Difference between revisions of "Lotr04260"

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#REDIRECT [[Whirling Strike (4C260)]]
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{{NavBar|Set|Left|Right}}
 
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{{LegacyCardInfoBox
 
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| SetNum=04
 
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| CardNum=260
 
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| SetName=The Two Towers
 
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| Side=Shadow
 
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| Culture=Raider
 
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| Twilight=3
 
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| FullCardType=Event
 
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| GameText=Skirmish: Wound a companion or ally skirmishing a [RAIDER] Man.
 
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| Lore=''The Southrons fight with tactics the men of Gondor have never before seen.''
 
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| Rarity=C
 
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| Notes=
 
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}}
 
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= General Strategy =
 
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Many Free Peoples sides revolve around winning skirmishes - Trust Me decks, Help in Doubt and Need decks, Gondor Men, and many more. For such a Free Peoples side, an unexpected point of damage at a critical moment can be devastating, upsetting its play, potentially even killing a key companion.
 
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There are few better ways of doing this than events. The Raiders have a number of ways of delivering damage without having to win skirmishes, but most of them are via a minion's game text, preventing them being a surprise for the opponent. Event cards have no such drawback. All Whirling Strike requires is 3 twilight on the table - something not unusual with the Raider's ambush capabilities.
 
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The surprise point of damage can be made even more effective by holding Whirling Strikes in your hand, and playing two or even three at a time, assuming you have the twilight to do so. Nothing is more annoying than killing an unwounded companion when your opponent expected to handily win the skirmish - and with a common card too!
 
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= Strengths and Weaknesses =
 
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=== Strong Versus... ===
 
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* Add cards and explanations here.
 
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=== Weak Versus... ===
 
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* Add cards and explanations here.
 
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= Example Decks =
 
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* Decklists or links to decks that use this card.
 
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= Rules and Clarifications =
 
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* Clarify existing rules if needed.
 
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* Link to rules discussions on TLHH.
 
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= Extra Information =
 
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* Add other information regarding printing, rarity, trivia, etc.
 

Latest revision as of 07:37, 23 August 2020