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Difference between revisions of "Lotr18139"
From LotR TCG Wiki
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{{LegacyCardInfoBox | {{LegacyCardInfoBox | ||
− | |SetNum=18 | + | | SetNum=18 |
− | |CardNum=139 | + | | CardNum=139 |
| SetName=Treachery & Deceit | | SetName=Treachery & Deceit | ||
− | |Twilight=1 | + | | Twilight=1 |
| FullCardType=Site | | FullCardType=Site | ||
| GameText=Wounds cannot be prevented or healed. Burdens cannot be removed. | | GameText=Wounds cannot be prevented or healed. Burdens cannot be removed. | ||
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== Other Prints of Steward's Tomb == | == Other Prints of Steward's Tomb == | ||
− | [[lotr10119|Mount Doom]] | + | * [[lotr10119|Mount Doom]] |
Revision as of 03:34, 5 August 2020
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Set: | Treachery & Deceit | ||
Kind: | {{{Side}}} | ||
Twilight: | 1 | ||
Card Type: | Site | ||
Game Text: | Wounds cannot be prevented or healed. Burdens cannot be removed. | ||
Rarity: | U | ||
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General Strategy
One of the most potent post-Shadows sites, Steward's Tomb is an effective site for the Shadow player because it can be played at a Sanctuary to prevent Sanctuary healing. This can be devastating for the Free Peoples player, particularly when facing a wounding or archery Shadow. Steward's Tomb is also effective against recursive wound prevention such as Throne of the Golden Hall and Armor of Khazad.
Strengths and Weaknesses
Strong Versus...
- Decks that lack healing when played at Sanctuaries
- Healing and wound prevention
Weak Versus...
- Less effective if the opponent plays Mithlond or Neekerbreekers Bog after travelling here
- Effects that make characters unable to take wounds (Eowyn, Northwoman; Consorting with Wizards or Swept Away)