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====== Band of Wild Men (4C4) ======
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__NOTOC__
{{description>Full card information and wiki for Band of Wild Men (4C4) from LotR TCG}}
 
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<WRAP 240px center><WRAP 80px db centeralign>[[lotr04003|{{:previous.gif|Previous Card}}]]</WRAP>
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{{NavBar|Set|Left|Right}}
<WRAP 80px db centeralign>[[set4|{{:home.gif|Go to The Two Towers Index}}]]</WRAP>
 
<WRAP 80px db centeralign>[[lotr04005|{{:next.gif|Next Card}}]]</WRAP></WRAP>
 
  
<WRAP 500px db rightalign>[[lotr04004|{{cards:lotr04004.jpg|Band of Wild Men (4C4) Card Image}}]]</WRAP>
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{{LegacyCardInfoBox
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|SetNum=04
| Set:| The Two Towers|
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|CardNum=004
| [[Kinds_of_Cards|Kind]]:| Shadow|
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| SetName=The Two Towers
| Culture:| [[Dunland Culture|Dunland]]|
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|Side=Shadow
| [[Twilight Cost|Twilight]]:| 5|
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| Culture=Dunland
| Card Type:| Minion &#149; Man|
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|Twilight=5
| Strength:| 11|
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| FullCardType=Minion &#149; Man
| Vitality:| 2|
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| Stat1Name=Strength
| Site:| 3|
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|Stat1=11
| Game Text:| Each time this minion wins a skirmish, you may make it fierce until the regroup phase.|
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| Stat2Name=Vitality
| Lore:| //"'The Wild Men of Dunland have no love for Théoden of Rohan since he took their land.'"//|
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|Stat2=2
| Rarity:| C|
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| Stat3Name=Site
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|Stat3=3
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| GameText=Each time this minion wins a skirmish, you may make it fierce until the regroup phase.
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| Lore=''"'The Wild Men of Dunland have no love for Th�oden of Rohan since he took their land.'"''
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| Rarity=C
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| Notes=
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}}
  
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= General Strategy =
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<WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
 
  
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A common card with solid stats, Band of Wild Men is a highly efficient[Dunland] skirmisher and easily splashed in many budget decks. While it does not gain strength in fierce skirmishes as Dunlending Madman and Dunlending Robber do, its high base strength gives it a greater chance of winning the initial skirmish and participating in fierce skirmishes at all.
  
====== Band of Wild Men (4C4) Wiki ======
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One of the few[Dunland] minions to have 2 vitality, it can take a wound from Archery without using Hides for protection. Of course, this also makes Band of Wild Men somewhat more vulnerable to cards which spot wounds or wounded minions such as Third Marshal of Riddermark and Hrethel as it can't avoid being exerted by Rohirrim mounts.
  
===== General Strategy =====
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= Strengths and Weaknesses =
 
 
A common card with solid stats, !Band of Wild Men is a highly efficient [Dunland] skirmisher and easily splashed in many budget decks. While it does not gain strength in fierce skirmishes as Dunlending Madman and Dunlending Robber do, its high base strength gives it a greater chance of winning the initial skirmish and participating in fierce skirmishes at all.
 
 
 
One of the few [Dunland] minions to have 2 vitality, it can take a wound from Archery without using Hides for protection. Of course, this also makes !Band of Wild Men somewhat more vulnerable to cards which spot wounds or wounded minions such as Third Marshal of Riddermark and Hrethel as it can't avoid being exerted by Rohirrim mounts.
 
 
 
===== Strengths and Weaknesses =====
 
  
 
=== Strong Versus... ===
 
=== Strong Versus... ===
  
  * Good all-around skirmisher
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* Good all-around skirmisher
  
 
=== Weak Versus... ===
 
=== Weak Versus... ===
  
  * Unlike most [Dunland] Men, it is able to become wounded and benefit cards such as Third Marshal of Riddermark and Arwen, Queen of Elves and Men
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* Unlike most[Dunland] Men, it is able to become wounded and benefit cards such as Third Marshal of Riddermark and Arwen, Queen of Elves and Men
  
===== Example Decks =====
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= Example Decks =
  
  * Decklists or links to decks that use this card.
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* Decklists or links to decks that use this card.
  
===== Rules and Clarifications =====
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= Rules and Clarifications =
  
  * Clarify existing rules if needed.
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* Clarify existing rules if needed.
  * Link to rules discussions on TLHH.
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* Link to rules discussions on TLHH.
  
===== Extra Information =====
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= Extra Information =
  
  * Add other information regarding printing, rarity, trivia, etc.
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* Add other information regarding printing, rarity, trivia, etc.

Revision as of 20:23, 3 August 2020


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Set: The Two Towers
Kind: Shadow
Culture: Dunland
Twilight: 5
Card Type: Minion &#149; Man
Strength: 11
Vitality: 2
Site: 3
Game Text: Each time this minion wins a skirmish, you may make it fierce until the regroup phase.
Lore: "'The Wild Men of Dunland have no love for Th�oden of Rohan since he took their land.'"
Rarity: C

The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

General Strategy

A common card with solid stats, Band of Wild Men is a highly efficient[Dunland] skirmisher and easily splashed in many budget decks. While it does not gain strength in fierce skirmishes as Dunlending Madman and Dunlending Robber do, its high base strength gives it a greater chance of winning the initial skirmish and participating in fierce skirmishes at all.

One of the few[Dunland] minions to have 2 vitality, it can take a wound from Archery without using Hides for protection. Of course, this also makes Band of Wild Men somewhat more vulnerable to cards which spot wounds or wounded minions such as Third Marshal of Riddermark and Hrethel as it can't avoid being exerted by Rohirrim mounts.

Strengths and Weaknesses

Strong Versus...

  • Good all-around skirmisher

Weak Versus...

  • Unlike most[Dunland] Men, it is able to become wounded and benefit cards such as Third Marshal of Riddermark and Arwen, Queen of Elves and Men

Example Decks

  • Decklists or links to decks that use this card.

Rules and Clarifications

  • Clarify existing rules if needed.
  • Link to rules discussions on TLHH.

Extra Information

  • Add other information regarding printing, rarity, trivia, etc.