Difference between revisions of "Lotr01147"

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#REDIRECT [[Uruk Guard (1R147)]]
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{{NavBar|Set|Left|Right}}
 
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{{LegacyCardInfoBox
 
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| SetNum=01
 
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| CardNum=147
 
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| SetName=The Fellowship of the Ring
 
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| Side=Shadow
 
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| Culture=Isengard
 
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| Twilight=4
 
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| FullCardType=Minion • Uruk-Hai
 
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| Stat1Name=Strength
 
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| Stat1=9
 
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| Stat2Name=Vitality
 
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| Stat2=2
 
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| Stat3Name=Site
 
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| Stat3=5
 
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| GameText=Damage +1. Assignment: Exert this minion and spot a companion to prevent the opponent from assigning that companion to this minion.
 
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| Lore=''"'SWolves and orcs were housed in Isengard, for Saruman was mustering a great force....'"''
 
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| Rarity=R
 
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| Notes=
 
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}}
 
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= General Strategy =
 
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With a twilight cost in line with other strength 9, vitality 2 Uruk-Hai, Uruk Guard has fairly powerful game-text. Uruk Guard's assignment action allows for the Shadow player to prevent Uruk Guard's assignment to one companion, forcing the Free Peoples player to possibly make a difficult decision. In a deck with one particular bruiser, such as a loaded Aragorn or Durin III, Dwarven Lord, Uruk Guard can be particularly problematic, especially with the access to skirmish events like Savagery to Match Their Numbers and Ferocity.
 
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Uruk Guard is somewhat redundant with the release of Saruman, Servant of the Eye who can control the assignment phase more effectively.
 
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= Strengths and Weaknesses =
 
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=== Strong Versus... ===
 
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* Hobbit decks
 
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* Gandalf bearing Gandalf's Staff
 
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* Decks with one particular fighter
 
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=== Weak Versus... ===
 
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* Decks with several strong fighters
 
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* Horn of Boromir or similar cards, as Uruk Guard's ability can only target companions
 
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= Extra Information =
 
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* Re-released as [[lotr12156|Uruk-hai Guard]] for the [uruk-hai] culture in set 12.
 

Latest revision as of 07:34, 23 August 2020

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