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− | __NOTOC__
| + | #REDIRECT [[A Shadow Rises (11R216)]] |
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− | {{NavBar|Set|Left|Right}}
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− | {{LegacyCardInfoBox
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− | | SetNum=11
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− | | CardNum=216
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− | | SetName=Shadows
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− | | Side=Shadow
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− | | Culture=Wraith
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− | | Twilight=0
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− | | FullCardType=Condition • Support Area
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− | | GameText=Maneuver: Remove (5) to make this condition a fierce [WRAITH] minion until the start of the regroup phase that has 10 strength and 3 vitality, and cannot bear other cards. This card is still a condition. At the start of the regroup phase, remove all tokens from here.
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− | | Rarity=R
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− | | Notes=When you make this card a minion, move it out of your support area. When this card is no longer a minion, move it back to your support area. For example: if a character bearing Phial of Galadriel, Starglass is skirmishing A Shadow Rises and discards the Phial of Galadriel, A Shadow Rises loses "Fierce" and can bear other cards. If A Shadow Rises bears cards when its maneuver special ability is used, those cards are discarded.
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− | = General Strategy =
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− | In this section, describe:
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− | * Deck design strategy.
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− | * Gameplay considerations.
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− | = Strengths and Weaknesses =
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− | === Strong Versus... ===
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− | * Add cards and explanations here.
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− | === Weak Versus... ===
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− | * Add cards and explanations here.
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− | = Example Decks =
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− | * Decklists or links to decks that use this card.
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− | = Rules and Clarifications =
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− | * Clarify existing rules if needed.
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− | * Link to rules discussions on TLHH.
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− | = Extra Information =
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− | * Add other information regarding printing, rarity, trivia, etc.
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