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(Created page with "====== Spies of Saruman (1R140) ====== {{description>Full card information and wiki for Spies of Saruman (1R140) from LotR TCG}} <WRAP dbshell><WRAP 990px center> <WRAP 240px...") |
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| − | + | |SetNum=01 | |
| − | | | + | |CardNum=140 |
| − | | | + | | SetName=The Fellowship of the Ring |
| − | | Culture | + | |Side=Shadow |
| − | | | + | | Culture=Isengard |
| − | | | + | |Twilight=2 |
| − | | | + | | FullCardType=Condition |
| − | | Lore | + | | GameText=To play, exert a[ISENGARD] minion. Plays on a site. While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn. |
| − | | Rarity | + | | Lore=''"'...they are crebain out of Fangorn or Dunland. I do not know what they are about....'"'' |
| − | + | | Rarity=R | |
| + | | Notes= | ||
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| − | + | = General Strategy = | |
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| + | An anti archery card for Isengard. Spies of Saruman is strong but fragile; it blocks any and all Free Peoples archery, at the cost of being vulnerable to maneuver based condition discard (Secret Sentinels, Company of Archers etc.) and having no effect on non-archery wounding (from maneuvers etc.). It is relatively expensive and functions similarly to the[Isengard] weather conditions, but is not weather itself. | ||
| − | + | = Strengths and Weaknesses = | |
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=== Strong Versus... === | === Strong Versus... === | ||
| − | + | * Archery | |
=== Weak Versus... === | === Weak Versus... === | ||
| − | + | * Maneuver condition discard | |
Revision as of 18:41, 3 August 2020
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| Set: | The Fellowship of the Ring | ||
| Kind: | Shadow | ||
| Culture: | Isengard | ||
| Twilight: | 2 | ||
| Card Type: | Condition | ||
| Game Text: | To play, exert a[ISENGARD] minion. Plays on a site. While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn. | ||
| Lore: | "'...they are crebain out of Fangorn or Dunland. I do not know what they are about....'" | ||
| Rarity: | R | ||
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General Strategy
An anti archery card for Isengard. Spies of Saruman is strong but fragile; it blocks any and all Free Peoples archery, at the cost of being vulnerable to maneuver based condition discard (Secret Sentinels, Company of Archers etc.) and having no effect on non-archery wounding (from maneuvers etc.). It is relatively expensive and functions similarly to the[Isengard] weather conditions, but is not weather itself.
Strengths and Weaknesses
Strong Versus...
- Archery
Weak Versus...
- Maneuver condition discard


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