Difference between revisions of "Lotr01129"

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{{LegacyCardInfoBox
 
{{LegacyCardInfoBox
|SetNum=01
+
| SetNum=01
|CardNum=129
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| CardNum=129
 
| SetName=The Fellowship of the Ring
 
| SetName=The Fellowship of the Ring
|Side=Shadow
+
| Side=Shadow
 
| Culture=Isengard
 
| Culture=Isengard
|Twilight=2
+
| Twilight=2
 
| FullCardType=Condition
 
| FullCardType=Condition
 
| GameText=To play, exert an Uruk-hai. Plays to your support area. The twilight cost of each companion played to a site which is not a sanctuary is +2.
 
| GameText=To play, exert an Uruk-hai. Plays to your support area. The twilight cost of each companion played to a site which is not a sanctuary is +2.
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= General Strategy =
 
= General Strategy =
  
The loose antithesis of The Nine Walkers, The Misadventure of Mr. Underhill is a high-cost condition (at an exertion and[2] twilight) that pays few dividends.  
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The loose antithesis of The Nine Walkers, The Misadventure of Mr. Underhill is a high-cost condition (at an exertion and [2] twilight) that pays few dividends.  
  
 
= Strengths and Weaknesses =
 
= Strengths and Weaknesses =

Revision as of 03:17, 5 August 2020


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Set: The Fellowship of the Ring
Kind: Shadow
Culture: Isengard
Twilight: 2
Card Type: Condition
Game Text: To play, exert an Uruk-hai. Plays to your support area. The twilight cost of each companion played to a site which is not a sanctuary is +2.
Lore: "'You're drawing far too much attention to yourself... Mr. Underhill.'"
Rarity: R




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General Strategy

The loose antithesis of The Nine Walkers, The Misadventure of Mr. Underhill is a high-cost condition (at an exertion and [2] twilight) that pays few dividends.

Strengths and Weaknesses

Strong Versus...

  • "Bouncing" Hobbits like Pippin, Woolly-Footed Rascal, Pippin, WoBaS or Merry, Learned Guide

Weak Versus...

  • Hand Clog
  • Condition Discarding

Rules and Clarifications

  • Naturally, this card stacks with site conditions such as Ered Nimrais for a potential +5 companion.