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− | + | __NOTOC__ | |
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− | + | {{NavBar|Set|Left|Right}} | |
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− | + | {{LegacyCardInfoBox | |
− | + | |SetNum=01 | |
− | | | + | |CardNum=131 |
− | | | + | | SetName=The Fellowship of the Ring |
− | | Culture | + | |Side=Shadow |
− | | | + | | Culture=Isengard |
− | | | + | |Twilight=5 |
− | | Strength | + | | FullCardType=Minion • Uruk-Hai |
− | | Vitality | + | | Stat1Name=Strength |
− | | Site | + | |Stat1=10 |
− | | | + | | Stat2Name=Vitality |
− | | Lore | + | |Stat2=3 |
− | | Rarity | + | | Stat3Name=Site |
− | + | |Stat3=5 | |
+ | | GameText=Archer. Damage +1. | ||
+ | | Lore=''Black-feathered arrows from Uruk-hai bows reign over the corpses of Saruman's enemies.'' | ||
+ | | Rarity=R | ||
+ | | Notes= | ||
+ | }} | ||
− | + | = General Strategy = | |
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+ | The only[Isengard] Archer minion in Fellowship Block (besides Lurtz, Servant of Isengard), Orthanc Assassin is among the stronger minions in the format with a base strength of 10. With the damage bonus shared with most Uruk-Hai and a stout 3 vitality, Orthanc Assassin is also a good choice for exertions from cards like Cloud of Arrows, Saruman's Power, Beyond the Height of Men, or weather conditions. | ||
− | + | A solid addition to[Isengard] archery shadows in Towers Standard and beyond, Orthanc Assassin is somewhat limited by his uniqueness, though he can be replayed by Uruk Captain or even Evil-Smelling Fens if appropriate. His twilight cost can be reduced by Ranged Commander in the Towers Standard format. | |
− | + | = Strengths and Weaknesses = | |
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=== Strong Versus... === | === Strong Versus... === | ||
− | + | * 3 vitality for exertions, such as from Cloud of Arrows, Beyond the Height of Men, or weather conditions | |
− | + | * Base strength beats most companions and allies without skirmish pumps (besides Treebeard and Tom Bombadil, the Master) | |
=== Weak Versus... === | === Weak Versus... === | ||
− | + | * Unique minion with a relatively high twilight cost | |
− | + | * Weaker than Lurtz and significantly more expensive than Uruk Lieutenant or (possibly) Uruk Ravager |
Revision as of 19:40, 3 August 2020
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Set: | The Fellowship of the Ring | ||
Kind: | Shadow | ||
Culture: | Isengard | ||
Twilight: | 5 | ||
Card Type: | Minion • Uruk-Hai | ||
Strength: | 10 | ||
Vitality: | 3 | ||
Site: | 5 | ||
Game Text: | Archer. Damage +1. | ||
Lore: | Black-feathered arrows from Uruk-hai bows reign over the corpses of Saruman's enemies. | ||
Rarity: | R | ||
The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.
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General Strategy
The only[Isengard] Archer minion in Fellowship Block (besides Lurtz, Servant of Isengard), Orthanc Assassin is among the stronger minions in the format with a base strength of 10. With the damage bonus shared with most Uruk-Hai and a stout 3 vitality, Orthanc Assassin is also a good choice for exertions from cards like Cloud of Arrows, Saruman's Power, Beyond the Height of Men, or weather conditions.
A solid addition to[Isengard] archery shadows in Towers Standard and beyond, Orthanc Assassin is somewhat limited by his uniqueness, though he can be replayed by Uruk Captain or even Evil-Smelling Fens if appropriate. His twilight cost can be reduced by Ranged Commander in the Towers Standard format.
Strengths and Weaknesses
Strong Versus...
- 3 vitality for exertions, such as from Cloud of Arrows, Beyond the Height of Men, or weather conditions
- Base strength beats most companions and allies without skirmish pumps (besides Treebeard and Tom Bombadil, the Master)
Weak Versus...
- Unique minion with a relatively high twilight cost
- Weaker than Lurtz and significantly more expensive than Uruk Lieutenant or (possibly) Uruk Ravager