Difference between revisions of "Lotr02008"

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{{LegacyCardInfoBox
 
{{LegacyCardInfoBox
|SetNum=02
+
| SetNum=02
|CardNum=008
+
| CardNum=008
 
| SetName=Mines of Moria
 
| SetName=Mines of Moria
|Side=Free People
+
| Side=Free People
 
| Culture=Dwarven
 
| Culture=Dwarven
|Twilight=0
+
| Twilight=0
 
| FullCardType=Condition
 
| FullCardType=Condition
| GameText=To play, spot a Dwarf. Plays to your support area. At a site which is not underground, each[MORIA] Orc's twilight cost is +2. Discard this condition during the regroup phase.
+
| GameText=To play, spot a Dwarf. Plays to your support area. At a site which is not underground, each [MORIA] Orc's twilight cost is +2. Discard this condition during the regroup phase.
 
| Lore=''"'The Orcs will not, maybe, come out till after dusk, but we must be far away before nightfall.'"''
 
| Lore=''"'The Orcs will not, maybe, come out till after dusk, but we must be far away before nightfall.'"''
 
| Rarity=U
 
| Rarity=U
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= General Strategy =
 
= General Strategy =
  
Specific anti-[moria] card. Whether or not a deck should use Golden Light on the Land will likely depend a lot on the current meta: If[moria] decks are very common (Especially swarm) decks, then this card may be useful for decks that struggle to counter them. However, the card is useless against most shadows, and is also hindered by its lack of function underground and the fact that it is a one-site effect. While some Dwarf decks do struggle with[moria] swarms, there are generally more versatile card choices to help with this, the main examples being Disquiet of Our People (Defender bonus) and[[lotr03005|Song of Durin]] (Anti-[Moria] Tale). Other[dwarf] anti-Orc options include Stairs of Khazad Dum and Here Lies Balin, Son of Fundin.
+
Specific anti-[moria] card. Whether or not a deck should use Golden Light on the Land will likely depend a lot on the current meta: If [moria] decks are very common (Especially swarm) decks, then this card may be useful for decks that struggle to counter them. However, the card is useless against most shadows, and is also hindered by its lack of function underground and the fact that it is a one-site effect. While some Dwarf decks do struggle with [moria] swarms, there are generally more versatile card choices to help with this, the main examples being Disquiet of Our People (Defender bonus) and [[lotr03005|Song of Durin]] (Anti-[Moria] Tale). Other [dwarf] anti-Orc options include Stairs of Khazad Dum and Here Lies Balin, Son of Fundin.
  
 
= Strengths and Weaknesses =
 
= Strengths and Weaknesses =
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=== Strong Versus... ===
 
=== Strong Versus... ===
  
*[moria] Orcs, especially ones with low twilight costs
+
* [moria] Orcs, especially ones with low twilight costs
  
 
=== Weak Versus... ===
 
=== Weak Versus... ===
  
 
* Non-[moria] shadows
 
* Non-[moria] shadows
* Expensive[Moria] Orcs
+
* Expensive [Moria] Orcs
* Non-Orc[moria] minions such as the Balrog
+
* Non-Orc [moria] minions such as the Balrog
 
* Underground sites
 
* Underground sites
 
* Goblin Warrior
 
* Goblin Warrior

Revision as of 03:18, 5 August 2020


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Set: Mines of Moria
Kind: Free People
Culture: Dwarven
Twilight: 0
Card Type: Condition
Game Text: To play, spot a Dwarf. Plays to your support area. At a site which is not underground, each [MORIA] Orc's twilight cost is +2. Discard this condition during the regroup phase.
Lore: "'The Orcs will not, maybe, come out till after dusk, but we must be far away before nightfall.'"
Rarity: U




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General Strategy

Specific anti-[moria] card. Whether or not a deck should use Golden Light on the Land will likely depend a lot on the current meta: If [moria] decks are very common (Especially swarm) decks, then this card may be useful for decks that struggle to counter them. However, the card is useless against most shadows, and is also hindered by its lack of function underground and the fact that it is a one-site effect. While some Dwarf decks do struggle with [moria] swarms, there are generally more versatile card choices to help with this, the main examples being Disquiet of Our People (Defender bonus) and Song of Durin (Anti-[Moria] Tale). Other [dwarf] anti-Orc options include Stairs of Khazad Dum and Here Lies Balin, Son of Fundin.

Strengths and Weaknesses

Strong Versus...

  • [moria] Orcs, especially ones with low twilight costs

Weak Versus...

  • Non-[moria] shadows
  • Expensive [Moria] Orcs
  • Non-Orc [moria] minions such as the Balrog
  • Underground sites
  • Goblin Warrior