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Difference between revisions of "Lotr04017"
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{{LegacyCardInfoBox | {{LegacyCardInfoBox | ||
− | |SetNum=04 | + | | SetNum=04 |
− | |CardNum=017 | + | | CardNum=017 |
| SetName=The Two Towers | | SetName=The Two Towers | ||
− | |Side=Shadow | + | | Side=Shadow |
| Culture=Dunland | | Culture=Dunland | ||
− | |Twilight=4 | + | | Twilight=4 |
− | | FullCardType=Minion | + | | FullCardType=Minion • Man |
| Stat1Name=Strength | | Stat1Name=Strength | ||
− | |Stat1=11 | + | | Stat1=11 |
| Stat2Name=Vitality | | Stat2Name=Vitality | ||
− | |Stat2=1 | + | | Stat2=1 |
| Stat3Name=Site | | Stat3Name=Site | ||
− | |Stat3=3 | + | | Stat3=3 |
| Lore=''The Dunlendings' fury could only end in the death of the king of Rohan.'' | | Lore=''The Dunlendings' fury could only end in the death of the king of Rohan.'' | ||
| Rarity=C | | Rarity=C | ||
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= General Strategy = | = General Strategy = | ||
− | A truly generic minion, the only notable thing about Dunlending Savage is that he is a[Dunland] Man, able of utilizing the tools every other[Dunland] Man has access to without doing anything significant on his own. His strength is somewhat higher than many other[4] minions, on par with[Sauron] minions but with the advantage of a low site number. While other[Dunland] minions which cost 4 twilight typically have 10 strength (the exceptions are Saruman, Rabble-rouser and Freca, Hungry Savage), their game text make any of them better than Dunlending Savage in nearly every circumstance. | + | A truly generic minion, the only notable thing about Dunlending Savage is that he is a [Dunland] Man, able of utilizing the tools every other [Dunland] Man has access to without doing anything significant on his own. His strength is somewhat higher than many other [4] minions, on par with [Sauron] minions but with the advantage of a low site number. While other [Dunland] minions which cost 4 twilight typically have 10 strength (the exceptions are Saruman, Rabble-rouser and Freca, Hungry Savage), their game text make any of them better than Dunlending Savage in nearly every circumstance. |
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
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=== Weak Versus... === | === Weak Versus... === | ||
− | * Objectively worse than most other[Dunland] minions, including many which cost less twilight | + | * Objectively worse than most other [Dunland] minions, including many which cost less twilight |
= Example Decks = | = Example Decks = |
Revision as of 03:20, 5 August 2020
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Set: | The Two Towers | ||
Kind: | Shadow | ||
Culture: | Dunland | ||
Twilight: | 4 | ||
Card Type: | Minion • Man | ||
Strength: | 11 | ||
Vitality: | 1 | ||
Site: | 3 | ||
Game Text: | {{{GameText}}} | ||
Lore: | The Dunlendings' fury could only end in the death of the king of Rohan. | ||
Rarity: | C | ||
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General Strategy
A truly generic minion, the only notable thing about Dunlending Savage is that he is a [Dunland] Man, able of utilizing the tools every other [Dunland] Man has access to without doing anything significant on his own. His strength is somewhat higher than many other [4] minions, on par with [Sauron] minions but with the advantage of a low site number. While other [Dunland] minions which cost 4 twilight typically have 10 strength (the exceptions are Saruman, Rabble-rouser and Freca, Hungry Savage), their game text make any of them better than Dunlending Savage in nearly every circumstance.
Strengths and Weaknesses
Strong Versus...
- A fairly strong minion, likely to win skirmishes and perhaps trigger War Club or surprise a player with Too Long Have These Peasants Stood or Ravage the Defeated
Weak Versus...
- Objectively worse than most other [Dunland] minions, including many which cost less twilight
Example Decks
- Decklists or links to decks that use this card.
Rules and Clarifications
- Clarify existing rules if needed.
- Link to rules discussions on TLHH.
Extra Information
- Add other information regarding printing, rarity, trivia, etc.