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− | __NOTOC__
| + | #REDIRECT [[Spies of Saruman (1R140)]] |
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− | {{NavBar|Set|Left|Right}}
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− | {{LegacyCardInfoBox
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− | | SetNum=01
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− | | CardNum=140
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− | | SetName=The Fellowship of the Ring
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− | | Side=Shadow
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− | | Culture=Isengard
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− | | Twilight=2
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− | | FullCardType=Condition
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− | | GameText=To play, exert a [ISENGARD] minion. Plays on a site. While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn.
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− | | Lore=''"'...they are crebain out of Fangorn or Dunland. I do not know what they are about....'"''
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− | | Rarity=R
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− | | Notes=
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− | }}
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− | = General Strategy =
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− | An anti archery card for Isengard. Spies of Saruman is strong but fragile; it blocks any and all Free Peoples archery, at the cost of being vulnerable to maneuver based condition discard (Secret Sentinels, Company of Archers etc.) and having no effect on non-archery wounding (from maneuvers etc.). It is relatively expensive and functions similarly to the [Isengard] weather conditions, but is not weather itself.
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− | = Strengths and Weaknesses =
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− | === Strong Versus... ===
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− | * Archery
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− | === Weak Versus... ===
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− | * Maneuver condition discard
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