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− | ====== Coat of Mail (1C101) ======
| + | #REDIRECT [[Coat of Mail (1C101)]] |
− | {{description>Full card information and wiki for Coat of Mail (1C101) from LotR TCG}}
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− | <WRAP 80px db centeralign>[[set1|{{:home.gif|Go to The Fellowship of the Ring Index}}]]</WRAP>
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− | <WRAP 500px db rightalign>[[lotr01101|{{cards:lotr01101.jpg|Coat of Mail (1C101) Card Image}}]]</WRAP>
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− | | Set:| The Fellowship of the Ring|
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− | | [[Kinds_of_Cards|Kind]]:| Free People|
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− | | Culture:| [[Gondor Culture|Gondor]]|
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− | | [[Twilight Cost|Twilight]]:| 1|
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− | | Card Type:| Possession • Armor|
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− | | Game Text:| Bearer must be a Man. Bearer may not be overwhelmed unless his or her strength is tripled.|
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− | | Lore:| //Soldiers of the White Tower have long appreciated the craftsmanship of the Gondorian metalsmiths.//|
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− | | Rarity:| C|
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− | <WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
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− | ====== Coat of Mail (1C101) Wiki ======
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− | ===== General Strategy =====
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− | Coat of Mail is a generic !armor !possession that prevents a Man from being overwhelmed unless his strength is tripled. Note that, while being a [Gondor] !possession, Coat of Mail can be borne by any !Man, including [Rohan] or [Gandalf] Men, similar to The Two Towers [Rohan] !possession Heavy Chain.
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− | Less popular than Armor, which prevents multiple wounds per skirmish phase, !Coat of Mail did take on new purpose with the introduction of alternate !Ring-Bearers in the Reflections expansion. With Boromir, Bearer of Council and Isildur, Bearer of Heirlooms introduced, !Coat of Mail was a convenient overwhelm prevention against strategies like [Moria] Swarm, "Stupid Swarm," or the "Moria Navy" deck designs.
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− | Boromir, Lord of Gondor has the same text as !Coat of Mail, making the card redundant when played on him. That said, !Coat of Mail is a popular card to play on Aragorn, ROTN; Aragorn, WTG or Aragorn, Heir of Elendil as they have innate access to the **!defender +1** ability.
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− | ===== Strengths and Weaknesses =====
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− | === Strong Versus... ===
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− | * High-powered minions, such as the Balrog or the Witch-King
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− | * Powerful support to Isildur, Bearer of Heirlooms, Boromir, Bearer of Council
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− | * Playable on any Free Peoples Man - including Eomer, Third Marshal of Riddermark
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− | * Overwhelm prevention in Swarm decks
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− | === Weak Versus... ===
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− | * Possession Discard
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− | * Grima, Wormtongue
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− | * Strange-looking Men, or other [Raider] or [Men] cards that can transfer the !possession
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