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− | + | __NOTOC__ | |
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− | + | {{NavBar|Set|Left|Right}} | |
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− | + | {{LegacyCardInfoBox | |
− | + | |SetNum=01 | |
− | | | + | |CardNum=293 |
− | | | + | | SetName=The Fellowship of the Ring |
− | | Culture | + | |Side=Free People |
− | | | + | | Culture=Shire |
− | | | + | |Twilight=0 |
− | | | + | | FullCardType=Event |
− | | Lore | + | | GameText=Skirmish: Exert a Hobbit to make him strength +3. |
− | | Rarity | + | | Lore=''"...though they are inclined to be fat and do not hurry unnecessarily, they are nonetheless nimble and deft in their movements."'' |
− | + | | Rarity=U | |
+ | | Notes= | ||
+ | }} | ||
− | + | = General Strategy = | |
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+ | A simple skirmish pump, Halfling Deftness provides a strength +3 bonus at the cost of an exertion. Hobbit Intuition and Hobbit Stealth, the most common[Shire] skirmish events in Fellowship block, provide a strength bonus for[1] after sites 4 or 5 (or at any site outside of Fellowship block). | ||
− | + | = Strengths and Weaknesses = | |
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=== Strong Versus... === | === Strong Versus... === | ||
− | + | * Somewhat beneficial backup to the most common stealth events (due to Wariness, Relentless, Seeking It Always) | |
=== Weak Versus... === | === Weak Versus... === | ||
− | + | * Minions with '''damage''' bonuses | |
− | + | * Direct wounding or exhausting | |
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− | = | + | = Example Decks = |
+ | = Rules and Clarifications = | ||
− | + | = Extra Information = |
Revision as of 19:54, 3 August 2020
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Set: | The Fellowship of the Ring | ||
Kind: | Free People | ||
Culture: | Shire | ||
Twilight: | 0 | ||
Card Type: | Event | ||
Game Text: | Skirmish: Exert a Hobbit to make him strength +3. | ||
Lore: | "...though they are inclined to be fat and do not hurry unnecessarily, they are nonetheless nimble and deft in their movements." | ||
Rarity: | U | ||
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General Strategy
A simple skirmish pump, Halfling Deftness provides a strength +3 bonus at the cost of an exertion. Hobbit Intuition and Hobbit Stealth, the most common[Shire] skirmish events in Fellowship block, provide a strength bonus for[1] after sites 4 or 5 (or at any site outside of Fellowship block).
Strengths and Weaknesses
Strong Versus...
- Somewhat beneficial backup to the most common stealth events (due to Wariness, Relentless, Seeking It Always)
Weak Versus...
- Minions with damage bonuses
- Direct wounding or exhausting