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| − | __NOTOC__
| + | #REDIRECT [[A Light in His Mind (10U108)]] |
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| − | {{NavBar|Set|Left|Right}}
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| − | {{LegacyCardInfoBox
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| − | | SetNum=10
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| − | | CardNum=108
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| − | | SetName=Mount Doom
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| − | | Side=Free People
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| − | | Culture=Shire
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| − | | Twilight=0
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| − | | FullCardType=Condition • Support Area
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| − | | GameText=Each time you lose initiative, you may spot 2 [SHIRE] companions to remove a burden.
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| − | | Rarity=U
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| − | | Notes=
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| − | }}
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| − | = General Strategy =
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| − | In this section, describe:
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| − | * Deck design strategy.
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| − | * Gameplay considerations.
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| − | = Strengths and Weaknesses =
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| − | === Strong Versus... ===
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| − | * Add cards and explanations here.
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| − | === Weak Versus... ===
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| − | * Add cards and explanations here.
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| − | = Example Decks =
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| − | * Decklists or links to decks that use this card.
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| − | = Rules and Clarifications =
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| − | Suppose you have four cards in hand and one hobbit companion in play. If you then play a hobbit companion (so you now have three cards in hand and two hobbit companions in play), you will be able to spot the new hobbit when A Light in His Mind triggers, and so you will be able to remove a burden.
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| − | * http://lotrtcgwiki.com/forums/index.php/topic,1088.0.html
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| − | = Extra Information =
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| − | * Add other information regarding printing, rarity, trivia, etc.
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