Difference between revisions of "Lotr01253"

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====== Journey Into Danger (1R253) ======
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{{description>Full card information and wiki for Journey Into Danger (1R253) from LotR TCG}}
 
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<WRAP 240px center><WRAP 80px db centeralign>[[lotr01252|{{:previous.gif|Previous Card}}]]</WRAP>
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{{NavBar|Set|Left|Right}}
<WRAP 80px db centeralign>[[set1|{{:home.gif|Go to The Fellowship of the Ring Index}}]]</WRAP>
 
<WRAP 80px db centeralign>[[lotr01254|{{:next.gif|Next Card}}]]</WRAP></WRAP>
 
  
<WRAP 500px db rightalign>[[lotr01253|{{cards:lotr01253.jpg|Journey Into Danger (1R253) Card Image}}]]</WRAP>
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|SetNum=01
| Set:| The Fellowship of the Ring|
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|CardNum=253
| [[Kinds_of_Cards|Kind]]:| Shadow|
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| SetName=The Fellowship of the Ring
| Culture:| [[Sauron Culture|Sauron]]|
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|Side=Shadow
| [[Twilight Cost|Twilight]]:| 0|
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| Culture=Sauron
| Card Type:| Condition|
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|Twilight=0
| Game Text:| Search. To play, exert a ![SAURON] Orc. Plays to your support area. While you can spot 5 companions, each companion's twilight cost is +2.|
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| FullCardType=Condition
| Lore:| //"'I do not foretell, for all foretelling is now vain: on the one hand lies darkness, on the other only hope.'"//|
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| GameText=Search. To play, exert a[SAURON] Orc. Plays to your support area. While you can spot 5 companions, each companion's twilight cost is +2.
| Rarity:| R|
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| Lore=''"'I do not foretell, for all foretelling is now vain: on the one hand lies darkness, on the other only hope.'"''
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| Rarity=R
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| Notes=
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= General Strategy =
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<WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>
 
 
 
 
 
====== Journey Into Danger (1R253) Wiki ======
 
 
 
===== General Strategy =====
 
  
 
A somewhat self-defeating card, Journey into Danger adds additional twilight against larger fellowships. However, since larger fellowships already make a lot of twilight, this is generally not required - more proactive cards such as The Number must be Few, A Host Avails Little or Ulaire Enquea, Lieutenant of Morgul are preferable.
 
A somewhat self-defeating card, Journey into Danger adds additional twilight against larger fellowships. However, since larger fellowships already make a lot of twilight, this is generally not required - more proactive cards such as The Number must be Few, A Host Avails Little or Ulaire Enquea, Lieutenant of Morgul are preferable.
  
 
Could be used the counter the effects of cards like The Grey Wizard or The Nine Walkers. Could also be combined with Greed, or other twilight consumption effects.
 
Could be used the counter the effects of cards like The Grey Wizard or The Nine Walkers. Could also be combined with Greed, or other twilight consumption effects.

Revision as of 19:51, 3 August 2020


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Set: The Fellowship of the Ring
Kind: Shadow
Culture: Sauron
Twilight: 0
Card Type: Condition
Game Text: Search. To play, exert a[SAURON] Orc. Plays to your support area. While you can spot 5 companions, each companion's twilight cost is +2.
Lore: "'I do not foretell, for all foretelling is now vain: on the one hand lies darkness, on the other only hope.'"
Rarity: R




The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

General Strategy

A somewhat self-defeating card, Journey into Danger adds additional twilight against larger fellowships. However, since larger fellowships already make a lot of twilight, this is generally not required - more proactive cards such as The Number must be Few, A Host Avails Little or Ulaire Enquea, Lieutenant of Morgul are preferable.

Could be used the counter the effects of cards like The Grey Wizard or The Nine Walkers. Could also be combined with Greed, or other twilight consumption effects.