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| − | __NOTOC__
| + | #REDIRECT [[Cave Troll's Chain (2R53)]] |
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| − | {{NavBar|Set|Left|Right}}
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| − | {{LegacyCardInfoBox
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| − | | SetNum=02
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| − | | CardNum=053
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| − | | SetName=Mines of Moria
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| − | | Side=Shadow
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| − | | Culture=Moria
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| − | | Twilight=1
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| − | | FullCardType=Possession
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| − | | Stat1Name=Strength
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| − | | Stat1=+2
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| − | | GameText=Bearer must be Cave Troll of Moria. The Free Peoples player may choose for the archery phase to be skipped. Each time Cave Troll of Moria takes a wound during the archery phase, you may wound an archer companion.
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| − | | Lore=''"'They have a Cave Troll!'"''
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| − | | Rarity=R
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| − | | Notes=When an exhausted Cave Troll, armed with the Cave Troll�s Chain, takes its last wound during the archery phase, the Chain cannot be used to wound an archer companion (since the wound is a required action and takes effect before the Chain can be used).
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| − | }}
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| − | | |
| − | = General Strategy =
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| − | In this section, describe:
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| − | * Deck design strategy.
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| − | * Gameplay considerations.
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| − | | |
| − | = Strengths and Weaknesses =
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| − | === Strong Versus... ===
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| − | * Add cards and explanations here.
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| − | | |
| − | === Weak Versus... ===
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| − | * Add cards and explanations here.
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| − | = Example Decks =
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| − | * Decklists or links to decks that use this card.
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| − | = Rules and Clarifications =
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| − | * Clarify existing rules if needed.
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| − | * Link to rules discussions on TLHH.
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| − | = Extra Information =
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| − | * Add other information regarding printing, rarity, trivia, etc.
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