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− | __NOTOC__
| + | #REDIRECT [[Uruk Guard (1R147)]] |
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− | {{NavBar|Set|Left|Right}}
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− | {{LegacyCardInfoBox
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− | |SetNum=01
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− | |CardNum=147
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− | | SetName=The Fellowship of the Ring
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− | |Side=Shadow
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− | | Culture=Isengard
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− | |Twilight=4
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− | | FullCardType=Minion • Uruk-Hai
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− | | Stat1Name=Strength
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− | |Stat1=9
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− | | Stat2Name=Vitality
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− | |Stat2=2
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− | | Stat3Name=Site
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− | |Stat3=5
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− | | GameText=Damage +1. Assignment: Exert this minion and spot a companion to prevent the opponent from assigning that companion to this minion.
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− | | Lore=''"'SWolves and orcs were housed in Isengard, for Saruman was mustering a great force....'"''
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− | | Rarity=R
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− | | Notes=
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− | }}
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− | = General Strategy =
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− | With a twilight cost in line with other strength 9, vitality 2 Uruk-Hai, Uruk Guard has fairly powerful game-text. Uruk Guard's assignment action allows for the Shadow player to prevent Uruk Guard's assignment to one companion, forcing the Free Peoples player to possibly make a difficult decision. In a deck with one particular bruiser, such as a loaded Aragorn or Durin III, Dwarven Lord, Uruk Guard can be particularly problematic, especially with the access to skirmish events like Savagery to Match Their Numbers and Ferocity.
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− | Uruk Guard is somewhat redundant with the release of Saruman, Servant of the Eye who can control the assignment phase more effectively.
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− | = Strengths and Weaknesses =
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− | === Strong Versus... ===
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− | * Hobbit decks
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− | * Gandalf bearing Gandalf's Staff
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− | * Decks with one particular fighter
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− | === Weak Versus... ===
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− | * Decks with several strong fighters
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− | * Horn of Boromir or similar cards, as Uruk Guard's ability can only target companions
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− | = Extra Information =
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− | * Re-released as[[lotr12156|Uruk-hai Guard]] for the[uruk-hai] culture in set 12.
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