Difference between revisions of "Lotr01131"

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====== Orthanc Assassin (1R131) ======
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__NOTOC__
{{description>Full card information and wiki for Orthanc Assassin (1R131) from LotR TCG}}
 
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<WRAP 240px center><WRAP 80px db centeralign>[[lotr01130|{{:previous.gif|Previous Card}}]]</WRAP>
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{{NavBar|Set|Left|Right}}
<WRAP 80px db centeralign>[[set1|{{:home.gif|Go to The Fellowship of the Ring Index}}]]</WRAP>
 
<WRAP 80px db centeralign>[[lotr01132|{{:next.gif|Next Card}}]]</WRAP></WRAP>
 
  
<WRAP 500px db rightalign>[[lotr01131|{{cards:lotr01131.jpg|Orthanc Assassin (1R131) Card Image}}]]</WRAP>
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{{LegacyCardInfoBox
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|SetNum=01
| Set:| The Fellowship of the Ring|
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|CardNum=131
| [[Kinds_of_Cards|Kind]]:| Shadow|
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| SetName=The Fellowship of the Ring
| Culture:| [[Isengard Culture|Isengard]]|
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|Side=Shadow
| [[Twilight Cost|Twilight]]:| 5|
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| Culture=Isengard
| Card Type:| Minion &#149; Uruk-Hai|
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|Twilight=5
| Strength:| 10|
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| FullCardType=Minion &#149; Uruk-Hai
| Vitality:| 3|
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| Stat1Name=Strength
| Site:| 5|
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|Stat1=10
| Game Text:| Archer. Damage +1.|
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| Stat2Name=Vitality
| Lore:| //Black-feathered arrows from Uruk-hai bows reign over the corpses of Saruman's enemies.//|
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|Stat2=3
| Rarity:| R|
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| Stat3Name=Site
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|Stat3=5
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| GameText=Archer. Damage +1.
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| Lore=''Black-feathered arrows from Uruk-hai bows reign over the corpses of Saruman's enemies.''
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| Rarity=R
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| Notes=
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}}
  
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= General Strategy =
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<WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
 
  
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The only[Isengard] Archer minion in Fellowship Block (besides Lurtz, Servant of Isengard), Orthanc Assassin is among the stronger minions in the format with a base strength of 10. With the damage bonus shared with most Uruk-Hai and a stout 3 vitality, Orthanc Assassin is also a good choice for exertions from cards like Cloud of Arrows, Saruman's Power, Beyond the Height of Men, or weather conditions.
  
====== Orthanc Assassin (1R131) Wiki ======
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A solid addition to[Isengard] archery shadows in Towers Standard and beyond, Orthanc Assassin is somewhat limited by his uniqueness, though he can be replayed by Uruk Captain or even Evil-Smelling Fens if appropriate. His twilight cost can be reduced by Ranged Commander in the Towers Standard format.
  
===== General Strategy =====
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= Strengths and Weaknesses =
 
 
The only [Isengard] Archer minion in Fellowship Block (besides Lurtz, Servant of Isengard), Orthanc Assassin is among the stronger minions in the format with a base !strength of 10. With the damage bonus shared with most Uruk-Hai and a stout 3 !vitality, Orthanc Assassin is also a good choice for exertions from cards like Cloud of Arrows, Saruman's Power, Beyond the Height of Men, or weather conditions.
 
 
 
A solid addition to [Isengard] archery shadows in Towers Standard and beyond, Orthanc Assassin is somewhat limited by his uniqueness, though he can be replayed by Uruk Captain or even Evil-Smelling Fens if appropriate. His twilight cost can be reduced by Ranged Commander in the Towers Standard format.
 
 
 
===== Strengths and Weaknesses =====
 
  
 
=== Strong Versus... ===
 
=== Strong Versus... ===
  
  * 3 !vitality for exertions, such as from Cloud of Arrows, Beyond the Height of Men, or weather conditions
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* 3 vitality for exertions, such as from Cloud of Arrows, Beyond the Height of Men, or weather conditions
  * Base strength beats most companions and allies without skirmish pumps (besides Treebeard and Tom Bombadil, the Master)
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* Base strength beats most companions and allies without skirmish pumps (besides Treebeard and Tom Bombadil, the Master)
  
 
=== Weak Versus... ===
 
=== Weak Versus... ===
  
  * Unique minion with a relatively high twilight cost
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* Unique minion with a relatively high twilight cost
  * Weaker than Lurtz and significantly more expensive than Uruk Lieutenant or (possibly) Uruk Ravager
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* Weaker than Lurtz and significantly more expensive than Uruk Lieutenant or (possibly) Uruk Ravager

Revision as of 19:40, 3 August 2020


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Set: The Fellowship of the Ring
Kind: Shadow
Culture: Isengard
Twilight: 5
Card Type: Minion &#149; Uruk-Hai
Strength: 10
Vitality: 3
Site: 5
Game Text: Archer. Damage +1.
Lore: Black-feathered arrows from Uruk-hai bows reign over the corpses of Saruman's enemies.
Rarity: R

The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

General Strategy

The only[Isengard] Archer minion in Fellowship Block (besides Lurtz, Servant of Isengard), Orthanc Assassin is among the stronger minions in the format with a base strength of 10. With the damage bonus shared with most Uruk-Hai and a stout 3 vitality, Orthanc Assassin is also a good choice for exertions from cards like Cloud of Arrows, Saruman's Power, Beyond the Height of Men, or weather conditions.

A solid addition to[Isengard] archery shadows in Towers Standard and beyond, Orthanc Assassin is somewhat limited by his uniqueness, though he can be replayed by Uruk Captain or even Evil-Smelling Fens if appropriate. His twilight cost can be reduced by Ranged Commander in the Towers Standard format.

Strengths and Weaknesses

Strong Versus...

  • 3 vitality for exertions, such as from Cloud of Arrows, Beyond the Height of Men, or weather conditions
  • Base strength beats most companions and allies without skirmish pumps (besides Treebeard and Tom Bombadil, the Master)

Weak Versus...

  • Unique minion with a relatively high twilight cost
  • Weaker than Lurtz and significantly more expensive than Uruk Lieutenant or (possibly) Uruk Ravager