legolas, Greenleaf and Aragorn's Bow, can be avoided with High Vantage
  * Ents or other high vitality and companion fellowship, Greed and Shotgun Enquea are your friend!
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* Ents or other high vitality and companion fellowship, Greed and Shotgun Enquea are your friend!
  
===== Example Decks =====
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= Example Decks =
  
  * [[http://lotrtcgdb.com/forums/index.php?topic=5368.msg59295#msg59295|TTT block or TS]]
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*[[http://lotrtcgdb.com/forums/index.php?topic=====5368.msg59295#msg59295|TTT block or TS]]
  * [[http://lotrtcgdb.com/forums/index.php/topic,6555.0.html|Southron Archer Movie Bomb]]
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*[[http://lotrtcgdb.com/forums/index.php/topic,6555.0.html|Southron Archer Movie Bomb]]
  
===== Rules and Clarifications =====
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= Rules and Clarifications =
  
  * Clarify existing rules if needed.
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* Clarify existing rules if needed.
  * Link to rules discussions on TLHH.
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* Link to rules discussions on TLHH.
  
===== Extra Information =====
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= Extra Information =
  
  * Add other information regarding printing, rarity, trivia, etc.
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* Add other information regarding printing, rarity, trivia, etc.

Revision as of 20:45, 3 August 2020


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Set: The Two Towers
Kind: Shadow
Culture: Raider
Twilight: 3
Card Type: Minion &#149; Man
Strength: 6
Vitality: 2
Site: 4
Game Text: Southron. Archer. While you can spot another Southron, the minion archery total is +1 for each site you control.
Lore: "'They have passed on to the Black Gate; but more may follow.'"
Rarity: R

The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

General Strategy

Since the Raider culture has very weak site controlling capability and doesn't do much with what it has, Southron Archer is often largely overlooked. The ability of Southron Archer is however very powerful and when combined with a good site controlling shadow and some mechanism to resurrect Southron Archer at the right time. Generally besiegers are the best at site controlling, although Dunland and Uruks can get the job done too. Two possibilities for keeping Southron Archer from clogging your hand early while still allowing play are Gimli, Dwarf of Erebor and Preparations/Rest By Blind Night. Both allow Southron Archer to be put back in the deck. Gimli, DOE allows it to stay a surprise while Preparations allows Southron Archer to potentially be played multiple times.

Strengths and Weaknesses

Strong Versus...

  • Any form of healing deck because all the wounds are applied in the archery phase
  • Choke, 6 twilight is all you need vs 3 or fewer companions if there are enough sites controlled
  • Skirmish Fellowships, they won't make it to the skirmish phase

Weak Versus...

  • Elendil, The Tall or other site liberation cards
  • Legolas, Greenleaf and Aragorn's Bow, can be avoided with High Vantage
  • Ents or other high vitality and companion fellowship, Greed and Shotgun Enquea are your friend!

Example Decks

Rules and Clarifications

  • Clarify existing rules if needed.
  • Link to rules discussions on TLHH.

Extra Information

  • Add other information regarding printing, rarity, trivia, etc.