Difference between revisions of "Lotr01286"

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{{LegacyCardInfoBox
 
{{LegacyCardInfoBox
|SetNum=01
+
| SetNum=01
|CardNum=286
+
| CardNum=286
 
| SetName=The Fellowship of the Ring
 
| SetName=The Fellowship of the Ring
|Side=Free People
+
| Side=Free People
 
| Culture=Shire
 
| Culture=Shire
|Twilight=1
+
| Twilight=1
| FullCardType=Ally • Home 2 • Hobbit
+
| FullCardType=Ally Home 2 Hobbit
 
| Stat1Name=Strength
 
| Stat1Name=Strength
|Stat1=2
+
| Stat1=2
 
| Stat2Name=Vitality
 
| Stat2Name=Vitality
|Stat2=2
+
| Stat2=2
 
| Stat3Name=Site
 
| Stat3Name=Site
|Stat3=2
+
| Stat3=2
 
| GameText=Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit's strength is tripled.
 
| GameText=Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit's strength is tripled.
 
| Lore=''"'Aye, reckon we're in for a quiet night ... mind how you go.'"''
 
| Lore=''"'Aye, reckon we're in for a quiet night ... mind how you go.'"''

Revision as of 03:18, 5 August 2020


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Set: The Fellowship of the Ring
Kind: Free People
Culture: Shire
Twilight: 1
Card Type: Ally • Home 2 • Hobbit
Strength: 2
Vitality: 2
Site: 2
Game Text: Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit's strength is tripled.
Lore: "'Aye, reckon we're in for a quiet night ... mind how you go.'"
Rarity: C

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General Strategy

Provides useful overwhelm insurance for the Ring-bearer, giving him much needed extra survivability. Combined with Sting (Or Hobbit Sword) and There and Back Again, Frodo can survive combined strengths of over 20. Bounder is a must-have for hobbit decks, and is solid against swarms or site 9 final pushes. His site number of two is unusual, and prevents Hobbit Party Guest from healing him, although Old Bilbo's Heir is still effective. Additionally, sometimes he can be worth sacrificing to a site 2 Nazgul in lieu of a companion. Later sets weaken Bounder by providing additional Ring-bearer and Hobbit support (Severed His Bonds, A Fool, The Tale of the Great Ring, The Great Ring), but he never completely loses his potential.

Strengths and Weaknesses

Strong Versus...

  • Swarms
  • Large minions

Weak Versus...

  • Skirmish ability negation (Cavern Entrance*, Saruman's Snows)
  • Ally hate (Anduin Confluence*, Tower Assassin)