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| − | __NOTOC__
| + | #REDIRECT [[Lurtz, Minion of the White Wizard (11RF16)]] |
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| − | {{NavBar|Set|Left|Right}}
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| − | {{LegacyCardInfoBox
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| − | |SetNum=11
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| − | |CardNum=F16
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| − | | SetName=Shadows
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| − | |Side=Shadow
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| − | | Culture=Uruk-hai
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| − | |Twilight=7
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| − | | FullCardType=Minion • Uruk-Hai
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| − | | Stat1Name=Strength
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| − | |Stat1=13
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| − | | Stat2Name=Vitality
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| − | |Stat2=3
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| − | | Stat3Name=Site
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| − | |Stat3=5
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| − | | GameText=Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot.
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| − | | Rarity=RF
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| − | | Notes=Legends Series.
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| − | }}
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| − | | |
| − | = General Strategy =
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| − | In this section, describe:
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| − | * Deck design strategy.
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| − | * Gameplay considerations.
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| − | | |
| − | = Strengths and Weaknesses =
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| − | | |
| − | === Strong Versus... ===
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| − | * Add cards and explanations here.
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| − | | |
| − | === Weak Versus... ===
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| − | | |
| − | * Add cards and explanations here.
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| − | | |
| − | = Example Decks =
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| − | * Decklists or links to decks that use this card.
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| − | | |
| − | = Rules and Clarifications =
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| − | * Clarify existing rules if needed.
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| − | * Link to rules discussions on TLHH.
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| − | | |
| − | = Extra Information =
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| − | == Other Versions of Lurtz ==
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| − | [[lotr00126|Now Perfected (P)]] | |
| − | [[lotr01127|Servant of Isengard]]
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| − | [[lotr01127T|Servant of Isengard (T)]]
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| − | [[lotr01M03|Servant of Isengard (M)]]
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| − | [[lotr15162|Now Perfected]]
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| − | [[lotr18118|Halfling Hunter]]
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| − | [[lotr19033|Resilient Captain]]
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| − | == Other Prints of Lurtz, Minion of the White Wizard ==
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| − | [[lotr11194|Shadows]]
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