|
|
(2 intermediate revisions by the same user not shown) |
Line 1: |
Line 1: |
− | ====== We Are the Fighting Uruk-hai (4C210) ======
| + | #REDIRECT [[We Are the Fighting Uruk-hai (4C210)]] |
− | {{description>Full card information and wiki for We Are the Fighting Uruk-hai (4C210) from LotR TCG}}
| |
− | <WRAP dbshell><WRAP 990px center>
| |
− | | |
− | <WRAP 240px center><WRAP 80px db centeralign>[[lotr04209|{{:previous.gif|Previous Card}}]]</WRAP>
| |
− | <WRAP 80px db centeralign>[[set4|{{:home.gif|Go to The Two Towers Index}}]]</WRAP>
| |
− | <WRAP 80px db centeralign>[[lotr04211|{{:next.gif|Next Card}}]]</WRAP></WRAP>
| |
− | | |
− | <WRAP 500px db rightalign>[[lotr04210|{{cards:lotr04210.jpg|We Are the Fighting Uruk-hai (4C210) Card Image}}]]</WRAP>
| |
− | <WRAP 480px db2 leftalign>
| |
− | | Set:| The Two Towers|
| |
− | | [[Kinds_of_Cards|Kind]]:| Shadow|
| |
− | | Culture:| [[Isengard Culture|Isengard]]|
| |
− | | [[Twilight Cost|Twilight]]:| 1|
| |
− | | Card Type:| Event|
| |
− | | Game Text:| Skirmish: Make an Uruk-hai strength +2 (and damage +1 if you control a site).|
| |
− | | Lore:| //"'But for us you'd all have run away.'"//|
| |
− | | Rarity:| C|
| |
− | </WRAP>
| |
− | | |
− | </WRAP></WRAP>
| |
− | <WRAP clear></WRAP>
| |
− | <WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
| |
− | | |
− | | |
− | ====== We Are the Fighting Uruk-hai (4C210) Wiki ======
| |
− | | |
− | ===== General Strategy =====
| |
− | | |
− | Along with Lurtz's Battle Cry, !We Are the Fighting Uruk-hai is one of two [Isengard] events able to give an Uruk-hai a damage bonus. Without having a site controlled, !We Are the Fighting Uruk-hai is somewhat inferior to other skirmish events such as Ferocity - it costs 1 twilight and won't give more than a +2 strength boost. Still, as with any skirmish pump, it can turn would-be losses into wins, stacking tokens onto Down to the Last Child and keeping an Uruk-hai alive to take control of a site with Attack on Helm's Deep.
| |
− | | |
− | With a site controlled, the boost of We Are the Fighting Uruk-hai can be combined with the signature Damage +1 attribute of Uruk-hai to kill a companion with 3 vitality outright if that companion loses the skirmish without any wound prevention. !We Are the Fighting Uruk-hai adds strength, unlike Lurtz's Battle Cry, giving a minion a much greater chance of delivering the extra wound. Because Uruk-hai trackers typically lack damage bonuses in favor of being fierce, !We Are the Fighting Uruk-hai has added flexibility: it can be used to unexpectedly exhaust or kill a companion in the first skirmishes to make the fierce skirmishes even more harrowing, or surprise the Free People's player in a fierce skirmish by killing a companion wounded in the first. The card can also be combined with the innate site-based damage bonus of Uruk-hai Patrol for a whopping damage+3, although this may be superfluous against many companions.
| |
− | | |
− | Already costing 1 twilight, We Are the Fighting Uruk-hai loses further versatility when playing against Dauntless Hunter, though this can sometimes be mitigated by Saruman's Ambition.
| |
− | | |
− | ===== Strengths and Weaknesses =====
| |
− | | |
− | === Strong Versus... ===
| |
− | | |
− | * Characters with 3 vitality, often killing them
| |
− | * Characters who would otherwise win the skirmish and avoid wounds altogether
| |
− | | |
− | === Weak Versus... ===
| |
− | | |
− | * Wound negation, such as Armor or Smeagol, Slinker
| |
− | * Wound prevention, such as Lady of Rohan or Sister-daughter of Theoden
| |
− | * Skirmish trickery such as Gandalf's Staff or Pippin, Just a Nuisance
| |
− | | |
− | ===== Example Decks =====
| |
− | | |
− | * Stacking Uruk-hai - http://lotrtcgwiki.com/forums/index.php/topic,7708.0.html
| |
− | | |
− | ===== Extra Information =====
| |
− | | |
− | * Largely inferior in the later sets, losing out to Violent Hurl and Ghastly Wound
| |