Difference between revisions of "Lotr01140"

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{{LegacyCardInfoBox
 
{{LegacyCardInfoBox
|SetNum=01
+
| SetNum=01
|CardNum=140
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| CardNum=140
 
| SetName=The Fellowship of the Ring
 
| SetName=The Fellowship of the Ring
|Side=Shadow
+
| Side=Shadow
 
| Culture=Isengard
 
| Culture=Isengard
|Twilight=2
+
| Twilight=2
 
| FullCardType=Condition
 
| FullCardType=Condition
| GameText=To play, exert a[ISENGARD] minion. Plays on a site. While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn.
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| GameText=To play, exert a [ISENGARD] minion. Plays on a site. While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn.
 
| Lore=''"'...they are crebain out of Fangorn or Dunland. I do not know what they are about....'"''
 
| Lore=''"'...they are crebain out of Fangorn or Dunland. I do not know what they are about....'"''
 
| Rarity=R
 
| Rarity=R
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= General Strategy =
 
= General Strategy =
  
An anti archery card for Isengard. Spies of Saruman is strong but fragile; it blocks any and all Free Peoples archery, at the cost of being vulnerable to maneuver based condition discard (Secret Sentinels, Company of Archers etc.) and having no effect on non-archery wounding (from maneuvers etc.). It is relatively expensive and functions similarly to the[Isengard] weather conditions, but is not weather itself.
+
An anti archery card for Isengard. Spies of Saruman is strong but fragile; it blocks any and all Free Peoples archery, at the cost of being vulnerable to maneuver based condition discard (Secret Sentinels, Company of Archers etc.) and having no effect on non-archery wounding (from maneuvers etc.). It is relatively expensive and functions similarly to the [Isengard] weather conditions, but is not weather itself.
  
 
= Strengths and Weaknesses =
 
= Strengths and Weaknesses =

Revision as of 03:17, 5 August 2020


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Set: The Fellowship of the Ring
Kind: Shadow
Culture: Isengard
Twilight: 2
Card Type: Condition
Game Text: To play, exert a [ISENGARD] minion. Plays on a site. While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn.
Lore: "'...they are crebain out of Fangorn or Dunland. I do not know what they are about....'"
Rarity: R




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General Strategy

An anti archery card for Isengard. Spies of Saruman is strong but fragile; it blocks any and all Free Peoples archery, at the cost of being vulnerable to maneuver based condition discard (Secret Sentinels, Company of Archers etc.) and having no effect on non-archery wounding (from maneuvers etc.). It is relatively expensive and functions similarly to the [Isengard] weather conditions, but is not weather itself.

Strengths and Weaknesses

Strong Versus...

  • Archery

Weak Versus...

  • Maneuver condition discard