Difference between revisions of "Lotr12156"

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{{LegacyCardInfoBox
 
{{LegacyCardInfoBox
|SetNum=12
+
| SetNum=12
|CardNum=156
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| CardNum=156
 
| SetName=Black Rider
 
| SetName=Black Rider
|Side=Shadow
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| Side=Shadow
 
| Culture=Uruk-hai
 
| Culture=Uruk-hai
|Twilight=4
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| Twilight=4
| FullCardType=Minion • Uruk-Hai
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| FullCardType=Minion Uruk-Hai
 
| Stat1Name=Strength
 
| Stat1Name=Strength
|Stat1=11
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| Stat1=11
 
| Stat2Name=Vitality
 
| Stat2Name=Vitality
|Stat2=2
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| Stat2=2
 
| Stat3Name=Site
 
| Stat3Name=Site
|Stat3=5
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| Stat3=5
 
| GameText=Damage +1. Assignment: Exert this minion and spot a companion to prevent the Free Peoples player from assigning that companion to this minion.
 
| GameText=Damage +1. Assignment: Exert this minion and spot a companion to prevent the Free Peoples player from assigning that companion to this minion.
 
| Rarity=R
 
| Rarity=R
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= General Strategy =
 
= General Strategy =
  
Uruk-hai Guard has the same advantages as its predecessor, Uruk Guard, but with even more bonuses. With the numerous vitality boosting cards in the[uruk-hai] culture (Spear of the White Hand, Isengard Siege Bow, Lurtz's Bow), Uruk-hai Guard can prevent assignment to '''''multiple''''' companions. It also has a higher strength value, which is indicative of the extra strength minions gained post set 10 to help cope with the increasingly powerful companions that were released from set 8 onwards (Durin III; Cirdan; Arwen, Staunch Defender etc.).
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Uruk-hai Guard has the same advantages as its predecessor, Uruk Guard, but with even more bonuses. With the numerous vitality boosting cards in the [uruk-hai] culture (Spear of the White Hand, Isengard Siege Bow, Lurtz's Bow), Uruk-hai Guard can prevent assignment to '''''multiple''''' companions. It also has a higher strength value, which is indicative of the extra strength minions gained post set 10 to help cope with the increasingly powerful companions that were released from set 8 onwards (Durin III; Cirdan; Arwen, Staunch Defender etc.).
  
 
= Strengths and Weaknesses =
 
= Strengths and Weaknesses =

Revision as of 03:29, 5 August 2020


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Set: Black Rider
Kind: Shadow
Culture: Uruk-hai
Twilight: 4
Card Type: Minion • Uruk-Hai
Strength: 11
Vitality: 2
Site: 5
Game Text: Damage +1. Assignment: Exert this minion and spot a companion to prevent the Free Peoples player from assigning that companion to this minion.
Rarity: R


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General Strategy

Uruk-hai Guard has the same advantages as its predecessor, Uruk Guard, but with even more bonuses. With the numerous vitality boosting cards in the [uruk-hai] culture (Spear of the White Hand, Isengard Siege Bow, Lurtz's Bow), Uruk-hai Guard can prevent assignment to multiple companions. It also has a higher strength value, which is indicative of the extra strength minions gained post set 10 to help cope with the increasingly powerful companions that were released from set 8 onwards (Durin III; Cirdan; Arwen, Staunch Defender etc.).

Strengths and Weaknesses

Strong Versus...

  • Decks that rely on a single fighter (Grimbeorn, Beorning Chieftain; Aragorn, Thorongil)
  • Can avoid skirmishing bearers of Followers
  • Companions that get bonuses for skirmishing (Jarnsmid, Barding Emissary; Bilbo, Aged Ring Bearer)

Weak Versus...

  • Decks with several strong fighters
  • Wounding decks