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− | __NOTOC__
| + | #REDIRECT [[Dunlending Savage (4C17)]] |
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− | {{NavBar|Set|Left|Right}}
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− | {{LegacyCardInfoBox
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− | | SetNum=04
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− | | CardNum=017
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− | | SetName=The Two Towers
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− | | Side=Shadow
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− | | Culture=Dunland
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− | | Twilight=4
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− | | FullCardType=Minion • Man
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− | | Stat1Name=Strength
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− | | Stat1=11
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− | | Stat2Name=Vitality
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− | | Stat2=1
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− | | Stat3Name=Site
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− | | Stat3=3
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− | | Lore=''The Dunlendings' fury could only end in the death of the king of Rohan.''
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− | | Rarity=C
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− | | Notes=
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− | }}
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− | = General Strategy =
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− | A truly generic minion, the only notable thing about Dunlending Savage is that he is a [Dunland] Man, able of utilizing the tools every other [Dunland] Man has access to without doing anything significant on his own. His strength is somewhat higher than many other [4] minions, on par with [Sauron] minions but with the advantage of a low site number. While other [Dunland] minions which cost 4 twilight typically have 10 strength (the exceptions are Saruman, Rabble-rouser and Freca, Hungry Savage), their game text make any of them better than Dunlending Savage in nearly every circumstance.
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− | = Strengths and Weaknesses =
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− | === Strong Versus... ===
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− | * A fairly strong minion, likely to win skirmishes and perhaps trigger War Club or surprise a player with Too Long Have These Peasants Stood or Ravage the Defeated
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− | === Weak Versus... ===
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− | * Objectively worse than most other [Dunland] minions, including many which cost less twilight
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− | = Example Decks =
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− | * Decklists or links to decks that use this card.
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− | = Rules and Clarifications =
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− | * Clarify existing rules if needed.
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− | * Link to rules discussions on TLHH.
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− | = Extra Information =
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− | * Add other information regarding printing, rarity, trivia, etc.
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